Xbox 360 Disk Swapping
#151
Posté 27 janvier 2012 - 09:56
#152
Posté 27 janvier 2012 - 09:29
#153
Posté 27 janvier 2012 - 09:56
#154
Posté 27 janvier 2012 - 09:58
#155
Posté 27 janvier 2012 - 10:01
Modifié par superg30, 27 janvier 2012 - 10:02 .
#156
Posté 28 janvier 2012 - 04:38
superg30 wrote...
what they shouldve done is put the authentication code for disc 2 on disc 1 with its code, that way you could install them to your harddrive and not have to worry about switching discs
Exactly. Thats what they should have done and hopefully can do for the 3rd game. I dont see why they cant, alot of people have enough space on their hard drives and would prefer to install any xtra disks Mass Effect 3 might have onto the hard drive.
#157
Posté 28 janvier 2012 - 05:01
#158
Posté 28 janvier 2012 - 05:09
Ghost Lightning wrote...
...How annoying could it possibly be to get off the couch every 10-15 hours?
Hahahaha this. You beat me to it
#159
Posté 28 janvier 2012 - 05:41
#160
Posté 28 janvier 2012 - 06:00
Reapinger wrote...
How fat are people really?... It takes 2 minutes. Just imagine what it must have been like to get up and change the channel...
2 minutes?? i dunno what kinda system you have it take just seconds for me 15-20 seconds tops, thats if im still hung over... but yes i also grew up having to get up and change the knob on the tv to change a chanel so i know what it was like, thankfully we did not have that many chanels back then
#161
Posté 28 janvier 2012 - 06:33
And more disk means bigger game and I'm all for that.
#162
Posté 29 janvier 2012 - 08:03
XXIceColdXX wrote...
Think you missed the point. People were wondering (a few pages back) why Mass Effect 2 needed multiple disks and elder scrolls only shipped on one disk and only 3.5 gig. One conclusion was that Skyrim did not use rendered cutscenes throughout the game.
It was not a dig or joke about the quality of Skyrim
I read through the entirety of the thread, I didn't miss the point at all.
Conclusions were voice acting when there's heaps of amount of spoken dialogue in the game and apparently the graphics and textures are "Mediocre".
I'd say the difference is in the compression that Bethesda had done, lately EA don't like compressing games that much or even at all, which is why a game like Dead Space 2 comes on 2 discs due to most or all of the audio being un-compressed.
Modifié par 1Nosphorus1, 29 janvier 2012 - 08:11 .
#163
Posté 29 janvier 2012 - 08:26
Skyrim has about 60,000 lines of spoken dialogue, ME2 has about 25,000. Officially, the only single-player RPG that has more voice-acted dialogue than Skyrim is Fallout: New Vegas, another game published and patched by Bethesda. Mass Effect 3 is said to have about 40,000 lines, which will put it in Fallout 3 territory.LTiberious wrote...
Skyrim vs ME
Less VO
Less Custscenes
Furthermore, people can say what they want about Skyrim's textures or whatever, but it's the most gorgeous game I've played on Xbox 360. It's not necessarily the most real-looking; there are lots of jaggies, pixelated shadows, and the draw distance for grass and stuff is ridiculously low, but it is pretty.
#164
Posté 29 janvier 2012 - 08:32
A: Structure content in such a way as to limit number of times discs are swapped (Thus forcing some linearity into the narrative. i.e. ME2)
B: Have the number of times you must swap discs become irritating in order to facilitate player freedom (potentially)
#165
Posté 29 janvier 2012 - 09:09
Hopefully the main bulk of its all on Disc 1 and the ending bit where you stop being able to explore and ride out the assault (and all its variations) are on disc 2. Probably along with the multiplayer component. That would make the most sense to me anyways.
If they do it same as ME2, hopefully the disc swaps earlier on then after 5 big missions. Either case im sure the 'meaty middle' part as they call it will all be on 1 disc.
#166
Posté 29 janvier 2012 - 09:50
Anthropophobic wrote...
Skyrim has about 60,000 lines of spoken dialogue, ME2 has about 25,000. Officially, the only single-player RPG that has more voice-acted dialogue than Skyrim is Fallout: New Vegas, another game published and patched by Bethesda. Mass Effect 3 is said to have about 40,000 lines, which will put it in Fallout 3 territory.
Furthermore, people can say what they want about Skyrim's textures or whatever, but it's the most gorgeous game I've played on Xbox 360. It's not necessarily the most real-looking; there are lots of jaggies, pixelated shadows, and the draw distance for grass and stuff is ridiculously low, but it is pretty.
My sentiments exactly, especially about it looking fantastic as I tried to say earlier before getting mauled by apologists.





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