ArkkAngel007 wrote...
cgradel wrote...
I just wanted to quickly state my disappointment on this decision.
This type of proprietary release is going to start to hurt not only the sales of the individual product, but the industry as a whole. One of PC Gaming's primary issues as compared with Console was the confusing nature of the game buying/installing experience and the lack of a unified social network.
Creating a tone of separate distribution services for each publisher, with different install processes, different social networks, and different DRM schemes really only hurts the customer, and the platform as a whole.
I love Blizzard, but it constantly annoys me that no one on my Steam list knows when I am playing Starcraft unless they log into the game. That type of fractured experience is not positive towards encouraging growth in the industry as a whole. I bought Starcraft due to the fact that I love the game, and I have always been fond of Blizzard as a company, but it still made me think twice.
In this case I refuse to support EA in their attempt to fracture the PC Gaming market in order to push their proprietary product. If they were to implement some sort of Origin enabled DLC solution (similar to Mass Effect 2) on Steam, or a cross compatibility option with Steam(similar to Battlefield Bad Company 2 or Microsoft's Games for Windows Games) then I would also buy it.
As things stand however, I will not be purchasing Mass Effect 3, despite my long history of purchasing and loving all of BioWare's games. I hope that you guys might reconsider at some point.
Um...Blizzard came before Steam/Valve and had their own multiplayer service.
Not everyone should have to use Steam just because it became widely successful. If companies want to try their hand at a separate service, or continue to use their own, then that is perfectly acceptable. Forcing otherwise so that they have to cut in a third party/fourth party for fees and sales is not.
I see your point, but it isn't good to monopolize everything either.
At no point has EA/Bioware been forced to cut in a third party to their revenue stream, this is just how the videogame market functions (so far). Publishers have always been relying on 3rd party distribution, whether it physical or digital. The simple fact is that these 3rd party distributors do a better job at retail sales than the publisher is capable of, additionally the publisher understands that the capital investment in distribution services is too great or too risky (until now.) Origin is one of the first attempts to cut out the distributor (Steam), EA claims that its to improve the customer experience, since they can now directly speak to their customer; however, I am willing to bet that it has more to do with revenue.
EA has been providing a slice of the pie to Steam on every sale they make, however with Origin this is eliminated. They know that this will alienate some of their customers, but as long as the percentage of customers lost is less than the revenue percentage they were paying Valve, then they
should still be earning more money. The problem I see is that EA won't invest in Origin beyond a standard distribution service. My main reason for using Steam is the community it has developed, the ability to easily connect with friends and share gaming experiences regardless of publisher/developer, which is something that Steam will continue to invest in and improve upon. If EA wanted to provide us with this same experience to its users, then they would essentially have to invest more than they were paying Steam just to develop the back end. So while Origin will have a friends list and such, you can never really expect them to invest and innovate as much as Steam into user experience.
I have not been tracking prices on Origin, but I am also curious as to whether Origin will offer the same types of sales that Steam has offered. Long ago Valve realized that when a game is discounted and then advertised, the product is no longer elastic; hence the revenue generated increases significantly beyond the standard elastic relationship. More and more publishers seem to treat their games as fixed price products, but we know this is not true. So will Origin continue where Steam has left off or will they stick with the standard price reduction with time method.
Whatever the reason I don't see Origin as a positive experience for the user. Its another layer of fragmentation in the market. I believe that if EA truly has an issue with Steams methods for interacting with the consumer, then they should discuss it with Valve and work out a long term solution. Ultimately, I am going to play the wait and see game. The videogame market is beyond saturation and from the holiday releases alone there is sufficient entertainment to keep me going till April or May.
If you really want to protest the use of Origin, then on the release date start a thread stating that you have not purchased the game and why. Doing this will provide Bioware valid feedback, which can be passed up the management chain.