Bioware stop short changing me
#76
Posté 20 janvier 2012 - 03:59
Also, to say that witholding additional content is unfair is equally absurd. Do you throw a fit when you buy a car? Is it unfair? The main game is complete. The dlc makes it better. You can pay to make it better or not. I finished the game before I got Zaeed and Kasumi (and Xbox Live in general). The game was complete.
#77
Posté 20 janvier 2012 - 04:01
StarcloudSWG wrote...
What's happening here is this:
On the PC, all Mass Effect 2 DLC has to be validated every few days in order for it to remain active and available. If you're without internet for a few days, all Mass Effect 2 DLC is deauthorized until the next time your computer is connected to the internet when you run Mass Effect 2.
No it doesn't. I play offline all the time and still have access to all my PC DLC. You just have to be online to validate it after you install it before you can use the first time.
#78
Posté 20 janvier 2012 - 04:05
Sorry, Gatt, but I don't particularly remember a "significant amount of content" offered by playing Dead Space: Ignition. The only real content Ignition gives you, aside from the extra items, is the Conduit Rooms, of where are only about three in the entire game. So, I'm not really sure what you're referring to, as I really don't see how the Conduit Rooms are significant (they were basically tiny looting corners).Gatt9 wrote...
(...)
...I bought Dead Space 2 retail for the PC, to discover that a significant amount of content present upon the disc I purchased was locked unless I had first bought a pre-launch DLC...and that DLC was never even offered for the PC, so I could never access the content I had paid for and was present on my disc.
So the company you work for sold me a hamburger, and left the meat out unless I paid them extra money prior to purchasing the hamburger.
Sorry, I know that's a little off-topic, but that's no small part of the reason why ME3 will be the last EA game I ever buy. (Might not even be off-topic, we have yet to see if you're going to try to sell me Day 1 DLC that's already on the disc too)
At any rate, I agree with the general point you're making. I'm not a fan of locking myself out of content if I choose not to buy some pre-launch DLC.
#79
Posté 20 janvier 2012 - 04:11
Abirn wrote...
Chris Priestly wrote...
Well, Futureboy, I just checked your Registered Entitlements page and you still have Zaeed available to you (don't believe me, check your page here). So I'm not sure exactly what the problem is. Maybe you don't understand how to access it? If so, please send me a PM and I'll explain it.
If we make optional DLC available and you don't want it, don't buy it. If we make DLC and you want it, pay for it. If I go to a burger place, I don't get upset that they charge me for fries. They're optional. Sure, I wish they were free or included with my burger at no extra charge, but I realize it costs the company to make them and if I want them, I should pay for them.
So when are you going to sell us the Gamestop pre-order DLC so the rest of us can have a cool gun and armor?
Shhhhhh......keep quiet! It's not Sid Meier's Pirates!* if no one is losing out on any profits and it's not even available for a legitimate purchase from any retail or digital outlet.
Hey Bioware, make sure all ME3 DLC is exclusive to in-store Gamestop purchases or at least make it Western Hemisphere exclusive!!!!
*Brilliant game btw!
#80
Posté 20 janvier 2012 - 04:15
Fiery Phoenix wrote...
Sorry, Gatt, but I don't particularly remember a "significant amount of content" offered by playing Dead Space: Ignition. The only real content Ignition gives you, aside from the extra items, is the Conduit Rooms, of where are only about three in the entire game. So, I'm not really sure what you're referring to, as I really don't see how the Conduit Rooms are significant (they were basically tiny looting corners).
At any rate, I agree with the general point you're making. I'm not a fan of locking myself out of content if I choose not to buy some pre-launch DLC.
In a game that's 100% about shooting stuff and surviving, I'd say weapons and armor is a significant amount of content. The three packs were going for $5 a piece on XBL.
#81
Posté 20 janvier 2012 - 04:31
nelly21 wrote...
Prices on any product are dictated by supply and demand. Prices on products don't go down due to the goodness of the seller's heart. They go down in reaction to reduced demand. Bioware/EA are well within their rights to maintain prices where they are. You are within your rights to to abstain from purchase. I do believe that keeping prices where they are is silly, since I doubt somebody who did not spend full price on the game would spend full price on the dlc.
Also, to say that witholding additional content is unfair is equally absurd. Do you throw a fit when you buy a car? Is it unfair? The main game is complete. The dlc makes it better. You can pay to make it better or not. I finished the game before I got Zaeed and Kasumi (and Xbox Live in general). The game was complete.
