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Improved Crit Glitch?


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15 réponses à ce sujet

#1
shadedwonder

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So I'm wondering if there's a glitch or if I'm misunderstanding. Is my improved critical (quarterstaff) glitched? Or does it just not apply with Flurry of Blows or something?



http://img.photobuck.../CritGlitch.jpg

Modifié par shadedwonder, 16 janvier 2012 - 10:32 .


#2
Arkalezth

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It's working correctly, quarterstaves crit on 19-20 with Improved Critical.

Modifié par Arkalezth, 16 janvier 2012 - 10:55 .


#3
shadedwonder

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Really? Well then what's the normal crit for a quarterstaff? I thought it was normally 19-20?

#4
Arkalezth

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No, it's only 20/x2 normally. It's the worst possible critical in the game, shared with a few other weapons like club, several types of maces, or fists (though monks get good damage with the latter).

#5
shadedwonder

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Ohhhh okay. I understand now. Thanks for clearing that up!

#6
Dann-J

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Taking 'Power Critical' will increase the odds of a critical hit slightly (it adds +4 to your critical hit roll). That would mean that you'd score a critical hit on a roll of 15 or more in your case - still only a 30% chance, but somewhat better than the 10% chance you have now.

Quaterstaff Criticals:
20 normally (5% chance)
19-20 IC (10% chance)
15-20 IC & PC (30% chance)

The falchion is the king of two-handed critical hit frequency. With 'Improved Critical' and 'Power Critical' you score a critical hit 30% of the time [edit: more if you are a Weapon Master with 'Ki Critical']

Falchion Critical:
18-20 normally (15% chance)
15-20 with IC (30% chance)
13-20 with IC & KC (40% chance)

None of which helps you against undead, elementals or constructs though...

Modifié par DannJ, 18 janvier 2012 - 12:54 .


#7
kamal_

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DannJ wrote...

Taking 'Power Critical' will increase the odds of a critical hit slightly (it adds +4 to your critical hit roll). That would mean that you'd score a critical hit on a roll of 15 or more in your case - still only a 30% chance, but somewhat better than the 10% chance you have now.

Quaterstaff Criticals:
20 normally (5% chance)
19-20 IC (10% chance)
15-20 IC & PC (30% chance)

The falchion is the king of two-handed critical hit frequency. With 'Improved Critical' and 'Power Critical' you score a critical hit 50% of the time.

Falchion Critical:
18-20 normally (15% chance)
15-20 with IC (30% chance)
11-20 with IC & PC (50% chance)

None of which helps you against undead, elementals or constructs though...

That's not how power critical works. ;)

#8
Dann-J

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The NWN2 Wiki page says:

"When using the selected weapon, the player gains a +4 bonus on the roll to confirm the threat for a critical hit."

How else would you interpret this, other than it adds +4 to your 1d20 critical hit roll? Has the description been badly worded?

Modifié par DannJ, 17 janvier 2012 - 02:04 .


#9
kamal_

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DannJ wrote...

The NWN2 Wiki page says:

"When using the selected weapon, the player gains a +4 bonus on the roll to confirm the threat for a critical hit."

How else would you interpret this, other than it adds +4 to your 1d20 critical hit roll? Has the description been badly worded?

When you crit, a second roll is made to confirm the crit. You have to succeed on both to score a crit. This secondary roll gets the +4 bonus with the feat, the initial to hit roll does not. So if you have a weapon that only crits on a 20, you must first roll a 20, then a second roll is made to confirm the crit. A only a 20 crit weapon would need to also roll a 20 on this confirmation roll, but would only need a 15-20 on the confirm roll with the feat.

It does make you crit more often, but not a flat 20% of the time bonus.

The Critical Hit wiki page explains:
nwn2.wikia.com/wiki/Critical_hit

Modifié par kamal_, 17 janvier 2012 - 02:20 .


#10
Dann-J

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Ah - so the key word is *confirm* the threat (rather than *determine* the threat). I suppose it's useful for hard-to-hit targets, as there's no point succeeding in your critical hit roll if you then miss.

Thanks for the clarification.

#11
MasterChanger

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kamal_ wrote...


When you crit, a second roll is made to confirm the crit. You have to succeed on both to score a crit. This secondary roll gets the +4 bonus with the feat, the initial to hit roll does not. So if you have a weapon that only crits on a 20, you must first roll a 20, then a second roll is made to confirm the crit. A only a 20 crit weapon would need to also roll a 20 on this confirmation roll, but would only need a 15-20 on the confirm roll with the feat.

It does make you crit more often, but not a flat 20% of the time bonus.

The Critical Hit wiki page explains:
nwn2.wikia.com/wiki/Critical_hit


This is slightly inaccurate. The second roll -- the critical roll -- does not need to result in a 20 to confirm the critical. It must only result in a hit against the target's AC. Both the NWN2 critical roll page (linked to from the critical hit page you linked above) and the D20 SRD page state this.

It may seem like +4 to just hitting the target's AC for the confirmation roll would only be useful against enemies with high AC. The critical threat could happen on your second, third, etc. attacks of the round however. The confirmation roll uses the same modifiers from the attack that resulted in the critical threat. You are no less likely to roll a 20 on your third roll as on your first, but you are less likely to hit the target's AC. So the Power Critical feat could be worth it as long as you're rolling a large number of critical threats to begin with.

#12
Arkalezth

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Exactly, Power Critical simply adds +4 to AB when confirming a critical. It's specially useful for Weapon Masters, who can get up to 13-20 with some weapons.

#13
Dann-J

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MasterChanger wrote...
This is slightly inaccurate. The second roll -- the critical roll -- does not need to result in a 20 to confirm the critical.


Does NWN2 automatically hit on a natural 20 regardless of the target's AC? If so, then you'd need to roll a 20 to hit a target with an AC so high that you'd never hit it any other way. I wonder if Power Critical would mean you'd only have to roll a 16, provided the first roll threatened a critical hit?

Modifié par DannJ, 18 janvier 2012 - 12:58 .


#14
Arkalezth

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Yes. And yes, that's how it works.

But it's not only useful against massive AC enemies. As Master Changer said, the second attack has a lower AB than the first, and so on. You may also be using a mode that reduces you AB, like Improved Power Attack. Or have a high crit range, but not a high AB...

In general, it's a useful feat if you have a good critical threat range and decent crittable damage (in other words, for STR based characters usually). Many times there are more important things to take, though, but if you have everything you need, it's a nice feat to have in those cases. Obviously, its usefulness also depends on how much crit immune enemies you're going to find.

Also, keep in mind that Improved Critical can be gained by other means (keen weapon, spells), but Power Critical can't.

Modifié par Arkalezth, 18 janvier 2012 - 02:54 .


#15
MasterChanger

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Really? I had thought that Power Crit only affected the second roll (the roll to confirm the critical threat). It should also be remembered that you don't auto-hit on a roll of 19, 18, etc. even if these are within your critical range.

#16
Arkalezth

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It only affects the confirmation roll, yes. And yes, only a roll of 20 is an automatic hit.

But now that I think of it (it was a bit late when I wrote that), the answer to Dann is probably no. I really can't say if the +4 is just an AB bonus that gets added after the roll, or if it's added to the roll itself.

Anyway, that's a very specific case, the kind of character that takes advantage of Power Critical rarely needs a 20 to hit.