Dragoonlordz wrote...
While it is true I am no fan of DA2, I too am pinning fair amount of hope on ME3.
Just really as a gauge about potential of quality of future titles. Some dissapointment with the direction the DA2 franchise headed, I am curious about the remaining franchise I care about stays as amazing as the first one and as good if not better than the second. I did not dislike ME2 though the story felt more forced and took away some of the fun ~plus planet scanning
~ but other than that I thought it was still good.
I am sure our fears will not come to pass though, I honestly think they will have done the series proud on this one because being the end of the trilogy people expect the most.
Who summons wall of text? Here she is.
Likewise. One problem with DA2, I cannot accept combat system. Not changed spells or skills, mind you - Diablo 1 and 2 were very different, for example, but last time I checked, Hawke is pretty much human being (don't spoiler on me if he is not!

) but he moves in ways... Well, let's say I think if Geralt ever put his eyes on Hawke's combat moves, he ended up with Jokerface (you know "humanity on their knees":)) and statement that he could not do that. So far in DA2 combat and some "gameplay simplifications" are two things I don't like.
Returning to ME3, well, I definitely doesn't like some changes happened on the way from ME1 to ME 2. First and foremost - weapon changes in ME2. Especially with all that codex blah-blah about "uberfast projectile speed". I've seen modern "slow" 7.62 tracers which flies much faster than any ME2 "uberfast" projectiles. While ME1 projectiles were close to codex - on distances up to 400 meters they were practically instant hit, while in ME2 there are lot of enemies who practially dodge bullets in distance not farther than 100 meters. Maybe it is me that hopeless fighter, but hey, I've beaten ME2 on insanity, so maybe I'm not THAT hopeless.

Second - thermal clips idea. I'm not against idea itself, I rather against its implementation. 10% ammo increase? that 1 bloody round for Predator pistol, thank you very much. Why not add 1 clip per wepon type? Or most hilarious thing - clip respawn for boss fights. IMHO Warhammer: Space Marine plasma weapon implementation was far more better (regardless what English grammar thinks about this phrase

) and logical.
Third - catsuits and especially jacksuit. In open space.
I will not critisize storyline and missions, since they... well, suum cuique. Although I definitely don't like "close quarters" and miss open terrain. And Mako. God, I LOVE that vehicle, Hammerhead is bleak in comparison. Mako brought a lot of joy I haven't since... Bohemia's Operation Flashpoint, I guess.
Regarding mineral scanning... Well, yeah, you can follow white Hammerhead and scan all planets on your way to get required 220/250/170K of minerals, but it'll take around 90 minutes for nothing. Just like other minigames. They start to annoy you other than being fun and joy at the end of first playthrough. Since I got 5 under my belt now (well, 7, actually, but that was other Shepard, ignore him:)) - you can imagine how much I hate them.
I don't understand why they don't add enough amount of minerals for people who replays their game in 3rd and subsequent times. As well as minimize those "hack/unlock" things. Or allow us to choose amount of "karma" we have. Or choose Shepard looks. If you want look like renegade, why not to add this option? It's game, people, enjoy and let other enjoy.
Regarding fears... Well, I still got some. I fear they will kill hamster. And Kelly.

They bastards.