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How can romance be improved in the mass effect series?


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#26
Seboist

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Cthulhu42 wrote...

Seboist wrote...


The fixation on these crappy "romances" that are just a handful of brief conversations and a one minute dry humping scene is quite comical. Some are just that depraved and have low standards I guess.

I bet you'd change your mind on that if there was a TIM romance.


Tali being one of my favorite characters didn't prevent me from recognizing her "romance" as being very underwhelming.  I wouldn't doubt for one moment a TIMmance would be a case of "be careful of what you wish for" in BW's hands.

#27
Fidget6

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Seboist wrote...

Cthulhu42 wrote...

Seboist wrote...


The fixation on these crappy "romances" that are just a handful of brief conversations and a one minute dry humping scene is quite comical. Some are just that depraved and have low standards I guess.

I bet you'd change your mind on that if there was a TIM romance.


Tali being one of my favorite characters didn't prevent me from recognizing her "romance" as being very underwhelming.  I wouldn't doubt for one moment a TIMmance would be a case of "be careful of what you wish for" in BW's hands.


Honestly, the Tali and Garrus romances don't really make sense to me at all. Definitely felt painfully forced for fanservice. 

#28
jlb524

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BlueMagitek wrote...

I wouldn't say to take them out; they do make people happy and that is one of the points of a game.  But they should definately be pushed to the side.  


They are already pushed to the side....that's why they're 'crappy'.

I'd rather they remove them and focus more on character/story dev myself.

#29
Bekkael

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Zkyire wrote...

Do more post-sex.

As it stands it's just build up -> build up -> build up -> sex -> brief talk about the sex -> back to business as usual.


This. We need more pillow talk, and post sexitymes conversations. :P

#30
Abraham_uk

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Bekkael wrote...

Zkyire wrote...

Do more post-sex.

As it stands it's just build up -> build up -> build up -> sex -> brief talk about the sex -> back to business as usual.


This. We need more pillow talk, and post sexitymes conversations. :P


You know what, as wacky as it sounds, that's not such a bad idea.

#31
What a Succulent Ass

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Fidget6 wrote...

Honestly, the Tali and Garrus romances don't really make sense to me at all. Definitely felt painfully forced for fanservice. 

Considering one is hero worship that culminates in a dangerous climax (literally) and the other is, "I respect you, let's f*ck," it's no wonder. The others aren't much better, if at all. It becomes even more jarring when you sit down and evaluate how little you actually know about any of the ME characters. Character development and depth should come first. Always. If the romance happened over a three-game arc, it would at least be much more convincing.

Modifié par Random Jerkface, 16 janvier 2012 - 09:27 .


#32
Shinobu

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Asenza wrote...

It could be improved by making it less about the LI baring their soul to Shepard and more Shepard giving back. A relationship takes two giving equally, or a least, it should.

It isn't as if Shepard is limited as a result of being the player-character- he/she has a set background and personal and military history, in addition to decisions made previous games. Just bloody give Shepard some chances to talk about it! How have these things affected them? Did a Renegade regret taking Morinth over Samara? Is a paragon now uneasy about having re-written the heretic Geth or allowing the Rachni queen to live? Is a female Shepard worried about how her romance with Thane or Garrus will be seen by others?

If they have a prayer of making Shepard even half as real a character as the rest of the cast, Shepard needs opportunities, and many of them, to express themself in ME3. It's an issue that bleeds through many other parts of the story, including the romances.

By sole virtue of the fact that many players will be in an established relationship by this point, I have hope that they will change for the better in ME3. No more build up, it should be about sustaining a relationship at this point, not beginning one.

If they do it right, it'll be amazing, regardless of the LI.


I like this human -- she understands!:D

#33
ReallyRue

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It'd be good if there was more development of the character's personality, instead of a couple of brief conversations if you're just friends, or a couple of minutes of a romance scene if your character's in a romance with them. That's one thing I always liked more about DA. The romance felt like it added to the character relationship instead of being the only thing about it. The LI actually being interested in getting to know the main character would help too. I think LotSB did it rather well.

#34
Shinobu

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It's nice for ME1-romancers that they get comforted by the LI in ME1 -- and in LotSB Shep gets to vent to Liara. I'd also like it if Shepard could let her guard down around the LI and/or just acknowledge the relationship. Being able to tell the LI "I love you" or just share a kiss now and then would do wonders for me. In DA I think my Warden spend half the game snogging Alistair.

Edit: Oops, meant "spent".

Modifié par Shinobu, 16 janvier 2012 - 09:56 .


#35
Guest_Cthulhu42_*

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Shinobu wrote...

It's nice for ME1-romancers that they get comforted by the LI in ME1 -- and in LotSB Shep gets to vent to Liara. I'd also like it if Shepard could let her guard down around the LI and/or just acknowledge the relationship. Being able to tell the LI "I love you" or just share a kiss now and then would do wonders for me. In DA I think my Warden spend half the game snogging Alistair.

You may get your wish, from what I've read in the script.;)

#36
Shinobu

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Cthulhu42 wrote...

Shinobu wrote...

