dmex wrote...
Bostur wrote...
Thats probably the essence of the disagreement. EA considered and maybe still considers the games they sell as their service. But many of us consumers see _our_ games as _our_ stuff and don't accept it if an outside force wants to remain in control.
Funny thing with Valve and Steam, You're a subscriber to the games you purchased, you do not own them. There's also this interesting section relating to your online conduct: "You acknowledge that Valve is not required to provide you notice before terminating your Subscriptions(s) and/or Account, but it may choose to do so."
The only recent game that I'm aware of where a forum ban was able to prevent you from playing was Battlefield 3 since you need to logon to Battlelog to start single player, most who got banned didn't realize or ask about how you could put Origin in offline mode and still play these games 
With all due respect, we're once again coming back around to the problem that none of this has ever been tested or upheld by a court. At this point, none of what the EULA says means anything.
Because a service, as far as the products execution goes, is not being provided. It won't take more than 2 minutes to demonstrate that, none of the game's code is executed on any computer owned by Steam or EA, it's all being executed on the consumer's computer. The only service provided is the transmission of the files, which are then stored on the user's computer, and executed on the user's computer.
So honestly, they can put whatever they want in there, but that doesn't make it true, or legally binding. Truth is, both Steam and EA's EULA's would be thrown out of court because they couldn't show any service being provided during the execution of the game, only in the transfer of the game.
Nor could they demonstrate any reason why the game's code requires a connection to their servers to execute. "Because he might be a
pirate!" isn't going to hold up in a courtroom either. DRM is not necessary for the game's code to execute.
As a contrast, look at an MMORPG where a service is provided, and where game code is executed on the company's computers. There, a service is provided, and revocation of the right to play the game is legal.
In short, EA (And Steam) can call it whatever they want, but that does not make it true, valid, or legal.