Aller au contenu

Photo

Bioware stop short changing me


  • Veuillez vous connecter pour répondre
114 réponses à ce sujet

#101
StarcloudSWG

StarcloudSWG
  • Members
  • 2 659 messages

james1976 wrote...

No it doesn't. I play offline all the time and still have access to all my PC DLC.  You just have to be online to validate it after you install it before you can use the first time.


That runs directly counter to my own personal experience. When I had to move out of my last apartment, I spent a couple of weeks living with a relative. I had my PC with me, but no way to get online.

Two days after I last was able to log in, all the Mass Effect 2 DLC that I had downloaded, installed, AND validated, was deauthorized and I could no longer load any of the saves that had the DLC active.

Modifié par StarcloudSWG, 22 janvier 2012 - 12:10 .


#102
Relix28

Relix28
  • Members
  • 2 679 messages

Gatt9 wrote...

Chris Priestly wrote...

Well, Futureboy, I just checked your Registered Entitlements page and you still have Zaeed available to you (don't believe me, check your page here). So I'm not sure exactly what the problem is. Maybe you don't understand how to access it? If so, please send me a PM and I'll explain it.

If we make optional DLC available and you don't want it, don't buy it. If we make DLC and you want it, pay for it. If I go to a burger place, I don't get upset that they charge me for fries. They're optional. Sure, I wish they were free or included with my burger at no extra charge, but I realize it costs the company to make them and if I want them, I should pay for them.



:devil:


With all due respect Mr. Priestly...

...I bought Dead Space 2 retail for the PC,  to discover that a significant amount of content present upon the disc I purchased was locked unless I had first bought a pre-launch DLC...and that DLC was never even offered for the PC,  so I could never access the content I had paid for and was present on my disc.

So the company you work for sold me a hamburger,  and left the meat out unless I paid them extra money prior to purchasing the hamburger.

Sorry,  I know that's a little off-topic,  but that's no small part of the reason why ME3 will be the last EA game I ever buy.  (Might not even be off-topic,  we have yet to see if you're going to try to sell me Day 1 DLC that's already on the disc too)


That would be a more accurate analogy compared to the one Mr. Priestly came up with.
This dlc model we are seeing today is out of control, there are more and more exclusive and promo dlc deals, day-one dlc has become a standard with EA games, the content is usually waaaaaaay overpiced and not to mention all those different code activations, linking accounts and now Origin. Jesus friggin' Christ, what happened to buying a game, install it and enjoy.
All this crap has definitely made gaming a whole lot less user friendly with EA's questionable dlc model and their  draconian corporate laws and rules.
I will refrain from buying EA games in the future, not because I wouldn't like the games, but out of principle.

#103
AlanC9

AlanC9
  • Members
  • 35 596 messages

StarcloudSWG wrote...

james1976 wrote...

No it doesn't. I play offline all the time and still have access to all my PC DLC.  You just have to be online to validate it after you install it before you can use the first time.


That runs directly counter to my own personal experience. When I had to move out of my last apartment, I spent a couple of weeks living with a relative. I had my PC with me, but no way to get online.

Two days after I last was able to log in, all the Mass Effect 2 DLC that I had downloaded, installed, AND validated, was deauthorized and I could no longer load any of the saves that had the DLC active.


Weird. I played ME2 on a machine with dial-up. I was able to play for months without any internet connection and without any problems.

#104
AlanC9

AlanC9
  • Members
  • 35 596 messages

Relix28 wrote...
 Jesus friggin' Christ, what happened to buying a game, install it and enjoy.


You still can. Unless knowing that other players have more content than you keeps you from enjoying the game.

#105
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages
Seems a lot or people saying they not buying anymore Bioware or EA games with million different reasons. Way I see it this is good news for me since maybe I'll be able to get my way for once on things suggest as far as future content if less people standing in the way. :D

Just kidding, I know that wouldn't happen and I am sure most people just want to make bigger impact with threats in general so I still won't get my way as far as suggestions go.

:crying::crying::crying:

With regard to DLC / connection issue, I did have it with DA:O on console but don't think had it (issue) ever with PC.

Modifié par Dragoonlordz, 22 janvier 2012 - 12:30 .


