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Only 4 to 6 squadmates in ME3? Is this a step backwards? (Mild Spoilers)


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#176
AgitatedLemon

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DaJe wrote...

AgitatedLemon wrote...

Saphra Deden wrote...

Mass Effect 2 had way too many squadmates. There were so many that our interactions with them wound up being watered down and even the characters themselves got watered down. Legion can walk the Citadel, Ilium, and Omega without being noticed, Morinth has no real development as a character and is stuck using Samara's outfit, none of the characters interact with each other very much, and the character's abilities in combat are very limited. The problem is that everything is spread out because of how many squadmates there are.

ME3 needed to cut back on how many there were. It's one of the few things it is doing right.


Legion and being anywhere he wants is just game mechanics. It would be stupid to restrict acces to a squadmate just "because".

Morinth and her being Samara 2.0 is explained (Albeit very stupid).

Each squadmate having 3 powers is also just a game mechanic. They aren't going to be as powerful as Shepard, who can have like 8 powers, depending on class. That's the whole point. That's like complaining about why squadmates do less weapon damage per shot than Shepard.


Legion should have gotten more response from others. Security should stop you, people should yell in fear. You should be forced to explain the situation or not take him to these locations to evade the trouble. The reaction on the flotilla was also very mild, considering the backstory. You should make decisions based on the story and not purely on gameplay mechanics. Bringing Mordon to Tuchanka should also caused more of a reaction such as insults from Krogan.

Morinth was explained,but that doesn't validate the pretty much non existant development of that character. There was potential in the idea which was not even scrached.

The limited amount of powers for squadmates can be called a game mechanic, but if they are supposed to be so unique it would have been nicer to have more unique powers and not 10 times pull. A problem that would be less obvious with less squadmates.


there wouldn't be a point in coming up with unique powers that only 1 squadmate has, when they can just make them all unique hybrids.

#177
ReallyRue

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implodinggoat wrote...

ReallyRue wrote...

I think fewer squadmates is better, but I also think the balance with this set of squadmates is off. I mean, in ME1, you had a squadmate that seemed to fill every class, so you could pick whoever was best suited to a situation, and had variety. You want a biotic, but you don't like Kaidan? Then you could take Liara or Wrex. This time, if you don't have Kaidan, then your only biotic is Liara. If you don't like her then you just have to either suck it up or go without a biotic.


Rumor has it that one of the 2 unnanounced squadmates is a biotic and one is a tech.  So its probably not as bad as you think.   With fewer squadmates the power sets of the unnanounced squadmates is really important this time around since we don't have room to spare for characters who don't have a useful power set.


Though if the biotic is the DLC character, then you still have the same problem. Unless you buy the DLC (or get it in the CE) of course. Still, that's better than I thought. Although I like Liara, I also like diversity and having a biotic on the team (especially if my Shep isn't one), so an alternative biotic sounds good. Same with tech.

#178
chris2365

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Quick question: Is the Spoiler character ( Not the one from the CE) a ME2 squadmate, or someone completly new?

#179
Aimi

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chris2365 wrote...

Quick question: Is the Spoiler character ( Not the one from the CE) a ME2 squadmate, or someone completly new?

Neither.

#180
JBONE27

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It depends on three things.
1. The quality of the characters. The ones that have been announced are for the most part awesome (my top 2 favorites and several more in my top ten... and one of my least favorite, but I always kill him off.) So, there are no worries there.
2. The quantity of the interaction. I want to interact with these characters every chance I get, and I want them to interact with each other. From what I've seen both are fairly true.
3. The availability of temporary squad-mates. I'm really hoping that we get to have a mission or two with everyone in my top ten (In alphabetical order... Ashley, Garrus, Jack, Kasumi, Legion, Liara, Mordin, Tali, Wrex, and Zaeed). Keep in mind these are just in alphabetical order, not by how much I like them.

#181
Bobrzy

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daqs wrote...

chris2365 wrote...

Quick question: Is the Spoiler character ( Not the one from the CE) a ME2 squadmate, or someone completly new?

Neither.


Enigmatic... i beg you not to say more, to not ruin the surprise, but you sure did gave me something to think about with one word you wrote.

#182
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oh brother wrote...

Whether or not it is a good thing depends on whether or not your favourite(s) made the cut.

