Weapons List (Update: Pictures Added)
#776
Posté 16 février 2012 - 07:29
#777
Posté 16 février 2012 - 07:34
Bug Man must have his Collector Particle Beam.
#778
Posté 16 février 2012 - 07:36
#779
Posté 16 février 2012 - 07:41
Noooooooo.jpg
#780
Guest_PDesign_*
Posté 16 février 2012 - 07:45
Guest_PDesign_*
incinerator950 wrote...
Wait, are those the Heavy Weapons you know about, or are those the ones with a base damage/only ones in the game?
Bug Man must have his Collector Particle Beam.
All available Heavy Weapons on the list.
DayusMakhina wrote...
Where've these numbers come from?
From demo.
#781
Posté 16 février 2012 - 07:50
#782
Posté 16 février 2012 - 07:56
#783
Posté 16 février 2012 - 08:53
PDesign wrote...
BatmanPWNS wrote...
What about the Argus?
Damage: (X=96.8,Y=120.9)
Rate of Fire: (X=500,Y=500)
Max Spare Ammo: (X=168,Y=210)
Mag Size: (X=21,Y=21)
Rounds Per Burst: (3)
Hmmm.......
Probably more inaccurate and slower ROF than the Vindicator to make up for more damage.
If you're still taking requests could you post info about the Valkyrie and Vindicator?
#784
Guest_PDesign_*
Posté 16 février 2012 - 09:03
Guest_PDesign_*
Elecbender wrote...
If you're still taking requests could you post info about the Valkyrie and Vindicator?
Valkyrie
Damage: (X=79.9,Y=99.9)
Rate of Fire: (X=600,Y=600)
Max Spare Ammo: (X=144,Y=180)
Mag Size: (X=16,Y=16)
Rounds per Burst (2)
Weight: (X=2.0f,Y=1.4f)
Vindicator
Damage: (X=68.6,Y=85.8)
Rate of Fire: (X=550,Y=550)
Max Spare Ammo: (X=144,Y=180)
Mag Size: (X=24,Y=24)
Rounds per Burst (3)
Weight: (X=1.0f,Y=0.5f)
#785
Posté 17 février 2012 - 02:31
We don't have the weigth value for the argus would you mind giving it to us so we can compared all 3 burst weapons?
again thanks for all your hard work:)
#786
Posté 17 février 2012 - 03:00
Can you also post values for the Indra and Incisor?
And wow the Mattock really hit the dirt. Even the Phalanx does more damage, has a good ROF and weighs less.
#787
Posté 17 février 2012 - 03:22

And since this is the weapon thread, I can say that the damage bar means nothing for the Widow. On bronze, a hit anywhere on any enemy sans the Atlas Mech is an instagib. The mech takes 4 shots tho, probably more because it's hard to keep your teammates from shooting the Atlas when you don't have a mic. And that's without ammo powers or any one-time use weapon upgrades or weapon mods, except one that increases spare mag capacity. So, yes. The Widow is rather overpowered, but it's good that way.
Modifié par purplehaybusa, 17 février 2012 - 03:23 .
#788
Posté 17 février 2012 - 10:12
Also cannot wait to try out the saber HOLY ****
The vindicator seems to be one of the lightest Assault rifles
Modifié par zeypher, 17 février 2012 - 10:22 .
#789
Posté 17 février 2012 - 10:34
PDesign wrote...
BatmanPWNS wrote...
What about the Argus?
Damage: (X=96.8,Y=120.9)
Rate of Fire: (X=500,Y=500)
Max Spare Ammo: (X=168,Y=210)
Mag Size: (X=21,Y=21)
Rounds Per Burst: (3)
What about the Argus' weight?
#790
Posté 17 février 2012 - 10:41
#791
Posté 17 février 2012 - 10:46
PDesign Thank you for the numbers, finally have proper hard data to make my gun choices with. Valkyrie seems to look like a nice goto rifle. Btw could you post detail stats of the N7 sniper please.
#792
Guest_PDesign_*
Posté 17 février 2012 - 10:55
Guest_PDesign_*
JSLfromBx wrote...
We don't have the weigth value for the argus would you mind giving it to us so we can compared all 3 burst weapons?
again thanks for all your hard work:)
Lizardviking wrote...
What about the Argus' weight?
Assault Rifles:
Weight
M55 Argus (DLC) = (X=2.0f,Y=1.4f)
M-99 Saber = (X=2.0f,Y=1.4f)
N7 Valkyrie (DLC) = (X=2.0f,Y=1.4f)
Collector Assault Rifle = (X=2.0f,Y=1.4f)
M-37 Falcon = (X=2.0f,Y=1.4f)
M-76 Revenant = (X=2.0f,Y=1.4f)
Chakram Launcher (DLC) = (X=1.75f,Y=1.0f)
Geth Pulse Rifle = (X=1.5f,Y=0.9f)
M-96 Mattock = (X=1.5f,Y=0.9f)
M-8 Avenger = (X=1.0f,Y=0.5f)
M-15 Vindicator = (X=1.0f,Y=0.5f)
Modifié par PDesign, 17 février 2012 - 11:26 .
#793
Posté 17 février 2012 - 10:57
Good old Faithful Mattock...
#794
Posté 17 février 2012 - 10:58
#795
Guest_PDesign_*
Posté 17 février 2012 - 11:00
Guest_PDesign_*
Elecbender wrote...
Can you also post values for the Indra and Incisor?
Indra
Damage: (X=47.9,Y=59.9)
Rate of Fire: (X=500,Y=500)
Max Spare Ammo: (X=180,Y=225)
Mag Size: (X=25,Y=25)
Rounds per Burst (1)
Weight: (X=1.75f,Y=1.0f)
Incisor
Damage: (X=67.8,Y=84.8)
Rate of Fire: (X=450,Y=450)
Max Spare Ammo: (X=120,Y=150)
Mag Size: (X=15,Y=15)
Rounds per Burst (3)
Weight: (X=1.5f,Y=0.9f)
zeypher wrote...
Btw could you post detail stats of the N7 sniper please.
Damage: (X=317.2,Y=396.5)
Rate of Fire: (X=100,Y=100)
Max Spare Ammo: (X=30,Y=30)
Mag Size: (X=3,Y=3)
Rounds per Burst (1)
Weight: (X=1.75f,Y=1.0f)
Modifié par PDesign, 17 février 2012 - 11:02 .
#796
Posté 17 février 2012 - 11:01
I look forward to using these guns when the game hits.
Modifié par zeypher, 17 février 2012 - 11:07 .
#797
Posté 17 février 2012 - 11:06
#798
Posté 17 février 2012 - 11:07
#799
Guest_PDesign_*
Posté 17 février 2012 - 11:11
Guest_PDesign_*
SykoWolf wrote...
Is it confirmed that you can change weapon colour?
Weapon mods changes the colour

Modifié par PDesign, 17 février 2012 - 11:36 .
#800
Posté 17 février 2012 - 11:32





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