#106
seirhart

seirhart
  • Members
  • 655 messages
I don't agree with this and I buy every single dlc out there including the guns dlc.

#107
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages
I'm not a fan of item pack DLC especially felt with DA2 due to cutting out loot use and locking gear (super mega streamlining and locking out of customisation of equipment) but I understand the optional nature of it. Just preference would love more story DLC and less items but just means I buy only the story ones. Just bought right now 3/4 major story ones for ME2 tonight though not keen on buying another 560pts just because I am short 80pts from picking up last one. Would be nice if they had a 100pts or 200pts option on the Bioware Points purchase page. The only thing I really hate is when DLC has been produced prior to game going gold then sold as extra on day one. Thats the one thing I dislike. Additional content for me is always in principle content developed after release not before.

Modifié par Dragoonlordz, 22 janvier 2012 - 01:13 .


#108
Jozape

Jozape
  • Members
  • 721 messages

Gatt9 wrote...

I bought Dead Space 2 retail for the PC,  to discover that a significant amount of content present upon the disc I purchased was locked unless I had first bought a pre-launch DLC...and that DLC was never even offered for the PC,  so I could never access the content I had paid for and was present on my disc.

So the company you work for sold me a hamburger,  and left the meat out unless I paid them extra money prior to purchasing the hamburger.


That is a very inappropriate analogy. Taking away the DLC does not take away the core of the game, or the 'meat' of the hamburger. However, taking away the packaged/main game itself, and leaving the DLC, does NOT leave the core of the game or the 'meat' of the hamburger in between the patties. It's not even a hamburger anymore. A better analogy for DLC is ketchup on a hamburger. It can add to your experience of chewing on a hamburger, but taking it away does not change the fact that you still have a hamburger. Chris's analogy is much better.

Get Magna Carter wrote...

I don't object to paying (or paying more)
I object to significant content not being available from disk
As
I don't have a suitable internet connection I can't see arrival until a
disc release featuring it appears (and don't want to play ME3 until I
have) [ I may be able to see shadowbroker, Kasumi and Overlord on the
PS3 edition but can't import my Shepards from X360 into it)
One
reason I have not bought Arkham city is the hope they will do a version
with Catwoman playable from disc..if they don't I will end up buying a
cheap (possibly used) copy


This is a good case to keep
partially complete data on disc wherever possible. Not everyone has the
ability(or can afford) to download large amounts of data from the
internet. The less you have to download, the better.

#109
Il Divo

Il Divo
  • Members
  • 9 752 messages

Jozape wrote...


That is a very inappropriate analogy. Taking away the DLC does not take away the core of the game, or the 'meat' of the hamburger. However, taking away the packaged/main game itself, and leaving the DLC, does NOT leave the core of the game or the 'meat' of the hamburger in between the patties. It's not even a hamburger anymore. A better analogy for DLC is ketchup on a hamburger. It can add to your experience of chewing on a hamburger, but taking it away does not change the fact that you still have a hamburger. Chris's analogy is much better.


I think ketchup is the best analogy used. Meat implies that what is removed is critical to the experience, which has not been the case with any of the launch dlc.

#110
AcidGlow

AcidGlow
  • Members
  • 291 messages
I dont mind DLC im willing to pay for it IF it is worth it.

#111
Gatt9

Gatt9
  • Members
  • 1 748 messages

Relix28 wrote...

Gatt9 wrote...

Chris Priestly wrote...

Well, Futureboy, I just checked your Registered Entitlements page and you still have Zaeed available to you (don't believe me, check your page here). So I'm not sure exactly what the problem is. Maybe you don't understand how to access it? If so, please send me a PM and I'll explain it.

If we make optional DLC available and you don't want it, don't buy it. If we make DLC and you want it, pay for it. If I go to a burger place, I don't get upset that they charge me for fries. They're optional. Sure, I wish they were free or included with my burger at no extra charge, but I realize it costs the company to make them and if I want them, I should pay for them.



:devil:


With all due respect Mr. Priestly...

...I bought Dead Space 2 retail for the PC,  to discover that a significant amount of content present upon the disc I purchased was locked unless I had first bought a pre-launch DLC...and that DLC was never even offered for the PC,  so I could never access the content I had paid for and was present on my disc.

