Aller au contenu

Photo

Gameplay=/=lore


  • Veuillez vous connecter pour répondre
133 réponses à ce sujet

#101
didymos1120

didymos1120
  • Members
  • 14 580 messages

Reptillius wrote...

Actually. this is somewhat incorrect.  The Implants are there to help a Biotic use their powers. Not facilitate all ability to use them.


No, it's correct if we're speaking in the context of a person's biotics being useful (which we are):

Intense training and surgically-implanted amplifiers are necessary for a biotic to produce mass effect fields powerful enough for practical use.

They simply aren't sufficient.

Modifié par didymos1120, 19 janvier 2012 - 10:36 .


#102
didymos1120

didymos1120
  • Members
  • 14 580 messages

tonnactus wrote...

MrFob wrote...
According to the codex, using biotics is extremely exhausting and it cannot be done more than a couple of times before the individual is basically tired enough to fall unconscious on the spot.


That is only true for "ordinary" biotics. Not for ones like gillian or shepardt.


It's true for biotics, period. It requires energy.  That means burning calories.  Gillian and Shepard have no special advantage in that regard.

#103
Djames829

Djames829
  • Members
  • 3 messages
 Ive just been reading an interview with Casey Hudson on this website: www.masseffect3release.com and hes talking about it being more like a well heres what he said: That’s what’s different with Mass Effect 3. It’s now an open war across the galaxy does that mean more space battles are gonn be in this one.. i think i prefer it like mass effect 1 just stable rpg play.. can someone explain it better? or read the interview and tell me what he means? :crying:

#104
D.Kain

D.Kain
  • Members
  • 4 244 messages

Djames829 wrote...

 Ive just been reading an interview with Casey Hudson on this website: www.masseffect3release.com and hes talking about it being more like a well heres what he said: That’s what’s different with Mass Effect 3. It’s now an open war across the galaxy does that mean more space battles are gonn be in this one.. i think i prefer it like mass effect 1 just stable rpg play.. can someone explain it better? or read the interview and tell me what he means? :crying:



Not really related, but. There is Shepards one story arc, and there is war going on everywhere, and that's where the MP comes in, with people assuming a role of an ordinary strike force and complete little objectives across the galaxy, that affect the main plot as well.

#105
didymos1120

didymos1120
  • Members
  • 14 580 messages
What exactly are you asking, Djames? It's not very clear.

Modifié par didymos1120, 19 janvier 2012 - 10:45 .


#106
tonnactus

tonnactus
  • Members
  • 6 165 messages

D.Kain wrote...

Nope, true for all biotics. Gillian and Shepard would get tired too,


Yes. But it takes far longer time before thats starts. Gillian killed multiple cerberus soldiers in a short time,and then,after reaching the shuttle,another couple by throwing a vehicle at them that weights some tons.

#107
D.Kain

D.Kain
  • Members
  • 4 244 messages

tonnactus wrote...

D.Kain wrote...

Nope, true for all biotics. Gillian and Shepard would get tired too,


Yes. But it takes far longer time before thats starts. Gillian killed multiple cerberus soldiers in a short time,and then,after reaching the shuttle,another couple by throwing a vehicle at them that weights some tons.


Yeees. But that doesn't mean that they don't get tired. How many biotic feats do biotic ( even strong ones ) perform? In mass effect games it's about 50+ through one mission. 

#108
tonnactus

tonnactus
  • Members
  • 6 165 messages

didymos1120 wrote...

It's true for biotics, period. It requires energy.  That means burning calories.  Gillian and Shepard have no special advantage in that regard.


Thats bull****. Exlain why hendel is exhausted after a simple throw and gillian is not if there arent any advantages and why cerberus then spent billions  for biotic research to match asari biotics.

Modifié par tonnactus, 19 janvier 2012 - 10:53 .


#109
D.Kain

D.Kain
  • Members
  • 4 244 messages

tonnactus wrote...

didymos1120 wrote...