Not always.

#183
DaJe

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ReallyRue wrote...

implodinggoat wrote...

ReallyRue wrote...

I think fewer squadmates is better, but I also think the balance with this set of squadmates is off. I mean, in ME1, you had a squadmate that seemed to fill every class, so you could pick whoever was best suited to a situation, and had variety. You want a biotic, but you don't like Kaidan? Then you could take Liara or Wrex. This time, if you don't have Kaidan, then your only biotic is Liara. If you don't like her then you just have to either suck it up or go without a biotic.


Rumor has it that one of the 2 unnanounced squadmates is a biotic and one is a tech.  So its probably not as bad as you think.   With fewer squadmates the power sets of the unnanounced squadmates is really important this time around since we don't have room to spare for characters who don't have a useful power set.


Though if the biotic is the DLC character, then you still have the same problem. Unless you buy the DLC (or get it in the CE) of course. Still, that's better than I thought. Although I like Liara, I also like diversity and having a biotic on the team (especially if my Shep isn't one), so an alternative biotic sounds good. Same with tech.


There needs to be a Krogan vanguard, that is durable and deadly in close combat. A role which I havn't seen filled yet. To hell with Vega, puny and uninteresting human.

#184
implodinggoat

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DaJe wrote...

There needs to be a Krogan vanguard, that is durable and deadly in close combat. A role which I havn't seen filled yet. To hell with Vega, puny and uninteresting human.


Yeah a Krogan Battlemaster, like Wrex.   Maybe we'll get one as a DLC character at some point down the line, though they'll have to do a much better job with DLC character dialogue in ME3 then they did in ME2 if said character is going to face comparison to the purportedly more developed characters in ME3.

ReallyRue wrote...

Though if the biotic is the DLC character, then you still have the same problem. Unless you buy the DLC
(or get it in the CE) of course. Still, that's better than I thought. Although I like Liara, I also like diversity and having a biotic on the team (especially if my Shep isn't one), so an alternative biotic sounds good. Same with tech.


The rumor is that the DLC character is indeed the biotic and the Spoiler character packed in the main game
is a tech.  Its my impression that the unnanounced characters are both new and that neither was in your ME2 squad; but I haven't read the leaked script myself so I don't know who either character actually is.    This is what I've gleaned from the discussion on the ME3 - Powers Stats and Evolutions thread.

Modifié par implodinggoat, 19 janvier 2012 - 11:04 .


#185
Malanek

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Guess I am a bit dissapointed about the exclusion of the newer ME2 squadmates. Although the ME2 story seemed to be a bit of a filler, the smaller micro storys revolving around squadmates were very good. In general I preferred the character writing in ME2 to ME1 by quite a bit, although the overall story was the other way around.

My other concern is whether there is as much room for character growth for Tali and Garrus. Garrus in particular is a bit of a strong silent type. The best part of his character for me was the shadow broker dossiers where you learned more about him than 2 games worth of talking to him. I hope the writers made this decision based on artistic merits rather than just fan demand.

It's a little dissapointing but still hyped for the game.

#186
JamieCOTC

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Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.

Modifié par JamieCOTC, 19 janvier 2012 - 11:04 .


#187
implodinggoat

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JamieCOTC wrote...

Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.


Yeah Shep was really passive wimp in ME2.   He let the Illusive man lead him/her around like a puppet for the whole game. He/she took crap from Jack and the Virmire Survivor and the council and the Illusive Man. And he/she let Liara blow him off with no explanation.

In ME1 I was telling the council to kiss my ass and stealing my ship from under the nose of the Alliance if they got in my way.   But; in ME2 I was just following the orders of a terrorist and letting people walk all over me again and again,  it really gave the whole experience a sense of powerlessness which is the last thing I want in a RPG.

#188
Chun Hei

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JamieCOTC wrote...

Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.


I SERIOUSLY agree with this. It is sad that the only time Shepard really had to shine in ME2 was during the LofSB DLC.

#189
implodinggoat

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Whoops, double post.

Modifié par implodinggoat, 19 janvier 2012 - 11:12 .


#190
ReallyRue

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Chun Hei wrote...

JamieCOTC wrote...

Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.


