Bioware has had some experience here and has been doing this since Baldur's Gate but they still haven't really perfected the formula.
Some suggestions
- Consequences for having a romance
- Make it plot relevant.
- I'm okay with sex but make the relationship to be more than sex.
- One person said "build up, build up, build up, sex, post sex talk then back to normal"
- It would be nice for other people to recognise that you're in a relationship. It has been done by Kasumi I know.
- I would like squad mates to approach the main character. Especially those thinking of wooing the main character.
- Dragon Age does avances. Perhaps the Dragon Age 2 approach lacks subtlty.
- It would be nice if it is an opportunity to find out more about the main character.
- Protagonist reveals information to love interest that wouldn't be revealed to anyone else
- Romantic banter between protagonist and love interest if love interest is brought on missions. (okay maybe that's a bit too far)
- You can mess up the romance if you say stupid things and make the wrong decisions.
- Consequences for cheating on romantic interest
Modifié par Abraham_uk, 16 janvier 2012 - 09:02 .





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