It's nice for ME1-romancers that they get comforted by the LI in ME1 -- and in LotSB Shep gets to vent to Liara. I'd also like it if Shepard could let her guard down around the LI and/or just acknowledge the relationship. Being able to tell the LI "I love you" or just share a kiss now and then would do wonders for me. In DA I think my Warden spend half the game snogging Alistair.

You may get your wish, from what I've read in the script.;)


Damn, that's twice in one day. I love you!:wub:

#37
Guest_Cthulhu42_*

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Shinobu wrote...

Cthulhu42 wrote...

Shinobu wrote...

It's nice for ME1-romancers that they get comforted by the LI in ME1 -- and in LotSB Shep gets to vent to Liara. I'd also like it if Shepard could let her guard down around the LI and/or just acknowledge the relationship. Being able to tell the LI "I love you" or just share a kiss now and then would do wonders for me. In DA I think my Warden spend half the game snogging Alistair.

You may get your wish, from what I've read in the script.;)


Damn, that's twice in one day. I love you!:wub:

Why thank you.

#38
Shinobu

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ReallyRue wrote...

It'd be good if there was more development of the character's personality, instead of a couple of brief conversations if you're just friends, or a couple of minutes of a romance scene if your character's in a romance with them. That's one thing I always liked more about DA. The romance felt like it added to the character relationship instead of being the only thing about it. The LI actually being interested in getting to know the main character would help too. I think LotSB did it rather well.


Yes, this -- I'm disappointed that I can't get to know the other characters unless I romance them (I know nothing about Jack, f'rinstance, since I've only played FemShep.) I know there's a galaxy to save and all, but can't I just chat with my squaddies and snog my LI with occasional opportunities to shoot things in the head? That would be awesome. (I am not being sarcastic.)

Modifié par Shinobu, 16 janvier 2012 - 09:55 .


#39
Abraham_uk

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Asenza wrote...

Shinobu wrote...

Yes,
that was a little schizo, and it would have been nice if the romance
had been more emotional throughout, but he did drop little hints along
the way:

"There's no one I respect more than you."
"You're the only friend I have left in this screwed up galaxy." Image IPB
"I want a moment that's just for us."

If
anything, as GodWood said, it was FemShep's failure to reciprocate
(even in the last scene) that made things awkward. She did have some
nice lines, though:

"I don't want something closer to home -- I want you."
(Though her next line kind of screwed that up by making it sound like
she only wanted Garrus because she was afraid Jacob would plant a bug on
her. Image IPB)
"I want that, too, Garrus." (in response to his "moment just for us" line).


Hn,
that's more of a Shepard-being-a-brick failing than anything else, or
rather, the one-sidedness of the romances. All the LI's do is give, talk
about themselves, their feelings, their pasts. They show themselves to
Shepard when they're wrecked emotionally, at their lowest point
psychologically, but save for maybe that one conversation with Jacob, no
other LI gets to hear Shepard give a bit of themself.

Well, we
get that one moment at the end of Lair of the Shadow Broker, but that
needs to happen a lot more. Like in ME1, where Ashley or Kaidan would
bring up Shepard's background and Shepard got a chance to respond as to
how they dealt with things. THAT's roleplaying, THAT's what Dragon Age
Origins and ME1 did so well.

Picking flat, emotionless dialogue
options from an animated head and substituting oneself in, isn't
roleplaying. I really hope the promise of "adding to Shepard as a
character" really comes through in ME3.




This ^^^

Modifié par Abraham_uk, 16 janvier 2012 - 10:19 .


#40
TheLastThought

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I think that one of the main problem with romances in ME is the way every option you have is linked to the Paragon/Renegade thing. Really, it's frustrating to have only ONE way to romance your LI, DA2 is waaaay better in this with the Rivalmace( that for me is also more fun;) ) What i mean is that at least i want the ability to romance someone in a Renegade way, and surely having more options in dialogue would be great.

Modifié par TheLastThought, 16 janvier 2012 - 11:35 .


#41
knightnblu

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I think that the reason game romances, and Mass Effect romances particularly, have such high expectations is because the gaming technology has evolved so much. The player is injected into the game environment and drives the story as if he is actually living a motion picture. He interacts with interesting characters, he makes decisions that have an impact on the story, and when it comes to romance the player naturally expects more from a game where every other dimension of the game story has been enhanced.

If you go back a couple of years and track the comments there is a consistent demand for more NPC interaction and character development and romance goes hand in hand with that. You meet an NPC that you like, you flirt, and then you take it to the next level in the game environment. With quality voice actors and the level of sophistication of facial expressions and body movement it really isn't hard to understand how someone would want to explore just how deep the romance part of the story could go, particularly over a set of games where the player character can be imported with his decisions, romances, etc.

If you follow these boards at all, you will find threads dedicated to individual characters, threads discussing character biology, and even the fertility of characters. That means that there is a serious fan base. However, merely asking the BioWare devs for better romance hasn't returned any serious results as of yet and I am hoping that ME3 will correct that. I would recommend going to Spike and any other awards people and encouraging them to add a romance category to their list of awards for games.