I SERIOUSLY agree with this. It is sad that the only time Shepard really had to shine in ME2 was during the LofSB DLC.


Even then, LotSB was Liara-centric, not Shepard-centric.

#191
Praetor Knight

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Ieldra2 wrote...

I have an issue with some members of the team. Namely Garrus and Tali should not be favored over the other ME2 team members, one of the spoiler characters is totally superfluous and Miranda should've been too important to be left out.

But I agree with a size of 6 to 8.

@Praetor:
It's for you like it is for me then. None of our favorites are on the team.


It's seems so, depending on the unknowns for ME3.

But I'm also sorta distinguishing between characters being important to the overall story, and having to follow Shepard around as in the squad everywhere he/she goes.

And I'm also assuming that missions and story progress will work along the lines of how the Suicide mission is set up where everyone can be assigned an important role without having to be one of the two immediately following Shepard. Seven months ago, I had come up with my personal setup for what I'd love to see in ME3, in this thread, and I'm still thinking along those lines still, more or less. So, at least on the Normandy, I'd still have Joker as the Pilot, Miranda as full-time XO, Mordin in the Science Lab and Specialist (meaning he's not in the two person squad but shows up throughout the story). Jacob would keep running the Armory, and also be able to sub in the two man unit when needed. Tali could continue working with Ken and Gabby when she's on board, (I'd have Kal'Reegar assigned as her bodyguard too) but I think she is too important to her people to keep following Shepard around all the time! So I would have kept her as a temp.

So then for my actual permanent squad, I'd have Grunt, Vega, Zaeed and Jacob as my primary options to work under Shepard's direct command. WIth Jack and Samara available as Specialists too, add the two unknowns and I have my favored eight (I've been able to avoid spoilers about the two unknowns so far, so I have no idea who they could be).


Therefore, I still think Garrus and Ashley should be leading their own units so not following Shepard as either of the two combat companions, but they can be on the Normandy, and fully involved in the story, so full dialogue options as speculated, but also available as temp companions.

And with the rest of the characters, I've figured that Kasumi and Thane should work with Liara directly, because of their kind of skills and experience, So Liara would do her thing in that new particular role she got in ME2, so those three could also be also temps, depending on how ME3 progresses. I'd also have Jack and Samara  be available as Specialists under the leadership of Garrus or Ashley if we can continue doing the Suicide Mission style assignments.

And as much as I'd love for Wrex to be around, he needs to lead his people, especially with what's known in ME3 so far. Lastly, Legion still seems to be the wildcard, I'd have him working with Tali to improve relations between the Geth and Quarians and be at least available as temp combat companion.

I hope I'm making sense here. :blush:

#192
Vapaa

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DaJe wrote...

There needs to be a Krogan vanguard, that is durable and deadly in close combat. A role which I havn't seen filled yet. To hell with Vega, puny and uninteresting human.


Like it or not, but that role has been filled.

#193
Kakistos_

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Not really a surprise. Not all of the squad were exactly the Hero/Martyr type and it's not as if they didn't have their own lives and priorities. Not EVERYTHING has to revolve around Shepard.

#194
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Chun Hei wrote...

JamieCOTC wrote...

Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.


I SERIOUSLY agree with this. It is sad that the only time Shepard really had to shine in ME2 was during the LofSB DLC.

Shepard shined in that DLC? News to me.

#195
Captain Crash

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I think this is the right direction.  Many of the squad in ME2 I felt were just passing acquaintances and held no real value other then supporting the suicide mission.  Obviously fan attachment has meant this cannot be the case.

Regardless we are getting lots of temporary squadies as well so yes we have 4-6 permanent.  But we will be fighting alongside alot of familar faces also.   So yeah we will have some fixed members, but we not solely focused on them.

#196
Chun Hei

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jreezy wrote...

Chun Hei wrote...

JamieCOTC wrote...

Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.


I SERIOUSLY agree with this. It is sad that the only time Shepard really had to shine in ME2 was during the LofSB DLC.

Shepard shined in that DLC? News to me.


Compared to ME2 definitely. Punching out second-rate Krogan clones. Snarky backseat driver banter with Liara. Venting about working for Cerberus. My BF's Shepard was able to do a Vulcan Nerve Pinch to Liara's butt to get some snuggle-bunnies.