So the company you work for sold me a hamburger,  and left the meat out unless I paid them extra money prior to purchasing the hamburger.

Sorry,  I know that's a little off-topic,  but that's no small part of the reason why ME3 will be the last EA game I ever buy.  (Might not even be off-topic,  we have yet to see if you're going to try to sell me Day 1 DLC that's already on the disc too)


That would be a more accurate analogy compared to the one Mr. Priestly came up with.
This dlc model we are seeing today is out of control, there are more and more exclusive and promo dlc deals, day-one dlc has become a standard with EA games, the content is usually waaaaaaay overpiced and not to mention all those different code activations, linking accounts and now Origin. Jesus friggin' Christ, what happened to buying a game, install it and enjoy.
All this crap has definitely made gaming a whole lot less user friendly with EA's questionable dlc model and their  draconian corporate laws and rules.
I will refrain from buying EA games in the future, not because I wouldn't like the games, but out of principle.


It will stop soon.

The truth is,  the gaming industry is presently crashing.  Christmas season this year saw a 14% drop in sales,  the whole year or 2011 was down 8%,  even when they added in a ton of sales avenues that weren't in the 2010 results,  it was still down 2% from 2010.

Further,  the two Call of Duty's contributed more than 10% of the total sales from what I've read,  the recent one claims to have sold 1 billion in revenue,  combined with the one in early 2011,  definitely more than 10%.  So if you eliminate them from the math,  the year finished with a drop of around 20%.

The game industry needs to realize they have to deliver...

1.  Value to the customer.  6 hour stories,  and releasing content that should've been (And often was) on the disc as DLC isn't delivering value to the customer.  People do not want to spend $100 to get the whole game.

2.  Variety.  People don't want to play the same game over and over.  EA and Ubisoft's "Only shooters are worth matking today" is a death knell.  A variety of games is needed to keep people interested in gaming.

This whole "Let's leave out or lock content on the disc and force people to pay us an extra $20 so they can get the whole game" thing is a strong contributer to their problems.  Because the consumer response is "Ok,  I'll wait for the Gold edition of the game with everything in it for the same price",  and by the time it comes around,  the game is either forgotten,  received a bad reputation,  or is deeply discounted and the profit is a fraction of what it would've been on day 1.

DLC should've been the modern expansion pack.  Not a way to nickle-dime a consumer out of extra money,  and absolutely not a way to hold parts of the game hostage until the consumer forks over another $20 or so to get the whole game,  after they bought it and found out sizeable chunks were locked.

The game industry is digging it's own grave.  By failing to deliver value (And variety!) the industry is losing the consumers.  2011's terrible numbers are nothing compared to what 2012's numbers will be like.  2012 is going to be an industry rattling drop in revenues,  and highly likely to cause a few companies to fold.*

I strongly suspect EA's set up to be one of them at the rate they're going.

Edit:

I guess it would help if I explain that?

2012's release list is weak,  extremely weak.  There's no tentpole releases.  Bioshock Infinite will do well,  so will Diablo 3,  and the Starcraft 2 expansion.  Metal Gear should do far,  Max Payne will do ok,  ME3 will sell inline with ME1 and 2.  Firaxis's X-com will do reasonably well,  at least on par with ME3 if not better.  DoTA will do ok.  GTA 5,  it's a toss up,  people may be tired of it now.

Aside from that,  the year's a loss.  Ubisoft's X-com and EA's Syndicate are going to bomb badly.  The rest of the year is just a sea of umpteenth sequels.  At this point,  COD's sales on new entries will start dwindling,  the fad is running it's course. 

Modifié par Gatt9, 22 janvier 2012 - 01:27 .


#112
burr beer

burr beer
  • Members
  • 164 messages

Chris Priestly wrote...

Well, Futureboy, I just checked your Registered Entitlements page and you still have Zaeed available to you (don't believe me, check your page here). So I'm not sure exactly what the problem is. Maybe you don't understand how to access it? If so, please send me a PM and I'll explain it.

If we make optional DLC available and you don't want it, don't buy it. If we make DLC and you want it, pay for it. If I go to a burger place, I don't get upset that they charge me for fries. They're optional. Sure, I wish they were free or included with my burger at no extra charge, but I realize it costs the company to make them and if I want them, I should pay for them.



