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Origin and Mass Effect 3


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#2926
die-yng

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My question is, when will developers stop bothering your supporters (the people who spend their money on your games) with these ridiculous and tedious bs?

Everybody knows that for people who want to steal a game, there'll always be ways to obtain it and play it.
So all that happens with a thing like this Origin account, is that you annoy the heck out of the people who are paying for your product.

#2927
DashRunner92

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wolfsite wrote...

DashRunner92 wrote...

wolfsite wrote...

DashRunner92 wrote...

wolfsite wrote...

Tortugueta wrote...

wolfsite wrote...

Please don't qoute me on this and if someone can find info the proves otherwise that would be great as I currently don't have 100% evidence aside from posts I have read up on forums and some personal experience in Steam.


That is exactly what I'm complaining about. Everything is too vague to make a proper judgement. If things are like you suggest they might be, then EA/Bioware would have a point. As I said in a previous post, Steam clients should not be locked in to Steam when it comes to aquire additional content or patches for their Steam games, but they certainly should have the option of getting that very same content from Steam if they wish so.

That of course has nothing to do with EA/Bioware forcing us to go through Origin, which I disapprove completely and unconditionally.


I do know for Fact that Valve wants all patches and content updates done using Steam only.  So from this EA does have a point in that they can't just send a patch or quick fix out right away, they would have to send it to Valve/Steam and wait for them to approve upload it.  I just don't know 100% if that means you can not use Non Steam DLC content on a game purchased with Steam or using Steamworks.


You know they still have to do the approval method with patches and fixes on Xbox Live and PSN, but you don't see EA refusing to release games on the Xbox 360 and PS3.


Mainly because there is no alternative way to get the stuff out.  X-Box and Playstation are closed systems, you have no choice but to go threw Microsoft and Sony to get content out.


No matter who you go through, there will always be an authorization process. That's how they make sure their is nothing harmful within the patches or anything that may break the system. Take Minecraft for example, the reason it took so long to get on Xbox live was because Notch wanted to be sure he could patch and update at will. 


Okay I think you missed something.  EA goes has an approval system, once that is done they move it to the next step.  For consoles that is Microsoft and Sony.  The PC however is an open system so after EA approves it they can release it to the public, however with people using Steam EA has to submit it to Valve for additional approval which can delay things.



There's an approval system for GOG's, though those are old games so generally don't need patching but their starting to move towards new games. There's an approval system for Direct2Drive. There's an approval system for Desura. There's an approval system for Games For Windows. The same submission for approval that EA goes through with Steam is standard for every system.

#2928
DashRunner92

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wolfsite wrote...

Pupuppu wrote...

wolfsite wrote...

I believe the problem is that Valve wants everything done using Steam meaning that EA can't supply content to gamers without using it.  That would mean all content would have to be approved by Valve/Steam before the user can get access to it (I know this is the case as this routine has delayed content several times for Steam users).  One example would be if a patch was released, they could get it out right away however it could get delayed by Valve before Steam users can get access to it.

Of course this is not true. Steamworks also states this (patch when and how often you want).
A recent example for this would be Sword of the Stars II on Steam.
A negativ example would be the Xbox and PSN network that are delaying patches, i.e. EA Battlefield 3 for internal review (confirmed by EA).

Also there are rumours going around that you would only be able to get your content from Steam if you aquired your game from them meaning you are locked into them for your content, so if a sale or special happenned on another site you would not be able to take advantage of it.

That's why steam requires to have content patches on their site when you sell the base game their, makes sense.
Of course if the publisher is stupid enough to spread incompatible updates on various shopping sites to different base versions of the game I would reconsider business with this company.

I have read people who got games like Dead Rising 2 on Steam but they could not get DLC they purchased from non Steam stores to authenticate on the Steam version meaning they lost money on the purchase and they could not use the content.

Thank you for finally admitting that what Steam is doing is to protect their customers by requiring them to have their DLC also on steam when they sell the game there.
Though one must blame Capcom for releasing different versions of games that are incompatible with their DLC. No other GFWL game shares this problem, even DR2:OTR.


Love how nothing is ever Valve/Steams fault, the Free Pass at it's finest.


This is totally not true. Valve's release of L4D 2 was crappy, basically a glorified expansion pack. Steam was horribly buggy the first few years it came out, though nothing compared to how Origin is. There's a big difference between a free pass and respect. Valve is a company that has earned the majority of gamers' respect by pretty much catering and listening to their audience between that really any company out there. I mean, you can even email Gabe if you want too and he'll respond.

