Are Tanks needed?
#1
Posté 23 novembre 2009 - 06:26
Give Oghren Ageless plus Threaten / Taunt while the other uses Disengage plus hostility reducing rings/gear if you need targets to focus on one guy.
#2
Posté 23 novembre 2009 - 06:30
#3
Posté 23 novembre 2009 - 06:42
#4
Posté 23 novembre 2009 - 06:46
#5
Posté 23 novembre 2009 - 06:49
Isn't that a tank?T3hAnubis wrote...
Give Oghren Ageless plus Threaten / Taunt
#6
Posté 23 novembre 2009 - 06:49
@ Lord Phoebus - I'm not talking about the Force Field exploit. I'm talking good old real tanking.
Modifié par T3hAnubis, 23 novembre 2009 - 06:51 .
#7
Posté 23 novembre 2009 - 06:51
Edit: If your question is "Are shield wearing warriors needed?", then no, they aren't, because the important aspect of a tank is it's ability to hold aggro, which conveniently you can do with any warrior.
Modifié par T0rin3, 23 novembre 2009 - 06:53 .
#8
Posté 23 novembre 2009 - 06:53
#9
Posté 23 novembre 2009 - 06:59
Ah, yes, I should have inquired it like that. SorryT0rin3 wrote...
Yeah, taking hits, aggro management, that's tanking right?
Edit: If your question is "Are shield wearing warriors needed?", then no, they aren't, because the important aspect of a tank is it's ability to hold aggro, which conveniently you can do with any warrior.
#10
Posté 23 novembre 2009 - 07:13
T0rin3 wrote...
Yeah, taking hits, aggro management, that's tanking right?
Edit: If your question is "Are shield wearing warriors needed?", then no, they aren't, because the important aspect of a tank is it's ability to hold aggro, which conveniently you can do with any warrior.
Have you played the console version?
Tanks with shield are needed, you will need that extra defense when the chaos erupts with the handcontroller and its chaos ( I finished it on normal on the 360)
#11
Posté 23 novembre 2009 - 07:18
#12
Posté 23 novembre 2009 - 07:21
T3hAnubis wrote...
^ lolwut? chaos errupted?
Chaos bro. Chaos. When it errupts, Chaos happens.
Be ready.
#13
Posté 23 novembre 2009 - 07:26
#14
Posté 23 novembre 2009 - 07:40
#15
Posté 23 novembre 2009 - 07:41
Even with Mage heavy parties I find things just go a lot smoother if you have a dedicated tank in the group.
#16
Posté 23 novembre 2009 - 07:43
A.Alhazred wrote...
Might I ask what the force field exploit is?
Taunt then bubble the tank.
I used to use it a lot when I first started DA but as gained more experience with the game I used it less and less.
#17
Posté 24 novembre 2009 - 12:18
1.) Healing
2.) CC
Ideally if you want to avoid using the FF exploit, you'll probably need a mix of the two. If you chain sleep, blood wound, mass paralysis, paralytic explosion, etc. or good ol CoC chains/exploit you could probably run without a tank.
I have done a tankless 3 mage + Leliana...but 3 mages + anything would work since mages are so l33t
#18
Posté 24 novembre 2009 - 12:47
#19
Posté 24 novembre 2009 - 12:50
#20
Posté 24 novembre 2009 - 12:50
#21
Posté 24 novembre 2009 - 05:48
#22
Posté 24 novembre 2009 - 05:56
It's not neccesary to have a sword and boarder, but they do outlast only because of the defense bonus, 3ish interrupts(when they work) and being unflankable at full sword/shield talents. If you kill em faster, don't need to outlast em as long.
.
#23
Posté 24 novembre 2009 - 07:58
If there's one thing you really don't need it's forcefield. Although it's tempting :-)
#24
Posté 24 novembre 2009 - 08:36
Did, however, use Shale/Alistair for dargonslaying.
#25
Posté 24 novembre 2009 - 09:17
T0rin3 wrote...
Yeah, taking hits, aggro management, that's tanking right?
Edit: If your question is "Are shield wearing warriors needed?", then no, they aren't, because the important aspect of a tank is it's ability to hold aggro, which conveniently you can do with any warrior.
Actually not to be contrary, but there is more to tanking than holding aggro. I will agree that holding aggro is important for a tank, but a tank needs more than holding aggro to be considered a viable tank, what else is needed is survivability. With the time outs for the heal spells, the various stuns you can not always rely on a health poultice to be used when you need it. The ability of a warrior to walk into a room taunt everything and mitigate the damage by shield spec, armor quality, and a large health pool is what makes a good tank imho. The warrior needs to be able to survive with out intervention for at least the first 30 secs of the fight, this is important as this allows your team to concentrate fire power to start reducing the numbers quickly. Your team should have in the first 30 secs at least 2 if not 3 standard targets down before that first heal is needed. If your warrior can not survive the encounter for more than 30 secs without massive healing either from spells or poultices then the damage will out pace the teams ability to heal, and in all likelyhood the team will fail.
This perspective is from a former WoW player and former WoW tank, and while i will agree that this game is not WoW, the party mechanics are similar enough that for the most part the tactics do transfer with very little modification. In a room with 6 guys, 5 white and one yellow, it is not so critical how much damage the yellow named mob is doing as opposed to how much the 5 whites are doing. Even though the white only hit for 10 points each and the yellow is hitting for 30 points, the volume is what will overwhelm you. It is in this situation that the viability of your build will become apparent, the ability of your tank to survive long enough for your team to start removing the whites first, and should as i said be able to survive long enough for your team to have removed at least 2 whites before the first heal intervention is needed. At this point a health poultice and a heal should be sufficient to replace the lost HP on your tank and the time for the next intervention is now longer as the damage is reduced by the killing of 2 white mobs, now you should be able to finish off the last 3 whites at which point the yellow will fall under continued focused fire power.
I will not claim to be an expert, nor will i claim that my way is the only way, as everybody has thier own opinion as how to do things. In reality there is no wrong or right way, just more sucessful and cost effective ways to accomplish the task ahead of you, and many variables need to be taken into account as you build a tank.
Asai





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