It's true for biotics, period. It requires energy.  That means burning calories.  Gillian and Shepard have no special advantage in that regard.


Thats bull****. Exlain why hendel is exhausted after a simple throw and gillian is not if there arent any advantages and why cerberus then spent billions of dollars for biotic research to match asari biotics.


Why would a wimpy kid be exausted after running for 30 min, and a pro athlete can run marathon for hours? Using biotics = muscle strain and exaustion on a biological level. 

Gillian IS better, but she ALSO get's tired.

Modifié par D.Kain, 19 janvier 2012 - 10:54 .


#110
tonnactus

tonnactus
  • Members
  • 6 165 messages

D.Kain wrote...


Why would a wimpy kid be exausted after running for 30 min, and a pro athlete can run marathon for hours? Using biotics = muscle strain and exaustion on a biological level. 




I know that. But for didymos the pro athlete isnt better then the wimpy kid.

#111
Djames829

Djames829
  • Members
  • 3 messages
 basically all i wanted to know is if me3's gameplay was going to be consistant with the prevoius games or whether in the article on www.masseffect3release.com where he talks about an all out space war, whether they will be new parts of gameplay ie like driving in a car there might be a space battle where you can get in a fighter kind of thing..? does that makes sense?
;)

#112
AlanC9

AlanC9
  • Members
  • 35 825 messages

tetrisblock4x1 wrote...

And it's quite hilarious how the general sentiment of immersion > action TOTALLY contradicts the general sentiment of game play > lore. I have not kept a list of who is asking for what, nor do I plan to so I can't say with certainty if the average BSN person is a massive hypocrite, but I can see that it is the case for some regular members.


If you're going to play that game, own it. Name some names.

#113
Icinix

Icinix
  • Members
  • 8 188 messages

Djames829 wrote...

 basically all i wanted to know is if me3's gameplay was going to be consistant with the prevoius games or whether in the article on www.masseffect3release.com where he talks about an all out space war, whether they will be new parts of gameplay ie like driving in a car there might be a space battle where you can get in a fighter kind of thing..? does that makes sense?
;)


If there is driving a car, it won't be anything different to what we had with the mako, the hammerhead, or the LoTS DLC.

I imagine though they would try to have new types of gameplay, they tried different things with various missions in ME2, Thane loyalty, Kasumi etc - so I think it would be a fair call to say there will be some other additions to break it up.

I for one hope there is - shooting things pver the shoulder all the time bores the crap out of me.

#114
D.Kain

D.Kain
  • Members
  • 4 244 messages

tonnactus wrote...

D.Kain wrote...


Why would a wimpy kid be exausted after running for 30 min, and a pro athlete can run marathon for hours? Using biotics = muscle strain and exaustion on a biological level. 




I know that. But for didymos the pro athlete isnt better then the wimpy kid.


I think he merely meant that they also get tired. I will admit, that from your first quote I got the feeling that you said that biotic like Shepard and Gillian don't get tired at all. 

#115
didymos1120

didymos1120
  • Members
  • 14 580 messages

tonnactus wrote...

didymos1120 wrote...

It's true for biotics, period. It requires energy.  That means burning calories.  Gillian and Shepard have no special advantage in that regard.


Thats bull****. Exlain why hendel is exhausted after a simple throw and gillian is not if there arent any advantages and why cerberus then spent billions of dollars for biotic research to match asari biotics.


When was he exhausted?  I'm not finding it in Ascension.  There was this bit:

The quarian knew it would take thirty or forty seconds before Hendel recovered enough to use his biotics again…time they didn’t have.


But that's not an instance of exhaustion.  The closest I could find is this:

Hendel needed more time to recharge before he could unleash his powers again, so this time the trio made it safely to the cover of one of the bins.


Very shortly thereafter, he uses a throw against two people, but then he gets hit with one, thrown twenty-odd feet, and slammed into a wall.  And that's what put him out of action.

