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Shockwave


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14 réponses à ce sujet

#1
Rasputin17

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1. Do you think its worth it to point one point into Shockwave or just should I just max Area Reave? My build is Vanguard with Heavy Charge, Champion, Squad Cyro, Inferno Ammo. So, I think I should be able to max one more skill (reave) or leave 1 point in Reave and open up Shockwave and Pull.


2. I assume your cash flow and Eezo does not carry over in New Game Plus? 


3. Make sure to download Kingdoms of Amalur demo and recieve a couple in game items for Mass Effect 3! Image IPB

#2
Kronner

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1. Depends on your playstyle and difficulty.

2. you only get some of it (forgot how much exactly, but it is something like 150k credits and 60k of each mineral)

3. tbh those items look out of place in sci-fi setting imho, I would not use them anyway :D

#3
goofyomnivore

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1. I'd get Area Reave. Shockwave is kind of meh on a Vanguard IMO
2. What Kronner said
3. I'll probably get it. I like to collect stuff especially free stuff!

#4
capn233

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If you want to use Reave you want the Area evolution. That is when it really comes into its own.

Don't invest in Shockwave more than you need to.

#5
RedCaesar97

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Shockwave starts becoming useful at rank 3 (6 points). 
On a Vanguard, only spend points in Shockwave:
  • if you want Pull
  • you want to play with more powers than just Charge and whatever bonus power you have
  • if you have one point left and Shockwave is the only power you can put points into
As an Adept, I do not recommend using Shockwave since you have access to Throw. You can have some fun as a Shockwave Adept, but it is harder to use than Throw.

#6
DeathScepter

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shockwave is a good ability regardless of diffculty. It does get enemies off your back and let you think more clearly. Also Area Shockwave is good setting up Heavy Charge up.

#7
Locutus_of_BORG

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1. Like Kronner said, it depends. If going the typical chargeguard route, Shockwave isn't going to be important, so the 1 pt is mostly just a sink. If going say, the pullguard (or whatever that build is called), then Pull and Shockwave will be important and should be maxed.. probably at the cost of reave and cryo.

2. Again, what Kronner said.

3. I'll probably want to get the special items just for the sake of (IRL) completionism. That's me though.

#8
HolyAvenger

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I don't play with bonus powers, so I always max out Shockwave. Very handy for certain missions (anything with husks) and gives you a bit of versatility with your tactics. Never a bad thing. Definitely prefer it to pull.

#9
Rasputin17

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So it seems that whoever said Stasis is the best bonus power is right. It actually seems over powered. I thought Reave would be better since it does damage as well as stun the character but with Stasis they actually fall down giving you time to beat tough foes into a pulp. I guess I would probably switch my bonus power after Shadow Broker. I do love Reave as well though.


For Liara do you max Singularity or her passive first? I already maxed Warp.

#10
ryoldschool

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Depending on how many points you have. I do this: Max singularity, 1 pt stasis, then passive

#11
capn233

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ryoldschool wrote...

Depending on how many points you have. I do this: Max singularity, 1 pt stasis, then passive

This.  If you don't have stasis yourself then make sure a point is left for it.  I don't know that you can really play it with less than 11 pts though...

Regarding stasis as a bonus, yes it is overpowered partly due to it's affects on large enemies and the strange damage bonus that they get when falling.  It seems like more than ragdoll double damage.

I think slam is more fun, which is why I recommended it.  Not as powerful, but a lot of fun.

Modifié par capn233, 18 janvier 2012 - 11:48 .


#12
RedCaesar97

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Rasputin17 wrote...
For Liara do you max Singularity or her passive first? I already maxed Warp.

For me, it depends on what powers I have in my own arsenal.

If I have Pull or Slam, then I max her Warp first, then passive, then at least 1 point Stasis, then any remainging points into Singularity.

For every other build, I max Singularity and passive, and then put at least one point into Stasis.

#13
Rasputin17

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So you enjoy Slam because of the animation and the idea is neat? I must admit I am a sucker for animations.

#14
taine

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Rasputin17 wrote...

1. Do you think its worth it to point one point into Shockwave or just should I just max Area Reave? My build is Vanguard with Heavy Charge, Champion, Squad Cyro, Inferno Ammo. So, I think I should be able to max one more skill (reave) or leave 1 point in Reave and open up Shockwave and Pull.

If your difficulty is above Veteran then no. Otherwise it's good for killing husks at least.

2. I assume your cash flow and Eezo does not carry over in New Game Plus? 

No, but you get bonuses in new game plus to both.

3. Make sure to download Kingdoms of Amalur demo and recieve a couple in game items for Mass Effect 3! Image IPB

No.

#15
capn233

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Rasputin17 wrote...

So you enjoy Slam because of the animation and the idea is neat? I must admit I am a sucker for animations.

I think this question was for me, and yes that is basically why.

It does lock down an unprotected enemy briefly as well.  Not as good as stasis for this perhaps, but they can take damage during the animation with the ragdoll damage buff (double damage)... you can also do neat combos like Pull then Slam for something of a Super Slam, hit them with concussive shot during slam, have Kasumi Shadow Strike during the Slam (a little harder to time), etc.  Rank 1 doesn't do a whole lot of damage though, so don't expect it to do a lot of killing.  It's also not the easiest to time for warp bombs since you can only detonate it as slam is lifting, not as it slams or when they are on the ground.

With my AR Vanguard I was using Pull-Slam for Mordin's recruitment with some interesting results with the guys on ledges.  And for Kasumi's mission I was trying to do the combo with her.  I also did Korlus and Slam managed to get a few Heavies knocked off of ledges if they were right on the edge.

At any rate, from an "optimization" point of view Stasis is probably better, especially considering it locks down baddies like YMIRs and Scions.  Good luck using Slam on either of those... Rank 1 slam has a hard time lifting heavy enemies like Krogan and even varren, but it will take them out of the fight briefly and let you inflict double damage on them.