#2929
dmex

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kirvingtwo wrote...

dmex wrote...1) Maybe.

Maybe!?Stop mentioning your, hypothetical, OpenOrigin as an "alternative" then.  The site you link to gives little information and there has been no official answer from EA/BioWare on the subject of using a different download client.

It's not appropriate for EA or BioWare to discuss my personal software project in an offical capacity.

Right now I have yet added information to the site as I'm busy working on the code and lots of changes are occuring. If you have questions, you should contact me direct, EA and BioWare will not discuss personal employee projects.

jtav wrote...
Does Origin affect our ability to use TexMod?

Origin no, anti-cheat software such as Punkbuster yes.

billy the squid wrote...

Aaleel wrote...
Was it decided if Sandboxing counts as DRM circumvention or not?

It's not. dmex stated it as much, Bogsnot has explained the tech issues as well  and I've babbled on about the legal differentiation.

This issue has been raised with the Origin team, BioWare has a different position, for now please err on the side of caution and don't discuss it.

DashRunner92 wrote...This is totally not true. Valve's release of L4D 2 was crappy, basically a glorified expansion pack. Steam was horribly buggy the first few years it came out, though nothing compared to how Origin is. There's a big difference between a free pass and respect. Valve is a company that has earned the majority of gamers' respect by pretty much catering and listening to their audience between that really any company out there. I mean, you can even email Gabe if you want too and he'll respond.

It was five years from Valve creating Steam (1999) and shutting down the WON system (2004) that forced users to switch to using Steam, I remember the huge controversy that caused during that period.

Modifié par dmex, 23 janvier 2012 - 02:19 .


#2930
DashRunner92

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dmex wrote...

DashRunner92 wrote...This is totally not true. Valve's release of L4D 2 was crappy, basically a glorified expansion pack. Steam was horribly buggy the first few years it came out, though nothing compared to how Origin is. There's a big difference between a free pass and respect. Valve is a company that has earned the majority of gamers' respect by pretty much catering and listening to their audience between that really any company out there. I mean, you can even email Gabe if you want too and he'll respond.

It was five years from Valve creating Steam (1999) and shutting down the WON system (2004) that forced users to switch to using Steam, I remember the huge controversy that caused during that period.


Yea except Valve owned WON so it wasn't much of a loss, both systems were owned by the same company =] Keeping both servers running would just cannibalize their own user base. 

Modifié par DashRunner92, 23 janvier 2012 - 03:00 .


#2931
ItsFreakinJesus

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DashRunner92 wrote...

Here's a nice article that points out some good reasons why there's so much hate towards Origin.
http://www.escapistm...rigin-You-Stink

Here's an article explaining the whole reason people are attacking Origin's EULA
http://www.rockpaper...-more-sinister/


One thing in the first article jumped out at me:

If you were actually thinking of your customers (and if you were smart like Valve) then you would give free copies of Mass Effect 1 & 2
on Origin to people who already have copies through Steam.
Or maybe
free copies for people who have valid hard copies. Whatever. Something.
They already own the game, just give them some kind of reason to feel
invested in Origin. Remember, establishing Origin should take priority
over the profit margins on five year old games. Get your priorities
right. This is your future.




Thing is, they do.  You can register all EA games on Origin, even if you bought them on Steam.  But it's kind of silly to register your game twice. 

Modifié par ItsFreakinJesus, 23 janvier 2012 - 02:37 .


#2932
Naktagala

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Adugan wrote...



Dragoonlordz wrote...

Naktagala wrote...

[list=1]

[*]Mass Effect 3 WILL require Origin for all PC editions, both physical and digital. This will not change.
[/list:o]

 This requires I spend my money on a different game. This will not change! Image IPB


Fair enough, immovable object </> unstoppable force. :lol:


Well technically the immovable object could be made of a non-solid substance which would let the unstoppable force pass through without stopping.

When enough people refuse to use their unstoppable force(ie. wallets), immovable object(ie. Origin) will very rapidly evolve and grow a multitude of legs to move itself where it should be.Image IPB

#2933
AdmiralCheez

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I have a dumb Origin question:

Will my screen name in ME3's multiplayer be the same as my Origin ID?