And no, the fact that it requires a lot of energy expenditure on the part of the biotic is not bullsh*t. It's simple fact.  As Ascension itself affirms:

“She’s still weak from her ordeal,” Hendel countered, his voice rising. “Biotics require an extremely high caloric intake to—”


Modifié par didymos1120, 19 janvier 2012 - 11:11 .


#116
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages
As important as lore is, this is a game and so I don't mind when lore takes priority over minor things. Its why I don't mind the thermal clips, or the fact that not only are biotics weaker but they can be used as many times as you want in a mission whereas a real biotic would get worn out.

They've never changed anything major from the lore to suit the gameplay, and until they do I don't mind.

#117
tonnactus

tonnactus
  • Members
  • 6 165 messages

didymos1120 wrote...


When was he exhausted?  I'm not finding it in Ascension.  There was this bit:

The quarian knew it would take thirty or forty seconds before Hendel recovered enough to use his biotics again…time they didn’t have.


But that's not an instance of exhaustion. 


Not able to make another biotic attack after this isnt exhaustion???

And here is the difference: Gilliane can perform more then one biotic attack before she needs a break. Hendel needs one after every attack. So she in fact has a big advantage.

#118
D.Kain

D.Kain
  • Members
  • 4 244 messages

tonnactus wrote...

didymos1120 wrote...


When was he exhausted?  I'm not finding it in Ascension.  There was this bit:

The quarian knew it would take thirty or forty seconds before Hendel recovered enough to use his biotics again…time they didn’t have.


But that's not an instance of exhaustion. 


Not able to make another biotic attack after this isnt exhaustion???

And here is the difference: Gilliane can perform more then one biotic attack before she needs a break. Hendel needs one after every attack. So she in fact has a big advantage.


Sure Gillian has an advantage. What are you guys even arguing about? :blink:

The main point is that biotics get tired and they can't go on shooting a biotic power for every 2-6 sec for hours like Shepard does, or any other biotic in gameplay.

#119
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

didymos1120 wrote...

Speculation.  The games don't address Shep's eezo exposure at all.  For other sources, we have Chris L'Etoile posting on the wiki that they have a timeline that includes dates of exposure, but he didn't specify if that only applied to biotic class Shepards. Given that Shep already has a multiple choice past by design, I suspect it does.


Uh, Kaidan does assume that Shepard is outfitted with a biotic implant regardless of the player class.

"A lot of L2 Biotics spike higher than L3s, except for you of course." Or something to that effect.

#120
didymos1120

didymos1120
  • Members
  • 14 580 messages

Lunatic LK47 wrote...

didymos1120 wrote...

Speculation.  The games don't address Shep's eezo exposure at all.  For other sources, we have Chris L'Etoile posting on the wiki that they have a timeline that includes dates of exposure, but he didn't specify if that only applied to biotic class Shepards. Given that Shep already has a multiple choice past by design, I suspect it does.


Uh, Kaidan does assume that Shepard is outfitted with a biotic implant regardless of the player class.

"A lot of L2 Biotics spike higher than L3s, except for you of course." Or something to that effect.


Which is of course nonsense because you can't equip one if you're not a biotic class. Most probable explanation?  They forgot to check a flag for that line.

#121
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

didymos1120 wrote...

Which is of course nonsense because you can't equip one if you're not a biotic class. Most probable explanation?  They forgot to check a flag for that line.


Wish stupid BS like this never got overlooked, to be honest.

Modifié par Lunatic LK47, 19 janvier 2012 - 02:28 .


#122
andy6915

andy6915
  • Members
  • 6 590 messages

Lunatic LK47 wrote...
Uh, Kaidan does assume that Shepard is outfitted with a biotic implant regardless of the player class.

"A lot of L2 Biotics spike higher than L3s, except for you of course." Or something to that effect.