I think that stimulus will finally drive what the fans want in their games regarding the romance side of the story because the games developers will try to shoot for that target in order to add another trophy to the mantle. Further, it would also provide another dimension for the voice actors to explore, further fleshing out their characters. Of course, this would likely add a few more dollars to the cost of the product, but if it were done right I would spend my money for it.

#42
Dragorith

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I never really liked how tied the progression of the romance was to the plot. No matter what, the romance culminates before the final mission. It feels inorganic. The fact that they're only really progressed by dialogue between missions doesn't help. Actions are said to speak louder than words, but rarely do Shepard's actual actions in the game effect the romances at all.

#43
Zulmoka531

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Random Jerkface wrote...

BlueMagitek wrote...

Do you really want every other topic to be on "Bring back X as LI~!!"?

:ph34r:

If there never were romances in the first place, this would never have been a problem. The love interest sideplot is rather faintly written in ME1 to begin with, but ME2 just cranked it straight into cheap fanservice territory. I dare say it jumped the shark.

...Actually, no, it jumped the shark, flew out of the water, broke the bounds of the atmosphere, and set a course directly for the sun. The effort that it took to write the romance subplots would have better spent fleshing out the characters through deeper platonic conversation (as devs say there will be in ME3), which, frankly, are far more valuable than somewhat shallow, highly unconvincing love stories tossed in for the sake of "roleplay." It's a shame when you've got an extraordinary universe like ME (despite its foibles), then you come onto the forums and discussion of that universe is completely eclipsed by a minor gameplay feature that isn't even well-done. Hell, if I were the devs/writers, I'd be miffed to see that roughly 90% of discussion is who and who cannot be boinked, and how well the PC is boinking them...as if most of the interest in the characters is generated only by the possibility of having a virtual relationship.

And that's terrible.


This quite possibly the best thing I've read on these forums in a very long time. I'm hoping Bioware is watching.

#44
LaurenShepard-N7

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Random Jerkface wrote...
It's a shame when you've got an extraordinary universe like ME (despite its foibles), then you come onto the forums and discussion of that universe is completely eclipsed by a minor gameplay feature that isn't even well-done. Hell, if I were the devs/writers, I'd be miffed to see that roughly 90% of discussion is who and who cannot be boinked, and how well the PC is boinking them...as if most of the interest in the characters is generated only by the possibility of having a virtual relationship. 


I'm sure the exact same thing would be said by "God" about the MMORPG universe he created called "Earth". :P

#45
ElitePinecone

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Unschuld wrote...

gratuitous Salarian cloaca



#46
Silver77nz

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I think DA:O got it perfect! There was romance options for everyone. I like how you could click on anyone at any time and have a convo with them about their morals, goals, their future. In return they would stop you sometimes and ask you questions about who you are. They might not like how you handled situations or like you in general but oh well the game went on. I like that you saw the romance progress slowly and how others actually noticed you were together. They even made jealous remarks about it. I like the fact that the love scene isn't at the end of the big battle where everyone can die. Also you can very early on in the game tell someone you like them as a friend ONLY and still have a friendship path with them. ME romances just feel rushed and not enough interaction. They barely get to know Shepard as a real human being. No personal questions about your past. LOTSB was perfect cause Liara actually asked Shep how he/she was doing. I would love and hope to see more of that kind of thing where your LI actully is concerned about you and want to get to know you. I hope ME3 touches on at least some of this.

#47
Kainovieno

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Damn good points here. I hope Bioware has invested more in quality, not quantity, in ME3 romances.

#48
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Cthulhu42 wrote...

Shinobu wrote...

Cthulhu42 wrote...

Shinobu wrote...

It's nice for ME1-romancers that they get comforted by the LI in ME1 -- and in LotSB Shep gets to vent to Liara. I'd also like it if Shepard could let her guard down around the LI and/or just acknowledge the relationship. Being able to tell the LI "I love you" or just share a kiss now and then would do wonders for me. In DA I think my Warden spend half the game snogging Alistair.

You may get your wish, from what I've read in the script.;)


Damn, that's twice in one day. I love you!:wub:

Why thank you.


but can you be trusted...

#49
Shinobu

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Silverpearl1977 wrote...

I think DA:O got it perfect! There was romance options for everyone. I like how you could click on anyone at any time and have a convo with them about their morals, goals, their future. In return they would stop you sometimes and ask you questions about who you are. They might not like how you handled situations or like you in general but oh well the game went on. I like that you saw the romance progress slowly and how others actually noticed you were together. They even made jealous remarks about it. I like the fact that the love scene isn't at the end of the big battle where everyone can die. Also you can very early on in the game tell someone you like them as a friend ONLY and still have a friendship path with them. ME romances just feel rushed and not enough interaction. They barely get to know Shepard as a real human being. No personal questions about your past. LOTSB was perfect cause Liara actually asked Shep how he/she was doing. I would love and hope to see more of that kind of thing where your LI actully is concerned about you and want to get to know you. I hope ME3 touches on at least some of this.


^ This. Having the possibility of getting dumped in DA:O also increased the dramatic tension.

#50
jasper2012

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its like you learn my thoughts!I like your article

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