Ramus Quaritch wrote...
In the lore, for example, biotics are very powerful but they are used infrequently. Someone can unleash a massive onslaught of biotic rage, but will then have to spend a lot of time to recover. That's how it is in the books, anyway. The games, particularly ME2, make biotic use more constant and have faster recharge times. I personally don't mind it since I would not like biotics if I had to wait several minutes before I could use them again. So there's always an acceptable amount of discrepancy between the lore and the gameplay. Finding a balance is, in my humble opinion, the best thing for a game developer to do. On the other hand, If the game is not enjoyable from a gameplay standpoint, then my ability to enjoy the lore is hampered, so it's really a double-edged sword.
ME lore and gameplay is pretty straggling. If they want to have short biotic endurance, it should have been made part of the game.





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