This is as good a time as any to ask. What conversation does that happen in? I've played as a vanguard through ME1 3 times now, and I've NEVER gotten that dialog from him, and I talk to every party member until they're out of dialog.

#123
Random citizen

Random citizen
  • Members
  • 1 040 messages

Last Vizard wrote...

Random citizen wrote...

Boiny Bunny wrote...

Last Vizard wrote...

Random citizen wrote...

AlanC9 wrote...

Random citizen wrote...

 1)classical games (tabletop, pen and paper rpgs with "balanced" classes because people are not expected or trusted to actually roleplay with other limitations then those given to them),


That isn't exactly right. PnP games turned out to need balanced classes because it's hard to get players to voluntarily play a weak class. Nobody wants to be overshadowed.


Weak class? weak at what? overshadowed at what?


If you read good fantasy novels like the ones Raymond E. Feist writes then you'd know that mages are living gods.  Pug, Macros the black, Tomas, miranda and any other powerful mage can destroy entire nations.... as to Biotics in lore, yes they can only use their powers so many times before they passout or die however when they do use those abilities... everyone enemy is dead because protections stoping biotics are a gameplay mechanic too.


Err - mages being 'living gods' in one particular series of novels doesn't mean that they are in all series.  Take Dragon Age mages for example - in both lore and gameplay, a well trained templar can easily take down a powerful mage.

Baldur's Gate draws a different line - a mage that knows what enemies are coming, can memorise the right spells, then take 40 seconds to cast a bunch of prepatory spells will be exceptionally hard to take down - while an unprepared mage could easily be killed in a single blow by a strong melee character.



Templars are actually "mages". but only trained in counter- or dispel-magic-spells and armed combat


Yeah Artificial Mages because they need lyrium, or thats how I see it.


That is why I called them "mages" not mages. They need lyrium, or to be more precise, taking lyrium makes it a lot easier for templars to resist and disrupt spells, Alistair hints that it is not absolutely necessary. So it might be possibly for "ordinary" people to learn certain spells without lyrium (which is part of the chantry control), it just require intensive training and mental focus.

#124
Random citizen

Random citizen
  • Members
  • 1 040 messages

Worried Mitch wrote...

In reality obviously a weapon with an indefinite amount of ammo would be extremely useful, but this is a game and if the developers need to devise some convoluted explanation for the new gameplay mechanic in order to improve gameplay, than there's really no problem with that. Certainly as a dear fan of ME and the universe with all of its detail and history the thermal clips are difficult to accept, but from a gamer perspective, I much prefer the thermal clip system to the spamming of assault rifles in ME1. I just think it is tricky business with games, especially such as ME with such a rich universe, to balance gameplay with respect to the lore.


There never was any infinite ammo. It was just a poor gameplay mechanic. I dot know how many rounds an traditional ammo block has (depending on what you are shooting at, the weapon supposedly compensates for target if I remember correctly, it does a poor job of that though) but its enough to make it a non issue in most combat situation according to lore. Now, I imagine this is if you actually aim and fire. They could easely have made it so that if you would run out and had to reload if you where spraying like a gangsta. Lets say an assault rifle has 8000 rounds and would overheat if you sprayed away 2000 rounds of continous fire.

#125
Lunatic LK47

Lunatic LK47
  • Members
  • 2 024 messages

andy69156915 wrote...

Lunatic LK47 wrote...
Uh, Kaidan does assume that Shepard is outfitted with a biotic implant regardless of the player class.

"A lot of L2 Biotics spike higher than L3s, except for you of course." Or something to that effect.

This is as good a time as any to ask. What conversation does that happen in? I've played as a vanguard through ME1 3 times now, and I've NEVER gotten that dialog from him, and I talk to every party member until they're out of dialog.


I think it's the second conversation. It's the one where Kaidan has a migraine attack. I normally pick the top-right answer, and always get this response from Kaidan, and this is coming from someone who plays Soldier and Infiltrator exclusively.