If it is, then I'm NakedBabies, guys. Just a heads-up.

#2934
Pupuppu

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dmex wrote...

It was five years from Valve creating Steam (1999) and shutting down the WON system (2004) that forced users to switch to using Steam, I remember the huge controversy that caused during that period.


At least Valve had a transition. How many game servers is EA shutting down a year for good? Btw, if you feel masochistc afaik you can still play on WON.

#2935
Icinix

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AdmiralCheez wrote...

I have a dumb Origin question:

Will my screen name in ME3's multiplayer be the same as my Origin ID?

If it is, then I'm NakedBabies, guys. Just a heads-up.


^.- lol!

Actually on that - do we have a forum for Origin ME3 Multiplayer gamers?

#2936
Ryzaki

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...anti-cheat?

Please tell me that is only for the MP portion. If I can't use my god mode, lol all the best weapons/armor at the beginning of the game! and infinite ammo cheats I'm gonna be mad.

Modifié par Ryzaki, 23 janvier 2012 - 02:54 .


#2937
kofelover

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kirvingtwo wrote...

dmex wrote...

igneous.sponge wrote...
Great to see you here again, dmex, and thanks for the additional answers.
I have a couple of questions, the first of which has already been mentioned already throughout the course of the thread...
1. Do you think it will be possible to use OpenOrigin as a direct replacement for the official Origin client for use with Origin-required games, such as Mass Effect 3?


1) Maybe.

Maybe!?
Stop mentioning your, hypothetical, OpenOrigin as an "alternative" then.  The site you link to gives little information and there has been no official answer from EA/BioWare on the subject of using a different download client.

dmex wrote...
There's a law here in Australia that requires
taxi drivers to carry a bale of hay in their trunk, they don't do it
because it's stupid and would anger the customer if they needed to use
the trunk for transporting their stuff.

We want Origin to be used to transport our stuff not your stuff. 

Now I'm starting to wonder whether you really are Australian or just googling up wacky law fallacies for different countries.  In my understanding no such law has ever existed here and the myth actually originated in London where it is also not true.




Does anyone really believe that EA is going to approve an 'outside contractors' personal project that (in one way or another) allows circumvention of the clearly stated intentions in their EULA? If EA considers silicon containers a breach to the EULA, what is the likelihood they would approve of this project? Many on this forum are searching for a legal way to finish the ME saga without feeling vulnerable to personal data being exploited (whether real or possible), however, I sincerely doubt EA would condone anything that minimizes in any way the options they've given themselves in their EULA.

"Those who ignore history are doomed to repeat it." This seems to apply to everyone involved:

EA: Clearly, has not learned from their own history how to treat customers and garner even a modest amount of respect from the community.

GAMERS: We keep hoping against hope that EA will change their position, when history shows how unlikely and improbable that is.

It would appear an impasse has been reached and is doubtful to change between now and the release of ME3.

Modifié par kofelover, 23 janvier 2012 - 03:06 .


#2938
Pupuppu

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ItsFreakinJesus wrote...

Thing is, they do.  You can register all EA games on Origin, even if you bought them on Steam.  But it's kind of silly to register your game twice. 


I can't register a lot of older games on Origin.

What is really interesting for German customers, that they enfore region restrictions, even if you bought a game abroad.
Tested with Dead Space 2, bought in the UK but only offers the German version to be registered.
This will get interesting with other games, when they not only force the Origin client but also the language/violence level on you even when you buy a game in another country, which is perfectly legal.

#2939
NubXL

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Oh god... I didn't even think about this, but dmex just mentioned Punkbuster. Are you guys using that sloppy old disaster for ME3's multi?

#2940
Pupuppu

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NubXL wrote...

Oh god... I didn't even think about this, but dmex just mentioned Punkbuster. Are you guys using that sloppy old disaster for ME3's multi?


After all they went through already, doubtful. Cleaning up their Eula and then having an application, that screen captures your desktop (i.e. if you are running in desktop mode) and transfers these pictures would be quite comical.

#2941
Thoth_Amon

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The mp isn't competitive at all, is it? No need to use any anti-cheat system.

#2942
Tortugueta

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Jaina Twoseas wrote...

I have a Question regarding Localization of Games / ME3 on Origin:

Is it possible to change language (voice and text) to english regardless in which country i buy? In Germany some games i order via Amazon come in german only localization which sucks hardcore, it would be nice to know that i can enjoy the entire game in english.