#197
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Chun Hei wrote...

jreezy wrote...

Chun Hei wrote...

JamieCOTC wrote...

Yes, less is more. ME2 gave us some great characters, all of whom we will see in ME3 (if they survived). I liked a lot of the ME2 characters as some were the best developed in the series, but w/ so many they forgot to develop the most important one, Shepard. I know Shep has to remain as much of a blank slate as possible and I wouldn't have it any other way. However, Shep seemed to take a back seat in ME2, practically reduced to sidekick. ME1 felt like Shepard's story. ME2 did not. I hope ME3 brings Shep back to the front lines and the spotlight.


I SERIOUSLY agree with this. It is sad that the only time Shepard really had to shine in ME2 was during the LofSB DLC.

Shepard shined in that DLC? News to me.


Compared to ME2 definitely. Punching out second-rate Krogan clones. Snarky backseat driver banter with Liara. Venting about working for Cerberus. My BF's Shepard was able to do a Vulcan Nerve Pinch to Liara's butt to get some snuggle-bunnies.

I'm pretty sure a Yahg would demolish a Krogan in a battle.

#198
Spanky Magoo

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implodinggoat wrote...

Please Refrain from any Spoilers Naming the Unnanounced Characters.

So it appears that our Mass Effect 3 squad will max out at 6 characters (7 if you have the Collector's Edition) and if you failed to save Garrus and Tali, you'll only have 4 permanent squad members.

Rumored ME3 Squad.
Ashley or Kaiden.
Tali.
Garrus.
Liara.
James Vega.
Spoiler Character.
Collector's Edition DLC Character.


A smaller squad wouldnt be a problem had they balanced it out a bit. 

VS. Not a big fan personally but I can see their place on the ship.

Vega: If Ash is VS the these two are redundant so I already think hes just taking up space. Secondly Hes supposed to be the tank from what I hear so not only is he another human but a replacement for Grunt. Seriously If you complete Grunts LM in me2 shep becomes his mentor of sorts, yet me3 rolls around and suddenly grunts too busy to help fight the reapers and thus we are stuck with Vega.

Tali: Highly specialised in actual combat so I figured she would be one of the ones that comeback as a temp but no one can withstand the influence of tali nation lol. I think shes cool and all but I think she should have been on board as an engineer and the ship upgrade person kinda how mordin was in me2.

Garrus: No problems here; highly popular, nothing better to do.

Liara: Still kinda wish she was doing her SB thing and giving intel to the various fleets. but i cn also see her coming back.

I not even going to discuss the spoiler squaddies. meh comes to mind.

So all in all, Im not a fan of the current squad and I wish they had a 3 me1 and 3 me2 squad makeup . I would have liked to see Grunt return as a me2 squaddie and the token krogan. Miranda with her knowledge and connection to Cerberus and Legion for his connection to the true geth I mean that makes since to me and those three seem popular enough. Just some interaction between the the two squads but thats what I get for getting my hopes up I guess.

tl;dr Im disappointed in how one-sided the me3 squad is.

Modifié par Spanky Magoo, 20 janvier 2012 - 12:08 .


#199
Chun Hei

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BatmanPWNS wrote...

AgitatedLemon wrote...

BatmanPWNS wrote...

ME2 had too many squadmates and most of them felt like they were invisible for most of the missions. With a smaller squad they can add more dialogues and make them more realistic.


Not all of them were designed to be super duper plot centric.

See: Thane, Samara/Morinth, Grunt, Mordin, Zaeed, Kasumi, Tali, Garrus.


Actually Mordin was pretty polt centric since you couldn't survive Horizon without him making that counter measure....... thing.


A major gripe for me. The NEED Mordin! Why? Well the cast now has "iconic" looks which means that the characters are too stupid to wear full body armor and the Collectors use these bugs that can paralyse anyone with EXPOSED skin!

#200
chris2365

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Bobrzy wrote...

daqs wrote...

chris2365 wrote...

Quick question: Is the Spoiler character ( Not the one from the CE) a ME2 squadmate, or someone completly new?

Neither.


Enigmatic... i beg you not to say more, to not ruin the surprise, but you sure did gave me something to think about with one word you wrote.


Thanks for the non spoiler answer. Now I want ME3 even more. Was he revealed in the beta leak?