Maria Caliban wrote...
Dark Souls does a nice non-realistic style.
Wow! I really like the Gothic style! :-) fits in perfectly...
In regards to your realism comment.
I think every game needs some hint of realsim. Whether it's realism in it's combat, art style or even characters, there has to be some connection between our world and theirs to create that personal connection... if you know what I mean hehe.
What I hate about 'realism' comments is that half of them don't understand what they are on about. I've been mislead by very well worded posts on realism, only to have researched the subject myself and find that their great essay is absolute bull**** xD
But anyway. I feel that Dragon Age needs to follow visual path that feels more real and substantial in order to create that atmosphere it wants. I'll take a JRPG into the picture here...
FFVII tries to tell some dark tales. Areis death and the whole Jenova thing was in its self...dark. Yet the visual art style of the game detracts from that heavily, it feels that your playing a 3 year old's game when the story it's self is trying to be mature... visuals and actual writing go hand in hand.
Just imagine Macbeth drawn in Anime... it wouldn't work would it?





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