But are Legacy (barring a one week sale, I did indeed agree that it was worth $5 based on reviews), MOTA still worth $10? the "all item packs" still worth $5? Maybe to a select few
There was undoubtedly reduced demand for DA2 (heck it was $40 a mere month and a half out in many places)
Are we expected to believe that Legacy and MOTA have retained value similarly, I just dont think that jives with all me do know about DA2.
Sure they are within their rights to price it of course and maintain that price (ME2 had almost no sales), but it is not a reaction to demand at least if DA2 is to be used as a microcosm. I understand what you mean, but I've been surprised there weren't price drops/more sales with Bioware DLC
#82
Posté 20 janvier 2012 - 04:32
People shouldn't play DLC's if buying them breaks the bank.
#83
Posté 20 janvier 2012 - 04:34
imma try thisIl Divo wrote...
FutureBoy81 wrote...
exactly and now that my old xbox has broken, i cant play my old saves with my downloadable content, and even when i had my old xbox it still would not let me play my downloaded content unless i was connected online, which brough me to my point of bioware short changing there customers and not including content such as the "Crash Site" or Zaeed in the final game or make the content availible to you once you've downloaded it without the connection because i dont always have access to the internet with my xbox.
Again, that's not on Bioware. Microsoft is responsible for handling all transactions dealing with Xbox Live. It's their policy regarding dlc.
http://support.xbox....ownload-content
If you can connect to Xbox Live for a brief period, this outlines how you can transfer your license to your current 360, allowing you to play offline.
#84
Posté 20 janvier 2012 - 04:54
Cloaking_Thane wrote...
But are Legacy (barring a one week sale, I did indeed agree that it was worth $5 based on reviews), MOTA still worth $10? the "all item packs" still worth $5? Maybe to a select few
There was undoubtedly reduced demand for DA2 (heck it was $40 a mere month and a half out in many places)
Are we expected to believe that Legacy and MOTA have retained value similarly, I just dont think that jives with all me do know about DA2.
Sure they are within their rights to price it of course and maintain that price (ME2 had almost no sales), but it is not a reaction to demand at least if DA2 is to be used as a microcosm. I understand what you mean, but I've been surprised there weren't price drops/more sales with Bioware DLC
I agree. I can't believe that dlc for ME 2 is selling as well now as it was in 2010. The only reasoning I can imagine is that they have already recovered developement costs for the dlc and all sales now are pure profit. That would make more sense to me.
#85
Posté 20 janvier 2012 - 04:58
Slidell505 wrote...
Yeah, bioware goes overboard with micro DLC.
This. Although both ME games had a lot of content, I'm not a fan of how they approach DLC. In Casey Hudson's words " too many fiddly bits. "
+100 to those who get the reference.
Modifié par slimgrin, 20 janvier 2012 - 04:59 .
#86
Posté 20 janvier 2012 - 05:00
xlI ReFLeX lIx wrote...
I think I'm the only one who doesn't care about paying for DLC. I've bought every DLC for ME2. I don't mind it. Sure it sucks that you have to pay for it but that's how it is.. It's additional content that you must pay for.. it's nothing "new" or shocking. I'm very happy when DLC comes out and I buy every DLC the morning it comes out.. I don't care about the cost.
Plus in my opinion DLC is a good thing.. it adds to the game and the fact that you have to wait for it keeps you into the game.. if all DLC was added to the game on launch you'd play the game a coupld times and that's it.. Thanks to DLC I may still be playing ME3 at this time next year.
We don't have a problem with DLC. The problem is when they make content long before release and don't include it so that it can be sold as DLC. Previously, and to some extent still, a more honest practice would be to include those weapons and armors on the disk and allow their access. Making things during development is generally to expand the game, so it is hard to swallow when they keep saying that this stuff isn't leaving anything missing for those who don't download it. Fact is, the guns/armor/etc. were made during development and it is disheartening to know that they don't follow their older practice of putting all launch-ready content on the disk.
I gladly buy DLC. I don't, however, agree that content completed during development should be withheld solely for additional transaction.
Modifié par CannonLars, 20 janvier 2012 - 05:48 .
#87
Posté 20 janvier 2012 - 05:40
CannonLars wrote...
xlI ReFLeX lIx wrote...
