Hi All,
I've been looking into modding core loot tables recently and while have tracked down the core sys_treasure_h script and ahve been slowly reading through it in order to understand what is exactly going on. I'm interested if anyone has tried and succeded at this already? Or can point me in the right direction. Its mainly for DangerousFat's (awesome mod as it is) Stamina Potion Mod and trying to get it fully flush with the campaign game.
I believe sys_treasure_h brings together a few string tables as well as incorporates various reactive potion systems depending on difficulty and i think it is a good place to begin. But the system seems so convoluted to me. Anyway thanks for any help you can provide.
Modding Core Loot Tables
Débuté par
orpheus333
, nov. 23 2009 06:03





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