:devil:

How is your analogy relevant when Zaeed was included with the game? Kind of rude in my opinion, but he does seem to need some help regarding his issue.

#113
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

Il Divo wrote...

Jozape wrote...

That is a very inappropriate analogy. Taking away the DLC does not take away the core of the game, or the 'meat' of the hamburger. However, taking away the packaged/main game itself, and leaving the DLC, does NOT leave the core of the game or the 'meat' of the hamburger in between the patties. It's not even a hamburger anymore. A better analogy for DLC is ketchup on a hamburger. It can add to your experience of chewing on a hamburger, but taking it away does not change the fact that you still have a hamburger. Chris's analogy is much better.


I think ketchup is the best analogy used. Meat implies that what is removed is critical to the experience, which has not been the case with any of the launch dlc.


Hmm... I wonder if cheese could be better than ketchup in the analogy?


Anyway...


I was reading through this again support.xbox.com/en-US/xbox-live/marketplace-and-purchasing/download-content

And I think I know what I have to do in my case, since my licenses are already updated on my console and gamertag.

Apparently, I need to delete all my ME2 DLC and them re-download them. Bummer, but I think that should fix my head scratching problem, so I thought I'd point that out for anyone else having problems on the 360, playing offline.

#114
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages
@Gatt9

Your over thinking it.

The reason why the year had a decrease in game sales overall (industry) was not over certain developer stances/policies or even anything to do with DLC.

The econemy was bad around most of the world, people had less income, people had lost jobs, people are spending less on hobbies and more on bills. I don't know anyone who did not buy games last year because of what you mentioned including myself. We bought less games because we simply had less spare money to spend due to econemy.

If the recession had not happened, if governments were not in serious debt and raising taxes, companies wern't raising household bills plus prices of necessities going up then 2011 would have had increase in game sales globally as opposed to decrease. I think it's not right to go pinning decrease in customer spending on video games on sort of scale you suggested because of corporate policies or anything in slightest to do with DLC.

World simply does not work that way overall. Most countries the people (especially in Europe) had to divert more money into keeping heads above water and less on simple pleasures like gaming. I can't imagine anything being different or special about USA/Canada/Asia (other than maybe China) and so on in that regard.

Now maybe you cut back on games during 2011 due to developer policy or DLC but then that would make you special. The rest of us (in general) buy more games when we have more money to spend and less on games when we have less to spend on entertainment instead going on higher taxes, higher bills (food/water/gas/electric/petrol). 2011 for most of the world was the latter. Your a smart guy I am sure you know this which makes your earlier comment a little odd. :lol:

Modifié par Dragoonlordz, 22 janvier 2012 - 02:27 .


#115
Jozape

Jozape
  • Members
  • 721 messages

Praetor Shepard wrote...

Il Divo wrote...

Jozape wrote...

That
is a very inappropriate analogy. Taking away the DLC does not take away
the core of the game, or the 'meat' of the hamburger. However, taking
away the packaged/main game itself, and leaving the DLC, does NOT leave
the core of the game or the 'meat' of the hamburger in between the
patties. It's not even a hamburger anymore. A better analogy for DLC is
ketchup on a hamburger. It can add to your experience of chewing on a
hamburger, but taking it away does not change the fact that you still
have a hamburger. Chris's analogy is much better.


I think
ketchup is the best analogy used. Meat implies that what is removed is
critical to the experience, which has not been the case with any of the
launch dlc.


Hmm... I wonder if cheese could be better than ketchup in the analogy?


That works as well. Just keep your cheese off my hamburger.

Dragoonlordz wrote...

The reason why the year had a decrease in game sales overall (industry) was not over certain developer stances/policies or even anything to do with DLC.

The econemy was bad around most of the world, people had less income, people had lost jobs, people are spending less on hobbies and more on bills. I don't know anyone who did not buy games last year because of what you mentioned including myself. We bought less games because we simply had less spare money to spend due to econemy.


This is defintely true in my case. Most of what I've been buying for almost a year are old games and a few DLCs, actually. Got all of the Fallout: New Vegas DLCs for 10 dollars during one of Steam's sales. Haven't bought a new game since Portal 2. Cash is a little scarce right now.