I think I'm the only one who doesn't care about paying for DLC. I've bought every DLC for ME2. I don't mind it. Sure it sucks that you have to pay for it but that's how it is.. It's additional content that you must pay for.. it's nothing "new" or shocking. I'm very happy when DLC comes out and I buy every DLC the morning it comes out.. I don't care about the cost.
Plus in my opinion DLC is a good thing.. it adds to the game and the fact that you have to wait for it keeps you into the game.. if all DLC was added to the game on launch you'd play the game a coupld times and that's it.. Thanks to DLC I may still be playing ME3 at this time next year.
We don't have a problem with DLC. The problem is one they make content long before release and don't include it so that it can be sold as DLC. Previously, and to some extent still, a more honest practice would be to include those weapons and armors on the disk and allow their access. Making things during development is generally to expand the game, so it is hard to swallow when they keep saying that this stuff isn't leaving anything missing for those who don't download it. Fact is, the guns/armor/etc. were made during development and it is disheartening to know that they don't follow their older practice of putting all launch-ready content on the disk.
I gladly buy DLC. I don't, however, agree that content completed during development should be withheld solely for additional transaction.
Essentially they're conning you. EA and BioWare are advertising it as something that is not in the game but if you look in the coding you'll know it's there. If they were doing this on the street, you could have any officer come over and arrest them for their illegal activity, but because must people don't understand the techno dictionary, they can get away with it. Now if the coding is incomplete, that is a totally different story. Say they started the work but didn't have time to finish it in the final production of the game before it goes gold and they work on the rest of it seperately as a DLC production team, than you have no legs to stand on. Of course the answer lies within the people who were able to play with Kasumi on the PC before she was officially released.
Daeel, Zaeed was released the 1st day but was unable to be downloaded on the first day. Get your facts checked.
#88
Posté 20 janvier 2012 - 05:47
fivefingaslap18 wrote...
CannonLars wrote...
xlI ReFLeX lIx wrote...
I think I'm the only one who doesn't care about paying for DLC. I've bought every DLC for ME2. I don't mind it. Sure it sucks that you have to pay for it but that's how it is.. It's additional content that you must pay for.. it's nothing "new" or shocking. I'm very happy when DLC comes out and I buy every DLC the morning it comes out.. I don't care about the cost.
Plus in my opinion DLC is a good thing.. it adds to the game and the fact that you have to wait for it keeps you into the game.. if all DLC was added to the game on launch you'd play the game a coupld times and that's it.. Thanks to DLC I may still be playing ME3 at this time next year.
We don't have a problem with DLC. The problem is one they make content long before release and don't include it so that it can be sold as DLC. Previously, and to some extent still, a more honest practice would be to include those weapons and armors on the disk and allow their access. Making things during development is generally to expand the game, so it is hard to swallow when they keep saying that this stuff isn't leaving anything missing for those who don't download it. Fact is, the guns/armor/etc. were made during development and it is disheartening to know that they don't follow their older practice of putting all launch-ready content on the disk.
I gladly buy DLC. I don't, however, agree that content completed during development should be withheld solely for additional transaction.
Essentially they're conning you. EA and BioWare are advertising it as something that is not in the game but if you look in the coding you'll know it's there. If they were doing this on the street, you could have any officer come over and arrest them for their illegal activity, but because must people don't understand the techno dictionary, they can get away with it. Now if the coding is incomplete, that is a totally different story. Say they started the work but didn't have time to finish it in the final production of the game before it goes gold and they work on the rest of it seperately as a DLC production team, than you have no legs to stand on. Of course the answer lies within the people who were able to play with Kasumi on the PC before she was officially released.
Daeel, Zaeed was released the 1st day but was unable to be downloaded on the first day. Get your facts checked.
Not sure if you were talking to me with the Zaeed thing, but on Kasumi, as far as I understand, the complete version of her content was not on the disk, just a partial storage. That doesn't bother me because it appears that it was not complete by the time the game launched and thus was released at a much later date after completion. Had the entire thing been on there and then they charged for it to be accessed, that is definitely something I am against.
#89
Posté 20 janvier 2012 - 05:49
nelly21 wrote...
Cloaking_Thane wrote...
But are Legacy (barring a one week sale, I did indeed agree that it was worth $5 based on reviews), MOTA still worth $10? the "all item packs" still worth $5? Maybe to a select few
There was undoubtedly reduced demand for DA2 (heck it was $40 a mere month and a half out in many places)
Are we expected to believe that Legacy and MOTA have retained value similarly, I just dont think that jives with all me do know about DA2.
