JSLfromBx wrote...
ok guys remember that any and all bonus to squademate damage will be based on that 0.3 multiplier
So even if you max out garus turian rebel to give garus a 160% bonus to sniper rifle he will still only do 75% of Shepard damage
Soldier squadmate will be there for flavor not usefullness
As for the passive that give squadmate a 20% damage boos it will bring Liara from 30% to 36% of shepard damage.
If you think it will bring them to 50% you need to stop dreaming, bioware just love those misleading % increase.
percentage passives do not work as you tried. They addictive. Example garrus with a assault rifle has his dmg multipkied by .30. But he gets 150% bonus to assault rifle damage.
s for him hes new damage will be
Assault rifle x (1+1.5-.7) which is basically with any assault rifle he will do 1.75 dmg or he will do 75% more dmg with any assault rifle.
So with a gun doing 100 dmg per bullet garrus will do 175 instead.
In Me2 thats why zaeed and thane were good squadmates with guns, as their 50% dmg passive allowed them to negate the damage penalty on guns pretty much completely. I base my hippy maths on the powers thread in the gameplay section where manhveer has posted how their calculation works.
Modifié par zeypher, 26 février 2012 - 08:27 .