Steam for example always offers a change of language regardless where you purchase, however i read issues about EA related products (i think it was webstore) that appear only in the language where your IP Address resides, i hope Origin offers at least a change of language for games in a fashion steam does.


I totally subscribe this. The same happens in Spain. The problem is that voiceovers are generally worse than the original and quite often the translation of the subtitles sucks. However, I have to admit that, at least in Spain, we are to blame in good measure, since I still see a lot of people complaining about this or that not being translated (a real shame considering that everybody studies english at school).

#2943
Guest_ChookAttack_*

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kofelover wrote...

Does anyone really believe that EA is going to approve an 'outside contractors' personal project that (in one way or another) allows circumvention of the clearly stated intentions in their EULA? If EA considers silicon containers a breach to the EULA, what is the likelihood they would approve of this project? Many on this forum are searching for a legal way to finish the ME saga without feeling vulnerable to personal data being exploited (whether real or possible), however, I sincerely doubt EA would condone anything that minimizes in any way the options they've given themselves in their EULA.

"Those who ignore history are doomed to repeat it." This seems to apply to everyone involved:

EA: Clearly, has not learned from their own history how to treat customers and garner even a modest amount of respect from the community.

GAMERS: We keep hoping against hope that EA will change their position, when history shows how unlikely and improbable that is.

It would appear an impasse has been reached and is doubtful to change between now and the release of ME3.


EA themselves are distributing the open source code for Origin.

http://gpl.ea.com/

#2944
anzolino

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kirvingtwo wrote...
Stop mentioning your, hypothetical, OpenOrigin as an "alternative" then. The site you link to gives little information and there has been no official answer from EA/BioWare on the subject of using a different download client.

Exactly.
These reactions to unofficially statements from a developer (if he is) are really surprising me. dmex answers are neither EA official nor they make Origin less malware.

dmex wrote...
We want Origin to be used to transport our stuff not your stuff.

Now, why the EULA claims exactly the contrary? According to the EULA EA want a lot of our stuff to transport. Stop spreading misinformation.

The pointed screenshot doesn't prove anything more as the screenshots the user posted weeks ago to prove the contrary.
The OpenOrigin site is empty, there is nothing. Version 0.0.0.0. I wonder, how someone can say: "...looks pretty good." OpenOrigin doesn't play a major role at the time. I doubt it will be at ME3 release date.
BTW:
How will the whole thing work? EA deliver Origin on DVD and the user want to use OpenOrigin. Now what? How will it works together? How can the user use OpenOrigin instead Origin?
So, don't make people believe until concrete statement from EA.

Here is something for education, maybe developers will think about this before they write funny stuff in their programs. (EA didn't.)
The latest judgement of the Court of Justice of the European Union regarding IP adresses (November):

It is common ground, first, that the injunction requiring installation of the contested filtering system would involve a systematic analysis of all content and the collection and identification of users’ IP addresses from which unlawful content on the network is sent. Those addresses are protected personal data because they allow those users to be precisely identified.

Personal data contains a lot more than the name or address. Here is some info for you what personal data are at least as European definition and not country specific which are maybe more detailed:

'personal data' shall mean any information relating to an identified or identifiable natural person ('data subject'); an identifiable person is one who can be identified, directly or indirectly, in particular by reference to an identification number or to one or more factors specific to his physical, physiological, mental, economic, cultural or social identity;

That is a lot of information, including "software" and "software usage"!

dmex wrote...
Linking IP address to an actual users account is by no means an easy task by any means, It requires manually scrolling though several million lines of access logs to match up the date/time of an service operation against an action you preformed.
IP addresses are also very unreliable due to dynamic IP's, proxies, NAT's etc... For example; you could not tell the difference between UserA and UserB on the same LAN as they would have the same IP (One ISP here proxies over 14million users behind the same IP)... We really don't care about your IP address unless your trying to hack our services or ddosing us.

And as a developer you should know how simply data can be seperated from a log file within milliseconds. There is no need for manually scrolling. If you really work this way it would explain the bugs in Origin.
Wait. You explain users can't be distinguished and in the next sense you say they can? They can, maybe not in the same LAN behind one router, but users home can be identified anyway. Besides, I doubt the IP will only saved in a log file because it's especially noted in the EULA that the IP will gathered along with all other "non-personally" data of the user. This means to me: there is a database in which the data will be stored and not only a log file. Or is there not a database?

