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Weapons List (Update: Pictures Added)


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#1301
JSLfromBx

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yes it's the same one :) Liara is so getting that one :)

#1302
Savber100

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PDesign wrote...

Particle Rifle has ME1 overheat system, so basically infinite ammo.


OMG
OMG
OMG
OMG
OMG
OMG
OMG
OMG
OMG
OMG
OMG
OMG
OMG

YES THANK YOU BIOWARE! :o

#1303
Zaidra

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Shortstuff820 wrote...

Nice! I wanted more guns to choose from compared to ME2, but BioWare has outdone themselves in this area. I especially like all the options for pistols. Is the Scorpion Defensive Ordnance Pistol the same one Kirrahe had in the demo? Because Garrus took the words right out of my mouth.


I was actually hoping for one of each weapon class for each race, but they have disappointed me there. (Meaning I want a geth pistol and SMG as well. Maybe some more salarian and Krogan weapons, as well as more quarian ones)

Modifié par Zaidra, 05 mars 2012 - 11:48 .


#1304
Thargorichiban

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Well, so long other rifles! Looks like the particle rifle is going to be my friend.

#1305
Sailears

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PDesign wrote...

Particle Rifle has ME1 overheat system, so basically infinite ammo.

I bet that will please a fair few people. :)

#1306
Guest_PDesign_*

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JSLfromBx wrote...

Can you mod it? 


Yep.

JSLfromBx wrote... 
could you detail how the overheating work? does it mean the spare ammo constantly regenerate or is it a really ME1 system?



Here's a vid

youtube.com/watch

#1307
JSLfromBx

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I luvvvvv you :)!!!! great vid!

Do you know what get upgraded with mark? I assume that rank 10 got quite a bit more  ammo.

one last, how much does upgrading cost?

I noticed you removed the axtra magazine ammo from the rifle before doing the vid, is the +90% mag size mod actually a +90% total ammo for that thing? that's huge

Modifié par JSLfromBx, 06 mars 2012 - 12:42 .


#1308
Guest_PDesign_*

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JSLfromBx wrote...

I luvvvvv you :)!!!! great vid!

Do you know what get upgraded with mark? I assume that rank 10 got quite a bit more  ammo.

one last, how much does upgrading cost?


If i understand you correctly

Image IPB

Price increases with every purchase


JSLfromBx wrote...

I noticed you removed the axtra magazine ammo from the rifle before doing the vid, is the +90% mag size mod actually a +90% total ammo for that thing? that's huge

 
Yep, it does. But actually it was +40%

#1309
JSLfromBx

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thanks for the answer :) I know it was 40% in your vid but the rank 5 mag upgrade is +90% that's sick :)

Also I am worried about the long charging time before the real beam appears, could be problematique at higher difficulty setting when you simplly can't leave cover for more than half a seconde.

I assume they sacrificed lore a bit and you can still use ammo power with it, right?

Did you try it on a real ennemy ? how did it feel to you? because the stat bar show damage bellow a locust, probably around 15 point per bullet, even with high firing speed that's still low:/

#1310
Elecbender

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You can always use Incendiary Ammo to try and proc that 100 dmg explosion from the sixth evolution. And in theory the faster you fire, the more chances per second you have of getting that 100 dmg explosion. So on paper you can deal monster damage with the Geth Pulse Rifle and the Particle Rifle since those are the fastest firing assault rifles.

I'm still figuring out if this actually works through the demo or there's some code that limits this abuse.

#1311
JSLfromBx

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Probably not, any modern game use a PPM system or proc per minute meaning proc chances is based on the speed of the weapon, faster firing gun have a much smaller chance of proc than slow firing gun, so the number of proc you get over a period of time remain the same.

from the vid it seem you need to fire about 3 sec for the big beam to appear, on insanity your shield aren't going to last half that time so yeah :/

the more I watch that vid the more I think that the Saber be better simply because you can shot and get back into cover almost instantly, I just hope you don't get it too late:/

#1312
iRAWRasaurusREX

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Does anyone have a video of the N7 Rifle?

#1313
Spectre-61

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To those lucky ones who are already playing ME3:

Does the weight system count for your squadmates too or can you equip them with any weapon you want without cooldown penalty?

Modifié par variobunz, 06 mars 2012 - 06:31 .


#1314
Guest_PDesign_*

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JSLfromBx wrote...

Did you try it on a real ennemy ? how did it feel to you? because the stat bar show damage bellow a locust, probably around 15 point per bullet, even with high firing speed that's still low:/


It seems ok.


BTW, M-90 Indra is a DLC weapon.

Giveaway
alienwarearena.com/giveaway/mass-effect-3-giveaway

#1315
Spectre-61

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Just got my key for the Indra. Thank you for the heads up :-)

#1316
zeypher

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Thanks for the link, got my indra

#1317
zeypher

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PDesign a question, how is the valkyrie?

#1318
Guest_PDesign_*

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zeypher wrote...

PDesign a question, how is the valkyrie?


Haven't received the code yet.

#1319
Spectre-61

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zeypher wrote...

Thanks for the link, got my indra


You got the Indra right from the begining?

#1320
zeypher

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Btw which assault rifle do you feel is good for the squadmates?

#1321
Guest_PDesign_*

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variobunz wrote...

You got the Indra right from the begining?


Yep.

zeypher wrote...

Btw which assault rifle do you feel is good for the squadmates?

 

Vindicator, Chakram Launcher so far.

#1322
zeypher

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Thanks

#1323
Spectre-61

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Does squadmates have weight capacity as well?

#1324
MakeMineMako

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PDesign wrote...

Particle Rifle has ME1 overheat system, so basically infinite ammo.




I think I just got a boner. :o

#1325
SadisticZeus

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cheers for the heads up on the indra code :)