Sure they are within their rights to price it of course and maintain that price (ME2 had almost no sales), but it is not a reaction to demand at least if DA2 is to be used as a microcosm. I understand what you mean, but I've been surprised there weren't price drops/more sales with Bioware DLC
I agree. I can't believe that dlc for ME 2 is selling as well now as it was in 2010. The only reasoning I can imagine is that they have already recovered developement costs for the dlc and all sales now are pure profit. That would make more sense to me.
True, but in that case, no sales at all ever? The only one's I know of have been the recent one with Legacy and Arrival....other than that I didn't see any although I'm sure I missed some from BW at least
#90
Posté 20 janvier 2012 - 06:03
#91
Posté 20 janvier 2012 - 06:03
#92
Posté 20 janvier 2012 - 06:11
#93
Posté 20 janvier 2012 - 06:27
Modifié par Xeranx, 20 janvier 2012 - 06:30 .
#94
Posté 20 janvier 2012 - 06:29
Xeranx, I totally agree with you but I was commenting on where the current game of telephone is at. This is why I was extremely unhappy with Chris's comment to the OP. It just shows how distasteful this corporation has gotten in customer service since being bought by EA.
Modifié par fivefingaslap18, 20 janvier 2012 - 06:31 .
#95
Posté 20 janvier 2012 - 08:28
nelly21 wrote...
I agree. I can't believe that dlc for ME 2 is selling as well now as it was in 2010. The only reasoning I can imagine is that they have already recovered developement costs for the dlc and all sales now are pure profit. That would make more sense to me.
This makes no sense at all. Whether or not you've recouped your development costs has no bearing on the sale price. Revenue depends on how many copies customers will buy at a given price; customers don't know whether or not the developer has recouped, and wouldn't change their behavior even if they did know.
Modifié par AlanC9, 20 janvier 2012 - 08:28 .
#96
Posté 20 janvier 2012 - 08:32
fivefingaslap18 wrote...
Essentially they're conning you. EA and BioWare are advertising it as something that is not in the game but if you look in the coding you'll know it's there. If they were doing this on the street, you could have any officer come over and arrest them for their illegal activity, but because must people don't understand the techno dictionary, they can get away with it. Now if the coding is incomplete, that is a totally different story.
Why?
Bio owns their IP wherever it is. On a server someplace or on the discs on the wall at GameStop, it's still their property. You're asserting that they shouldn't be allowed to determine how they sell that property. What's the principle you're asserting applies here?
Edit: maybe I shouldn't have said "sell" above, but let's not open that one up today.
Modifié par AlanC9, 20 janvier 2012 - 08:33 .
#97
Posté 20 janvier 2012 - 08:37
But usually games are finalized WEEKS or a MONTH OR TWO before the release date, and these weeks lead up with producing copies of the game and advertising. What if two weeks before the game, they finished something late, or had a great idea for a new character. If you bought ME2 new, then you got this guy for free.
So don't give Bioware crap, they're really trying and sometime **** happens, and circumstances go south.
#98
Posté 20 janvier 2012 - 09:46
You can't blame people for selling it to you if you do buy it, though. You are saying "I like this, do it more" and short of mind-reading nobody will know any different.
#99
Posté 21 janvier 2012 - 11:51
I object to significant content not being available from disk
As I don't have a suitable internet connection I can't see arrival until a disc release featuring it appears (and don't want to play ME3 until I have) [ I may be able to see shadowbroker, Kasumi and Overlord on the PS3 edition but can't import my Shepards from X360 into it)
One reason I have not bought Arkham city is the hope they will do a version with Catwoman playable from disc..if they don't I will end up buying a cheap (possibly used) copy
#100
Posté 21 janvier 2012 - 11:52
SovereignWillReturn wrote...
People complain about "Day One DLC Characters"
But usually games are finalized WEEKS or a MONTH OR TWO before the release date, and these weeks lead up with producing copies of the game and advertising. What if two weeks before the game, they finished something late, or had a great idea for a new character. If you bought ME2 new, then you got this guy for free.
So don't give Bioware crap, they're really trying and sometime **** happens, and circumstances go south.
That's not quite it. The game is usually finalized a few weeks before release, not nearly enough time to add even the barest of DLC.





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