If you don't care about the IP addresses why the IPs will collected? Why is there nothing about delete IP addresses in the EULA?

casadechrisso wrote...

dmex wrote...
You're welcome, A thread 65 pages long needs some official attention and I hope to be able to alleviate any concerns or questions you might have.

About 320 by now. Almost 100 here, 220 in the previous thread.

Not to mention:
53 pages
126 pages
and several other little discussions.

Which bug causes Origin to access the IE folder Cache, Cookie and History?
Which bug causes Origin to crash if the firewall is blocking the outgoing connection?

#2945
PyroByte

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anzolino wrote...

Which bug causes Origin to crash if the firewall is blocking the outgoing connection?


How about none?
I blocked Origin when it still was possible to play Battlefield 3 Multiplayer although Origin was blocked (Origin just took a long time to load).
Tested blocking Origin again after the last patch, it loads quicker and didn't have any problem launching singleplayer. Never had any crash while Origin was blocked.

#2946
anzolino

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PyroByte wrote...
How about none?
I blocked Origin when it still was possible to play Battlefield 3 Multiplayer although Origin was blocked (Origin just took a long time to load).
Tested blocking Origin again after the last patch, it loads quicker and didn't have any problem launching singleplayer. Never had any crash while Origin was blocked.

Then you are the lucky one.

Version 8.4.1.210, ORIGIN_Core_log.html:
Error | Core::CoreCmdPortalManager | SetupTCPListen
Command portal socket (port 8877) binding error: 10022
Error | Core::CoreCmdPortalManager | ConnectionProcLoop
Error opening main Command Portal socket port 7878
Warning | Core::CoreServer | AbortLocalStartup
Aborting server startup
^ Origin crashs

#2947
Bogsnot1

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@Pyro: Did you have it set to Offline mode when it was blocked?

@anzolino: Is yours sets to Online or Offline mode?

#2948
Johnsen1972

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kofelover wrote...


Does anyone really believe that EA is going to approve an 'outside contractors' personal project that (in one way or another) allows circumvention of the clearly stated intentions in their EULA? If EA considers silicon containers a breach to the EULA, what is the likelihood they would approve of this project? Many on this forum are searching for a legal way to finish the ME saga without feeling vulnerable to personal data being exploited (whether real or possible), however, I sincerely doubt EA would condone anything that minimizes in any way the options they've given themselves in their EULA.

"Those who ignore history are doomed to repeat it." This seems to apply to everyone involved:

EA: Clearly, has not learned from their own history how to treat customers and garner even a modest amount of respect from the community.

GAMERS: We keep hoping against hope that EA will change their position, when history shows how unlikely and improbable that is.

It would appear an impasse has been reached and is doubtful to change between now and the release of ME3.


They better do, if they want to sell the game. Im going to cancel my preorder again if they dont.

#2949
hangmans tree

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Tortugueta wrote...

Jaina Twoseas wrote...

I have a Question regarding Localization of Games / ME3 on Origin:

Is it possible to change language (voice and text) to english regardless in which country i buy? In Germany some games i order via Amazon come in german only localization which sucks hardcore, it would be nice to know that i can enjoy the entire game in english.

Steam for example always offers a change of language regardless where you purchase, however i read issues about EA related products (i think it was webstore) that appear only in the language where your IP Address resides, i hope Origin offers at least a change of language for games in a fashion steam does.


I totally subscribe this. The same happens in Spain. The problem is that voiceovers are generally worse than the original and quite often the translation of the subtitles sucks. However, I have to admit that, at least in Spain, we are to blame in good measure, since I still see a lot of people complaining about this or that not being translated (a real shame considering that everybody studies english at school).

Been asking the same for some time now. I want ENGLISH! Do not force me to use localised dialogues/voiceovers! I wanna have a choice.

#2950
MEPH1ST0UK1

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Well. i was ABOUt to preorder mass effect 3 about 40 mins ago.. before i noticed the comments on amazon. And after reading up on it a little.. no way i'm installing this on my pc.
I do however want to support bioware (as i always have done via purchases). Maybe i should preorder me3, but keep it sealed and therefore not installed on my pc

:ph34r:[inappropriate comments removed]:ph34r:

Modifié par Stanley Woo, 23 janvier 2012 - 10:13 .