The Dragon Age Franchise and Kingdoms of Amalur:Reckoning
#101
Posté 15 janvier 2012 - 10:30
#102
Posté 15 janvier 2012 - 11:06
Desaturated color scheme is so overdone. I would love to see more of KoA-verse actually (or similar art direction).
#103
Posté 15 janvier 2012 - 11:12
Lets be honest, DA2 was drastically different artistically compared to DAO.
Should they want DA3 to look a little more colorful, I don't think it'd be out of bounds.
#104
Posté 16 janvier 2012 - 12:03
Sylvius the Mad wrote...
Those aren't the only two options.simfamSP wrote...
DA is a high fantasy :-) it's no where near dark.
DAO had a low fantasy mood, with some elements of high fantasy. But it wasn't straight-ahead high fantasy like a D&D setting is.
I'd call DAO mainstream fantasy, pretty much in the same place on the spectrum as LOTR (which is a fairly low-magic environment by modern fantasy standards).
Simfam was using the formal definitions of high / low and dark fantasy. In common parlance (I sometimes do it myself in discussions with friends) high and low fantasy worlds are confused with low-magic (magic is rare, though it may be powerful) and high-magic (magic is common and powerful) worlds. Westeros is a low-magic, high fantasy world, while Faerun is a high-magic, high fantasy world. Hyboria and Middle Earth are low-magic, low-fantasy worlds (if you accept that Tolkien regarded Middle Earth as part of the 'history' of our own world).
So yes, Thedas is high fantasy. Whether it is low-magic or high-magic is relative; it's definitely more high-magic than Westeros, but less so than Faerun.
As for DA's 'mood', well I'd say DA:O went for a darker and grittier mood than the Forgotten Realms, including some horror elements. A couple of times it even succeeded. I am not entirely sure what DA2's mood tries to be.
It was certainly not what I expected. Apart from being set in the capital of Orkney, erm, in the Free Marches, I was expecting a kinda murderous Renaissance city-state politics meets Wild Frontier setting (after all, it's called the Free Marches. Seems it was more that the name looked cool on a map, though.
Modifié par Das Tentakel, 16 janvier 2012 - 12:08 .
#105
Posté 16 janvier 2012 - 12:07
Someone should make a chart.
/chartprobablyalreadyexists
#106
Guest_simfamUP_*
Posté 16 janvier 2012 - 06:34
Guest_simfamUP_*
Sylvius the Mad wrote...
Those aren't the only two options.simfamSP wrote...
DA is a high fantasy :-) it's no where near dark.
DAO had a low fantasy mood, with some elements of high fantasy. But it wasn't straight-ahead high fantasy like a D&D setting is.
I'd call DAO mainstream fantasy, pretty much in the same place on the spectrum as LOTR (which is a fairly low-magic environment by modern fantasy standards).
Sylvius I'm basing my facts by what I've read on the internet. It says that high fantasy = a made up world. That's where I got that from hehe xD
(This is from after going back and researching into it more)
Well... there seems to be many different takes, wiki says one thing, other websites say another... maybe this is the best one I found...
www.bestfantasybooks.com/fantasy-genre.php
#107
Posté 16 janvier 2012 - 06:36
Then we'll get at least a little bit of a better idea.
#108
Guest_simfamUP_*
Posté 16 janvier 2012 - 06:41
Guest_simfamUP_*
LPPrince wrote...
By the way, KoA demo out tomorrow.
Then we'll get at least a little bit of a better idea.
LPPrince me looking at KoA is going to cost me another 40 quid xD I'm definatley going to give that game a spin.
Anyway back on topic...
I agree that DA could use that extra bit of colour, but the mood of it should be opposite of what KoA gives. To be honest, I think Bioware should do what CDPR did and spend some time making a great engine for DA so that they can do that. With the current engine it can't do that without looking... blurgh xD
#109
Posté 16 janvier 2012 - 06:55
simfamSP wrote...
LPPrince wrote...
By the way, KoA demo out tomorrow.
Then we'll get at least a little bit of a better idea.
LPPrince me looking at KoA is going to cost me another 40 quid xD I'm definatley going to give that game a spin.
Anyway back on topic...
I agree that DA could use that extra bit of colour, but the mood of it should be opposite of what KoA gives. To be honest, I think Bioware should do what CDPR did and spend some time making a great engine for DA so that they can do that. With the current engine it can't do that without looking... blurgh xD
You and your quid. I have a few English friends on XBL and every time they mention how expensive things are in quid, I have to ask them how much that is in dollars.
Also, it would be interesting if Bioware worked on a new engine for the next game. With announcements that the next generation of consoles may be on the way in 2013, it might take some time before we get another DA title.
#110
Posté 16 janvier 2012 - 06:57
LPPrince wrote...
By the way, KoA demo out tomorrow.
Then we'll get at least a little bit of a better idea.
Am trying not to squee. What has become of me?
#111
Posté 16 janvier 2012 - 06:59
Ponendus wrote...
LPPrince wrote...
By the way, KoA demo out tomorrow.
Then we'll get at least a little bit of a better idea.
Am trying not to squee. What has become of me?
You've become a bard apparently because you're rhyming.
And probably killing people on the side, unless Leliana confused me.
#112
Guest_simfamUP_*
Posté 16 janvier 2012 - 07:02
Guest_simfamUP_*
LPPrince wrote...
simfamSP wrote...
LPPrince wrote...
By the way, KoA demo out tomorrow.
Then we'll get at least a little bit of a better idea.
LPPrince me looking at KoA is going to cost me another 40 quid xD I'm definatley going to give that game a spin.
