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Assault Rifle Vanguard (Arrival up)


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#1
capn233

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A Vanguard with only a pistol and assault rifle or only an submachinegun and sniper rifle?

Answer is... who knows.  But I hacked the coalesced file to change the Vanguard loadout to only Assault Rifle and Pistol.  May not be optimal but it should be fun.  Now a couple things to keep in mind: I don't consider myself a Vanguard expert or anything, and more importantly I don't have the Mattock. :)

Slam is the bonus power.  I get a lot of mileage out of it early game.  If you are expecting only charge charge charge, you might be disappointed.

AR Vanguard

Freedom's Progress

Omega: The Professor (1)
Omega: The Professor (2)

Omega: Archangel (1)
Omega: Archangel (2)

Stealing Memory (1)
Stealing Memory (2) - Gunship Battle

Purgatory: The Convict

Korlus: The Warlord

Horizon (1)
Horizon (2) - Defense Towers

N7 Leap of Faith

Illium: The Justicar

Disabled Collector Cruiser

Gift of Greatness

Rite of Passage

Old Blood

Illium: The Assassin

Haestrom: Tali (1)
Haestrom: Tali (2)

The Prodigal

Eye for an Eye

Lair of the Shadow Broker: Illium
Lair of the Shadow Broker: Hagalaz (1)
Lair of the Shadow Broker: Hagalaz (2)

SE: Subject Zero

Price of Revenge

N7 Magic

Derelict Reaper

Treason

A House Divided

Suicide Mission: Infiltration
Suicide Mission: The Long Walk
Suicide Mission: The End

Overlord (1) - Hermes and Vulcan Stations
Overlord (2) - Prometheus and Atlas Stations

Arrival: Aratoht
Arrival: Object Rho
Arrival: The Project

N7 Encore

-------------------------------------------
Extras

Band of Brothers

*There are actually 70+ videos in this "Random Scenes" playlist now. I think it clutters the topic too much to list them. :)

Modifié par capn233, 03 février 2012 - 07:32 .


#2
ryoldschool

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Why don't you try a vanguard with a revenant, lol? I would be curious about that.

#3
FJVP

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Pistol/AR would work best with a shockwave vanguard since most assault rifles have an odd firing rate, limiting their usefulness at close range (after charging). SMG/SR works best for a vanguard that spawns charge more often -- the tempest in particular is a very good substitute for a shotgun.

#4
capn233

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ryoldschool wrote...

Why don't you try a vanguard with a revenant, lol? I would be curious about that.

Thought about that... would it be too "OP"?  Would any of these be?

The Pistol / AR would be Tela Vasir...

#5
Kronner

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Melee only + Predator when you can't Charge the target (e.g. Praetorian).

#6
goofyomnivore

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You can use Reave+Mattock and be better than a typical shotgun Vanguard.

If you mean no DLC.

I'd consider Shuriken+Viper with Cryo Ammo. Both have high damage so cryo will proc often and you have a weapon for every defense.

#7
ScroguBlitzen

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Sniper Rifle is more interesting. Vanguard's charge so fast they can actually see themselves through the scope.

#8
RedCaesar97

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In my opinion, having an assault rifle on a Vanguard is pointless unless you are using the Mattock, since the Shuriken and Tempest are just better in close quarters than the other non-DLC assault rifles. So I would go with the second option: SMG and sniper rifle (Viper)

#9
capn233

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Don't have the Mattock.

With the AR it would play like how Vasir fights you. Charge, Shockwave, firing at range. That is unless I gave the character the Revenant. :)

#10
mcsupersport

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The thing I hate about AR Vanguard, is it takes time to strip protections and kill enemies, whereas shotgun is all burst, and while Ar may be better against multiple enemies shotgun is a faster kill. The burst damage usually means I can move to the next enemy faster and thus I stay alive longer. To me the Rev wasn't that good and I actually used the shotgun more.

#11
capn233

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I wasn't really looking for the best way to play Vanguard... in a way this is supposed to be a handicap.

So you think Revenant is weaker than a base Vanguard?

Modifié par capn233, 14 janvier 2012 - 05:22 .


#12
Guest_iOnlySignIn_*

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capn233 wrote...

So you think Revinant is weaker than a base Vanguard?

I think so.

The thing is, Rev's strengths are ammo capacity and long burst. The Vanguard doesn't really need either of those two things, since the Vanguard fight in short violent bursts, and always gets +100% melee range weapond damage bonus, plus considerable additional DPS from meleeing.

#13
mcsupersport

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For the missions I tried it on, yeah, the Rev was subpar to the Eviscerator. It would play more like a Scimitar Vanguard I would think, in that you don't burst kill but instead activate ammo powers and strip protections. To me that isn't how I like to play Vanguard, and it may just be my playstyle instead of the gun. Again, I personally found it weaker than a shotgun Vanguard.

#14
ryoldschool

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Ok, I was curious about the Revenant on a vanguard.   I tried three or four runs thru the Baria Frontiers part of LotSB with a level 24 vanguard and I taped one run with Inferno Ammo, and a second run with cryo.   I did not use a bonus power, but it would probably work well in a cryoguard build ( with reave as bonus ).  I am a bit rusty with using the vanguard, and you can see where I charged between two mobs at the end of the cryo ammo video.

It does not kill as fast as the Claymore, but you get loads of staggers, and of course you get to use charge to position yourself around the battlefield and fill your shields.

Here is a link to a bioware forum thread that has all the info for how to get the free software to mod the savefiles for xbox, if you  are interested.

