Lumikki wrote...
dmex wrote...
You can't change definitions of words to suit your explanation.
Maybe not, but it's closest defination what fits in your software. You wanna go court and argue about it?
What?
Lumikki wrote...If this would be true, then CHANGE the Origin client EULA reflect this excelent news.
Should not be hard to do, if you really work for EA?
Dragoonlordz wrote...
Pretty sure Dmex has no say on what the legal department at EA do.
No, I don't work for legal, decisions on the EULA remain with them, I have raised the issue with our team however.
Pupuppu wrote...Can the customer also be informed what information exactly is transmitted via secure channels by the Origin client?
Based on what I've seen, Origin transmits the following:
* Username
* Password
* SSO token
Pupuppu wrote...Speaking of Origin, can you tell me, why an English EA game, bought in the UK, forces me to register the German version?
You'll have to ask support about that one. I do know 3rd party sites are selling keys but don't say where those keys are from, for example; keys sold in/from Germany, online via other distributors, will give you the german version when activated on Origin.
Ahglock wrote...
Then let me opt out of all data collection if it is so innocent, or let me segregate it in my system without it apparently being a banable offense etc. For a program that isn't spyware and doesn't datamine it seems to be going pretty far out of its way to make sure that option is open for them at any opportunity.
This issue of sandboxing has been raised by BioWare with the Origin team for clarification, you'll need to wait for BioWare to clarify if you'll be banned for talking about the subject.
igneous.sponge wrote...
dmex wrote...
igneous.sponge wrote...
1. Do you think it will be possible to use OpenOrigin as a direct replacement for the official Origin client for use with Origin-required games, such as Mass Effect 3?
1) Maybe.
To be honest, that does not sound at all encouraging. If OpenOrigin can't be used as a direct replacement for the official client for Origin-required games, then I'm afraid that will in large part defeat the purpose of OpenOrigin in the first place.
Now, I'm sure there will be a small section of people who (i) do not have any Origin-required games and thus are not required to use the official client; and (ii) will find the modularity and extra functionality you've advertised useful——but for the rest of us... what would be the point? If OpenOrigin couldn't be used as a true alternative for Origin-required games like ME3, then what would be the point of installing two Origin clients on our machines? This is particularly true since much of the extra functionality you've touted for OpenOrigin (e.g., social integration) is already planned for the official client.
With all due respect, dmex, I've been following this thread closely and it seems obvious that most of us who are, indeed, interested in OpenOrigin want a direct replacement for the official client (for use with ME3, etc.). If you can't make that happen, it would, of course, be understandable given the corporate culture in which you're embedded, but it sure would make a lot of people happy if you could. If you don't believe this to be possible, however—as indicated by your noncommittal response—then I must agree with KIrving and ask that you don't advertise OpenOrigin as a true alternative. It's disingenuous and manipulative.
Anyway, that probably came off harsher than I intended, but this is a meaningful and significant sticking point, and I hope you address it. Thanks again for your engagement with the community.
I hope it'll be a true alternative, I can't give a definitive answer it'll work with ME3 because it might require special handling like Battlefield 3 does and I have yet seen ME3 to know if it indeed does or doesn't and then what needs to be done to enable it to work, I've been asked not to commit to saying it'll work until I've seen ME3 to know for sure and it's why I haven’t been talking about it unless I've been asked a direct question as you've done.
It'll be OpenSource and the community will be able to help with its development, I am confident it'll support ME3.
Modifié par dmex, 23 janvier 2012 - 06:18 .