Will you use kinect?
#126
Posté 22 janvier 2012 - 08:50
#127
Posté 22 janvier 2012 - 08:50
This...Adanu wrote...
Dave Exclamation Mark Yognaut wrote...
Who the **** even owns a kinect?
I own one. I like it. You don't. I get that. Don't put words in my mouth.
If you don't like the Kinect, then don't buy it. It's as simple as that. There is no need to bash people for having a different opinion.
#128
Posté 22 janvier 2012 - 08:52
#129
Guest_TheDaniellasaur_*
Posté 22 janvier 2012 - 08:56
Guest_TheDaniellasaur_*
#130
Posté 22 janvier 2012 - 09:05
#131
Posté 22 janvier 2012 - 09:10
Ruud333 wrote...
Adanu wrote...
Dave Exclamation Mark Yognaut wrote...
Adanu wrote...
I own one.
My condolences.
Screw off, holier than thou ****.
Dude, every thread about Kinect on this forum is going to have someone (usually lots of someones) who feels compelled to express their negative opinion about Kinect. My advice would be to ignore them because, after all, they are people who appear to have nothing better to do than talk trash (as opposed to constuctive criticsm) about a piece of hardware and people who own it.
Doesn't mean I have to take it without a word.
#132
Posté 22 janvier 2012 - 09:10
#133
Posté 22 janvier 2012 - 09:18
#134
Posté 22 janvier 2012 - 09:23
#135
Posté 22 janvier 2012 - 09:26
Blitzkrieg0811 wrote...
I don't understand why the Kinect is necessary. There should be a way to link up your XBL headset to use the voice-recognition. If you ask me, this is another deliberate attempt by Microsoft to push their failed product forward.
What do you know, someone sees through the crap that bioware and EA tries to feed their audience.
#136
Posté 22 janvier 2012 - 09:37
FlyinElk212 wrote...
CanonShepard wrote...
Yep. Not to open doors or pick up items or for dialog. I'll be using it to access whatever powers are unmapped to buttons so I don't have to pause and use the wheel.
BINGO. That's what I plan on using the Kinect for too--it's essentially a new quickmap for squadmate powers. And judging by what I see in the videos, it looks pretty damn responsive, while keeping an air of reality (if you shouted to your soldier comrads to throw a grenade, would they throw it instantly at the moment you said it? The pause seems to be an agreeable split between realism and gameplay).
All that stuff about opening doors with it or choosing dialogue options with it just seem to be tacked on, particularly when just pushing the "A" button would be faster. The "QUICKSAVE" voice command is kinda neat though.
#137
Posté 22 janvier 2012 - 09:39
thisGrandTurian wrote...
I dont have Kinect so no. Maybe sometime down the road if I get Kinect I'll do a playthrough using it but doubtful.
#138
Posté 22 janvier 2012 - 09:41
#139
Posté 22 janvier 2012 - 09:52
#140
Guest_SkyeHawk89_*
Posté 22 janvier 2012 - 10:09
Guest_SkyeHawk89_*
#141
Posté 22 janvier 2012 - 10:10
#142
Posté 22 janvier 2012 - 10:24
BiO_MaN wrote...
I still don't understand what's so special about this voice recognition system that they can't just add it on PC with a mic. Why does it need Kinect?
Because they would have to program it twice. This is less of a "voice recognition will make the game better" thing and more of a "hey, I bet some kinect users will buy this game if we make it compatible with their expensive gimmick in order to justify the purchase of said expensive gimmick" thing.
#143
Posté 22 janvier 2012 - 10:25
Joking on the latter, guys. Come on.
#144
Posté 22 janvier 2012 - 10:27
#145
Posté 22 janvier 2012 - 10:44
Ghost-621 wrote...
Just thought I'd drop this here. Endwar is almost instantly responsive. With a microphone.
A lot of people have problems with it accent wise, and half the time the thing just didn't recognize what I said. Plus having the software in the hardware rather than the disc means more storage for the actual game.
#146
Posté 23 janvier 2012 - 07:50
#147
Posté 23 janvier 2012 - 07:52
Modifié par sonofalich, 23 janvier 2012 - 07:53 .
#148
Guest_Catch This Fade_*
Posté 23 janvier 2012 - 07:54
Guest_Catch This Fade_*
How is that relevant?crimzontearz wrote...
I do not live alone so no
#149
Posté 23 janvier 2012 - 08:00
#150
Guest_EternalAmbiguity_*
Posté 23 janvier 2012 - 08:02
Guest_EternalAmbiguity_*
jreezy wrote...
How is that relevant?crimzontearz wrote...
I do not live alone so no
Cause using it requires you to talk to it.





Retour en haut






