Am1_vf wrote...
All the books, stories from Antiva, the Tevinter Imperium recent state, the Qunari history, beliefs, etc,...
I recall no stories from Antiva. Maybe Rivain, where Isabella is from? Both her and Fenris' backstory give us no idea what those places are like compared to, say, Zevran's heartfelt description of Antiva as being the homeland of the Crows with its ports and seafood, or Leliana's images of Val Royeuax's fashion and musicians coupled with intrigue and deception or Sten's insights into Qunari thinking and methods of respect. Fenris talked about Tevinter only in the light that he was a slave and Magister's are bad guys. Not a huge insight there. And Isabella tells us practically nothing about Rivain.
well, it is set in the world of Dragon Age, if that is what you mean. If you mean new places there is the very city of kirkwall with all it's past history and current politics.
No, I don't mean new locations. The game could have been located in only Kirkwall and still given us a feel for what was happening in the outside world over ten years. Other than a tidbit about Ferelden recovering or the Qunari grumbling, its almost like Kirkwall is in a bubble where no news from the outside reaches in.
Concepts like what exactly? The workings of the fade and the details about spirits merging with humans for example?
Concepts already touched on with both Wynne and the original inhabitants of Justice. Try again.e
Again the characters tell their personal experiences about Tevinter and other places
I reference above. They tell their experiences, but their tales are so generic about their homelands, they could have just as well happened in a Kirkwall back alley. Besides, the "tevinter" character has a large chunk of amnesia... how much insight into the country could he really bring, other than his life as a living weapon slave?
Well that sounds like a personal opinion, and I disagree.
Cameos from DAO charactes and import choices from previous games are what I was referencing, although I didn't make that abundantly clear. Nonetheless, the cameos and import choices were, in my opinion, shallow. However, I doubt anyone could make the case that they were deep.
Yeah, I suppose we can just skip the whole series and live perfectly happy.
I'm sorry, are you actually trying to have a meaningful dialogue, or are you just lashing out because of some misplaced sense of honor I may have offended?
It is set in the same world and the principles by wich the world is ruled still stand. An there is also the stories and rumors fron Ferenden and the consecuences of the warden's actions. I would say that is more than most sequels have.
Not true at all. Lots of sequels do not just occur in the same world, where whispers of the first game affect the events. Many, if not most, sequels directly build upon the events that were set in motion in the first game. Characters and events are HUGE determiners on story and history.
Now, to say that the Dragon Age franchise gets a free pass because it actually tried to import choices that could vary depending on what the player did, then that's different. But to say most game sequels don't really have anything to do with the first game other than happen in the same world is pretty offbase. Most games have the same main character in sequels, and a story that builds of what has happened before.