[0.011] Log: Log file open, 01/15/12 13:52:57[0.011] Init: BioWare Final Build Version: 1.2.20608.0[0.011] Init: Command line: [0.011] Init: Base directory: C:\\Games\\Mass Effect\\Binaries\\[0.109] Init: CPU Page size=4096, Processors=2[0.109] Init: High frequency timer resolution =2.850742 MHz[0.109] Init: Memory total: Phys=1048575K Pagef=2097151K Virt=2097024K[4.131] Log: Failed to load 'Material None.': Failed to find object 'Material None.'[4.131] Log: Failed to load 'Material None.': Failed to find object 'Material None.'[4.131] Log: Failed to load 'Material None.': Failed to find object 'Material None.'[4.131] Log: Failed to load 'Material None.': Failed to find object 'Material None.'[4.131] Log: Failed to load 'Material None.': Failed to find object 'Material None.'[4.166] Log: Failed to load 'Material None.': Failed to find object 'Material None.'[7.263] Init: Audio Driver: Speakers (Creative SB X-Fi) ({0.0.0.00000000}.{dbb954e0-99e5-4ec4-9e54-4237d494ee36})[7.273] Init: Audio Device: SB X-Fi Audio [0001][7.366] Init: 125 Free Sources, 2 Reserved[9.046] Log: >>>>>>>>>>>>>> Initial startup: 9.05s <<<<<<<<<<<<<<<[12.644] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)[12.644] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)[30.038] Log: Failed to load 'BIOG_2DA_Vegas_Music_X': Can't find file 'BIOG_2DA_Vegas_Music_X'[40.944] Log: Loading John00_QuickSave on device Id 0...[42.539] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_7' with type 'human_male'.[42.557] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_0[42.557] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_0[42.557] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_2[42.557] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_2[42.557] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_4[42.557] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_4
[42.582] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)[42.582] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)[43.246] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_8' with type 'hench_humanfemale'.[43.517] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_9' with type 'hench_humanmale'.[43.520] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(168, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)[55.323] BioChallengeScaling: UBioPawnBehavior::ScaleAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_3' with type 'Human_Female_Naked'.[55.323] BioChallengeScaling: UBioPawnBehavior::ScaleTalents: Talent scaling table undefined. No talents loaded for pawn 'BioPawn_3'.[55.323] BioChallengeScaling: UBioPawnBehavior::LoadEquipment - Warning! The pawn 'BioPawn_3' has no equipment table![55.323] BioChallengeScaling: UBioPawnBehavior::ScaleAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_6' with type 'Human_Male_Naked'.[55.323] BioChallengeScaling: UBioPawnBehavior::ScaleTalents: Talent scaling table undefined. No talents loaded for pawn 'BioPawn_6'.[55.323] BioChallengeScaling: UBioPawnBehavior::LoadEquipment - Warning! The pawn 'BioPawn_6' has no equipment table![152.423] Warning: Warning, Unable to find conversation speaker to set local variable.[156.106] Warning: Warning, Unable to find conversation speaker to set local variable.[166.262] Warning: Warning, Unable to find conversation speaker to set local variable.[198.737] Warning: Warning, Unable to find conversation speaker to set local variable.[294.031] Log: Save took 0.43s to complete.[294.037] Log: Saved John00_QuickSave on device Id -1[311.289] Warning: Warning, Unable to find conversation speaker to set local variable.[328.893] Log: Save took 0.43s to complete.[328.898] Log: Saved John00_QuickSave on device Id -1[431.553] Warning: Warning, UBioItem::ComputeManufacturerStringRef(): failed to find row labelled -1 in manufacturer 2DA[431.554] Warning: Warning, UBioItem::ComputeManufacturerStringRef(): failed to find row labelled -1 in manufacturer 2DA[431.554] Warning: Warning, UBioItem::ComputeManufacturerStringRef(): failed to find row labelled -1 in manufacturer 2DA[448.027] Warning: Warning, UBioItem::ComputeManufacturerStringRef(): failed to find row labelled -1 in manufacturer 2DA[448.027] Warning: Warning, UBioItem::ComputeManufacturerStringRef(): failed to find row labelled -1 in manufacturer 2DA[448.027] Warning: Warning, UBioItem::ComputeManufacturerStringRef(): failed to find row labelled -1 in manufacturer 2DA[575.425] Log: Save took 0.44s to complete.[575.431] Log: Saved John00_QuickSave on device Id -1[938.453] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(323, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)[945.316] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(323, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)[962.903] Log: Save took 0.44s to complete.[962.908] Log: Saved John00_QuickSave on device Id -1[980.987] Log: Save took 0.46s to complete.[994.242] Log: Save took 0.49s to complete.[1045.446] Warning: Warning, Unable to find conversation speaker to set local variable.[1502.992] Warning: Warning, UBioAFComponent::GetOwnersTargetBehavior(): Owner is null or owner target is null[1578.704] Warning: Warning, Unable to find conversation speaker to set local variable.[1671.177] Warning: Warning, Unable to find conversation speaker to set local variable.[1677.987] Warning: Warning, Unable to find conversation speaker to set local variable.[1696.789] ExecWarning: Can't find file '..\\Binaries\\FKEY_F5.txt'
After installing the game (I have the original DVD release I was able to procure from a store recently, and yes it is the US version), I installed the 1.02 patch, the Bring down the Sky DLC linked on this forum, and downloaded and installed the Pinnacle Station DLC from Origin. It occurs roughly 20 or so minutes into any play session, and as a result is really distracting. I also installed DirectX 9.0 files manually, and attempted running the game's executable (not just the launcher) in admin mode and in compatibility mode, to no avail.
I have 4 GB of RAM on Windows 7 Pro with an Intel duel core 3.0 GHz processor.
I have an NVidia Geforce GT 430 video card (before anyone says this isn't enough, this actually runs surprisingly well and I'm running the game on max stats with no frame rate issues, as well as Dragon Age 2 for that matter, the "30" really isn't as bad as one might think if other bottle necks are eliminated).
I have a Creative X-Fi PCI-e card and have used the .ini file tweak to make sure Mass Effect uses hardware mode. It sounds great.
My system has all the latest updates and my drivers are also all up to date. I run a VERY tight system setup and don't allow much if any 3rd party processes to run in the background during computer startup (I use system internal's autoruns a lot of the time for example to clear out things like the Adobe Reader Speed Launcher). In fact the only extra process I allow is my antivirus, Microsoft Security Essentials, and my various driver programs like the NVidia manager and Creative Alchemy. The rest are left in a disabled state until needed.
To drive it home, my system is otherwise very stable, most games running perfectly fine without any crashing incidents once they are properly configured.
I hope this clarifies what I've already done. If anyone has any further advice, I'm certainly looking for help. Thank you in advance. I'd love to play through the saga and be ready when ME3 comes along. The game is great, but this crashing is really putting me off playing it.





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