Anyway back on topic...
I agree that DA could use that extra bit of colour, but the mood of it should be opposite of what KoA gives. To be honest, I think Bioware should do what CDPR did and spend some time making a great engine for DA so that they can do that. With the current engine it can't do that without looking... blurgh xD
You and your quid. I have a few English friends on XBL and every time they mention how expensive things are in quid, I have to ask them how much that is in dollars.
Also, it would be interesting if Bioware worked on a new engine for the next game. With announcements that the next generation of consoles may be on the way in 2013, it might take some time before we get another DA title.
Heheh I'm not English, I'm Gibraltarian...but we are part of Britain so we use English slang and currency
#113
Posté 16 janvier 2012 - 07:09
Now we know to join up in the Kingdoms of Amalur MMO whenever that's released IF we both get it(I'm screwed anyway as I use a MacBook Pro).
Modifié par LPPrince, 16 janvier 2012 - 07:10 .
#114
Guest_simfamUP_*
Posté 16 janvier 2012 - 07:31
Guest_simfamUP_*
LPPrince wrote...
Marvelous. I'm American, Cuban, Indian, Spanish, and Irish. We share similarities then.
Now we know to join up in the Kingdoms of Amalur MMO whenever that's released IF we both get it(I'm screwed anyway as I use a MacBook Pro).
Nah theres only one MMO in my heart and that's LOTRO xD...but knwoing the way its going I'll probably abandon it
Heres' Gibraltar btw xD
#115
Posté 16 janvier 2012 - 07:35
#116
Guest_simfamUP_*
Posté 16 janvier 2012 - 07:40
Guest_simfamUP_*
LPPrince wrote...
Oh look, more vibrance in reality.
#117
Posté 16 janvier 2012 - 07:49
#118
Posté 16 janvier 2012 - 08:42
In parts of reality.LPPrince wrote...
Oh look, more vibrance in reality.
#119
Posté 16 janvier 2012 - 08:47

That's how vibrant the world around them is.
#120
Posté 16 janvier 2012 - 08:58
Sylvius the Mad wrote...
Keep in mind, BioWare is here:
That's how vibrant the world around them is.
Alright, that explains so much. I kind of want to fly them all over here to see a rainforest or something.
#121
Posté 16 janvier 2012 - 09:28
#122
Posté 16 janvier 2012 - 09:47
Sylvius the Mad wrote...
Those aren't the only two options.
DAO had a low fantasy mood, with some elements of high fantasy. But it
wasn't straight-ahead high fantasy like a D&D setting is.
I'd call DAO mainstream fantasy, pretty much in the same place on the
spectrum as LOTR (which is a fairly low-magic environment by modern
fantasy standards).
What? Uh, Lord of the Rings helped establish and define the genre of High Fantasy. The amount of magic has nothing really to do with what is high and low fantasy. Please make sure you understand the definition of something before you try to classify works within that genre.
There is also no such established genre called mainstream fantasy.
High fantasy is defined as fantasy fiction set in an alternative, entirely fictional ("secondary") world, rather than the real, or "primary" world. The secondary world is usually internally consistent but its rules differ in some way(s) from those of the primary world.
Sword and sorcery is a sub-genre of fantasy and historical fantasy, generally characterized by sword-wielding heroes engaged in exciting and violent conflicts. An element of romance is often present, as is an element of magic and the supernatural. Unlike works of high fantasy, the tales, though dramatic, focus mainly on personal battles rather than world-endangering matters.
Low fantasy is a term used to describe a variety of works within the sub-genres of fantasy fiction. Low fantasy has been defined as "nonrational happenings that are without casuality or rationality because they occur in the rational world where such things are not supposed to occur." Low fantasy stories are set in the real world. Low fantasy is contrasted with high fantasy, which takes place in a completely fictional fantasy world setting (partly or entirely, as high fantasy may start from or connect to the real world in places).
As you can see, both Dragon Age and Lord of the Rings are high fantasy.
I included Sword and Sorcery simply because that's my favorite type, and the genre in which I'm working for my next novel as was the first. The three novels after that are high fantasy. I state this so you know that I know what I'm talking about.
There are many, many other subgenres of fantasy I did not list (dark, heroic, historical, coming-of-age, etc.).
Modifié par google_calasade, 16 janvier 2012 - 10:19 .
#123
Posté 16 janvier 2012 - 09:53
Then we can compare them to Dragon Age and KoA, and see what we learn from it.
Then maybe we can dissect KoA and see what DA could use from it, depending on the direction it takes.
#124
Posté 16 janvier 2012 - 10:00
LPPrince wrote...
Why don't y'all who are discussing high and low fantasy list some of the most popular works of fantasy and classify them that way?
Then we can compare them to Dragon Age and KoA, and see what we learn from it.
Then maybe we can dissect KoA and see what DA could use from it, depending on the direction it takes.
High Fantasy - Lord of the Rings (Tolkien), A Song of Ice and Fire series (Martin), Wheel of Time series (Jordan)
Sword & Sorcery - Conan the Conqueror & The Shadow of the Vulture (Robert E. Howard)
I'm a Robert E. Howard fan, so it's hard for me to think beyond what he's done especially since he vritually invented the genre.
Here's a link for more sword & sorcery books:
http://www.fantasybo...and-sorcery.php
I've not had much exposure to low fantasy, though I could see where Stephen King's The Stand and the Fallout video games might fit.
Modifié par google_calasade, 16 janvier 2012 - 10:13 .
#125
Posté 16 janvier 2012 - 10:11





Retour en haut