#15
capn233

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I dunno then. I was just thinking about something different to do and really it started off as an idea to limit to two weapons, but not simply pistol and SMG like on adept or engineer. I hadn't really settled on a class when I figured why not Vanguard since they are fun anyway. The first idea I had was something that was just Shuriken and Viper.

At any rate, the Revi video was interesting. I agree that you wouldn't play it like a Claymore Vanguard... you would be shooting first and then charging... something I would do with the Viper. Still can be fun, even if it isn't the right way to play it.

#16
Locutus_of_BORG

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It's gonna be hard to match the power level of the typical shotgun+charge vanguard. I think the Shockwave build comes close, but it's basically a schizy cross of the normal vanguard and adept. I take it you're gonna mod your loadout so you'll have only 2 guns and will actually be missing stuff?

Regardless, I generally wouldn't concern myself with 'power' when going for a novel build or playstyle. As long as playing it doesn't become inane or daft, I'd consider it sucessful enough.

#17
capn233

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Locutus_of_BORG wrote...I take it you're gonna mod your loadout so you'll have only 2 guns and will actually be missing stuff?

Regardless, I generally wouldn't concern myself with 'power' when going for a novel build or playstyle. As long as playing it doesn't become inane or daft, I'd consider it sucessful enough.

Yeah I was thinking of limiting it so that there were only 2... one of the ideas was simply a soldier with only a viper and pistol or shuriken that was a "designated marksman" or some such nonsense :)

I am not interested much in power... what I was trying to see was which people might think was more fun to try out, not the ultimate force.  That is unless the character is so depowered that the game becomes a chore and not fun.

#18
capn233

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I went ahead and edited the coalesced file to give a vanguard only AR's and Pistols (along with heavy weapons). Did Lazarus and Freedom's Progress. I like it so far, but I was using a lot of slam and melee, heh.

I don't have the Mattock so I will be running the Vindicator after I get it.

#19
capn233

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Freedom's Progress

I'm a little rusty at Vanguard so...  this was fun to play though.  I love assault rifles so this definitely wouldn't be for anyone.

I don't know if I will record them all but I will probably play through the whole game.  I don't know if people like watching hacked characters or not.  We'll see.  Actually I am uploading Mordin's mission right now and will queue Garrus's after I finish editing it :)

#20
ItsFreakinJesus

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I'm currently playing with an AR Vanguard (that also has Throw). Though I didn't limit class weapons, I just tacked on the AR. I'm using the Mattock, and it almost negates the need of a shotgun. In some cases, melee/shotty are still good, but the Mattock can effectively take over in a lot of areas.

#21
capn233

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Omega: The Professor (1)
Omega: The Professor (2)

I could have probably been a little more aggressive, but I have flashbacks to the first time I played Vanguard and died 10000 times on all the early missions.  That and I like Slam, even if it doesn't do a huge amount of damage.  I set the break point at Modin's clinic... that means the second part is more than 2x the length of the first.  Needed editing to get the second part under 15minutes.

I ended up uploading a bunch of odds and ends video wise, so that sort of delayed Archangel.  It will be done later today though.

#22
capn233

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Omega: Archangel (1)
Omega: Archangel (2)

Archangel went well.  First part is Eclipse, second is Blood Pack and Blue Suns.  The tunnel portion went by pretty quick.  Ammo wasn't too much of a problem even if my only weapons are notorious for their ammo capacities.

I did Kasumi's mission this evening, it was even more fun.  I wasn't trying to break any records, but since I was having fun with it I tried to see if I could get good combos with Kasumi's Shadow Strike... and sort of synchronize our efforts.  There are some neat things.  Only problem was the first attempt at the Gunship fight I ended up getting the bug where the gunship won't come back.  I think it was because I had been trying to knock people over the edge and probably one didn't really die.  I couldn't see one... who knows.  Oh and this mission ammo was getting kind of low... edits where I am trying to find every last thermal clip :)  I wouldn't expect it to be uploaded until late tonight.

Added extras to the first post, nothing amazing.  For some reason I have been compelled to upload these small clips so that I don't feel bad about deleting the big capture files.

Modifié par capn233, 18 janvier 2012 - 01:54 .


#23
capn233

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youtube claims I removed the first part of Kasumi's mission. Don't know what that is about... guess I just get to re-upload it.

#24
capn233

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Stealing Memory (1)
Stealing Memory (2) - Gunship Battle

Purgatory: The Convict

For Kasumi's mission see above.  Played it for fun, not to show off how fast you could do it.

As for Purgatory, the first little section I managed to play with nearly zero health.  Looked back at my squad in disbelief when it was over.  Few minor annoyances with the mission.  Nothing too bad.  I leveled Miranda to Unstable Warp, which is something I don't usually do this early.  Was for warp bombs... didn't get great use out of it, but some nonetheless.

I already did Korlus and Horizon, so I will set them to upload later.  I think they are screwing around with the network here and uploads seem sort of slow.

#25
capn233

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Korlus: The Warlord

Vanguard was as strong as ever here.  Even though you can't charge the guys on the ledges you dominate everywhere else.  AR didn't give me a huge boost I don't think as I didn't shoot at the people on ledges all that much instead using Overload on their shields then Slam.  Thought about switching out the Carnifex for the Predator beforehand, but as I didn't snipe much it wouldn't have helped.  Ammo wasn't a huge problem... but I did have to look for clips after many engagements.  And of course Jedore is terrible against Vanguards.