ME3 Can you run it?
#26
Posté 21 janvier 2012 - 01:38
#27
Posté 21 janvier 2012 - 01:40
#28
Posté 21 janvier 2012 - 01:40
Fasty1 wrote...
How is a 4850 low wtf?? Thats a pretty hefty gfx card.
ME3 will run on a lot less than that - regardless - thats a 4 year old video card.
A 4 year old mid range video card.
#29
Posté 21 janvier 2012 - 01:42
Fasty1 wrote...
How is a 4850 low wtf?? Thats a pretty hefty gfx card.
It doesn't just measure your GPU, but everything. Check your CPU and RAM as potential culprits for a lower score.
#30
Posté 21 janvier 2012 - 01:43
clopin wrote...
Just talking about PC flexibility and modding in general.
The day that DRM on PC becomes a nonissue like it is on the consoles will be the day I will start gaming on a PC. I have the funds to buy a brand spanking new, custom made top of the line gaming PC at any time but to me it's just not worth it. Even games like Skyrim which allow far more and better modding are not convincing me to play on anything other than a console yet. Mass Effect is the perfect horror story to how gaming on the PC can be ruined in a split second.
Modifié par Darth_Trethon, 21 janvier 2012 - 01:46 .
#31
Posté 21 janvier 2012 - 01:45
SKiLLYWiLLY2 wrote...
Darth_Trethon wrote...
Of course I can run it.....I can run it to perfection without ever using Origin or submitting my PC to horrible things. The Xbox360 always runs its games to flawless perfection including ME3 and if I can get along with Kinect's voice recognition(which won't be an issue for most, it's just my accent) then all will be good but still there's no question that the ultimate ME3 experience is only possible on the 360.
So you have to have kinect (have fun talking to your TV and with laggy responses when compared to pressing a button) and 30fps for the ultimate ME3 experience?
Do your research.....there's no lag in ME3 responses to voice commands.
#32
Posté 21 janvier 2012 - 01:48
Modifié par SKiLLYWiLLY2, 21 janvier 2012 - 01:48 .
#33
Posté 21 janvier 2012 - 02:00
SKiLLYWiLLY2 wrote...
It's clear you're biased as hell and ignorant but like KilenChuck said, this is a thread isn't about a PC vs console war so let's leave this thread be
The issues of PC gaming and DRM as well as the quickness of Kinect's voice recognition are well documented. A for fpss counts......they are meaningless as no image lag or breaks exist......it looks as perfectly fluid as it does on PC.
#34
Posté 21 janvier 2012 - 02:10
#35
Posté 21 janvier 2012 - 02:17
Fasty1 wrote...
I know it WILL run on a lot less, but running it WELL is another story. i think the 4850 will get you about 30-40 fps maxed out, anything less will be 20-30fps and anything below 30 is below the xbox360 fps.
By memory I had a 2900XT running ME2 at 2560x1600 without film grain, without dynamic shadows and everything else high - and I think it averaged just below 60 - without dropping below 40.
So if my memory is accurate - and I think it is (but it was a while ago)- I would be very surpirsed if ME3 on PC had that much engine tweaking for PC versions that a 4850 would only give you 30 - 40 FPS with everything maxed.
That said - if its true - then the implications for graphical goodness for PC gamers is very good indeed!
#36
Posté 21 janvier 2012 - 02:20
Icinix wrote...
Fasty1 wrote...
I know it WILL run on a lot less, but running it WELL is another story. i think the 4850 will get you about 30-40 fps maxed out, anything less will be 20-30fps and anything below 30 is below the xbox360 fps.
By memory I had a 2900XT running ME2 at 2560x1600 without film grain, without dynamic shadows and everything else high - and I think it averaged just below 60 - without dropping below 40.
So if my memory is accurate - and I think it is (but it was a while ago)- I would be very surpirsed if ME3 on PC had that much engine tweaking for PC versions that a 4850 would only give you 30 - 40 FPS with everything maxed.
That said - if its true - then the implications for graphical goodness for PC gamers is very good indeed!So either way - I think its a win!
You do realize that fps only matter if you can actually see image breaks and lags right? In that aspect the visual difference between 30 or 40 fps and 1,000,000,000,000 fps is nonexistent.
We ARE talking about 30 and more individual pictures per second.....look down at your watch and see how long a second lasts.
Modifié par Darth_Trethon, 21 janvier 2012 - 02:23 .
#37
Posté 21 janvier 2012 - 02:23
Darth_Trethon wrote...
Icinix wrote...
Fasty1 wrote...
I know it WILL run on a lot less, but running it WELL is another story. i think the 4850 will get you about 30-40 fps maxed out, anything less will be 20-30fps and anything below 30 is below the xbox360 fps.
By memory I had a 2900XT running ME2 at 2560x1600 without film grain, without dynamic shadows and everything else high - and I think it averaged just below 60 - without dropping below 40.
So if my memory is accurate - and I think it is (but it was a while ago)- I would be very surpirsed if ME3 on PC had that much engine tweaking for PC versions that a 4850 would only give you 30 - 40 FPS with everything maxed.
That said - if its true - then the implications for graphical goodness for PC gamers is very good indeed!So either way - I think its a win!
You do realize that fps only matter if you can actually see image breaks and lags right? In that aspect the visual difference between 30 or 40 fps and 1,000,000,000,000 fps is nonexistent.
You sure about that? 30 FPS to me has little jutters - 60 FPS or higher doesn't. At 60 FPS the image appears to be rock solid and stable - at 30 FPS it irritates the hell out of me.
#38
Guest_Luc0s_*
Posté 21 janvier 2012 - 02:28
Guest_Luc0s_*
ADM-Ntek wrote...
and sure every xbox 360 can run ME3 but it also looks like crap
Then the PC version will also look like crap.
There is no difference between Mass Effect's graphics on Xbox360 and Maff Effect's graphics on PC (well, at least no differences that anyone can notice without a side-by-side comparison screenshot/video).
You're only fooling yourself if you believe your PC ports look significantly better than the console originals (games like these are developed for consoles and ported to PC and you know it).
#39
Posté 21 janvier 2012 - 02:31
Icinix wrote...
You sure about that? 30 FPS to me has little jutters - 60 FPS or higher doesn't. At 60 FPS the image appears to be rock solid and stable - at 30 FPS it irritates the hell out of me.
No it doesn't.....you are talking about jitters between time intervals that are a thirtieth of a second long.....check your watch and see how long that time interval is....yeah, that is not an issue. Now if a game is poorly developed and doesn't run 30 fps consitently and has dips in frame-rate then you'll notice jitters. If the jitters are occasional...say a few seconds per minute then that is a case of inconsistent fps not of 30 fps being jittery. Mass Effect and most 360 games have not had visible fps inconsistencies in my experience.
Modifié par Darth_Trethon, 21 janvier 2012 - 02:33 .
#40
Posté 21 janvier 2012 - 02:31
Darth_Trethon wrote...
Of course I can run it.....I can run it to perfection without ever using Origin or submitting my PC to horrible things. The Xbox360 always runs its games to flawless perfection including ME3 and if I can get along with Kinect's voice recognition(which won't be an issue for most, it's just my accent) then all will be good but still there's no question that the ultimate ME3 experience is only possible on the 360.
You clearly have never played PC game.. I have an Xbox 360 and I will mainly be playing ME3 on the X360.. but man, I just got in the the whole "PC Gaming" thing and I can already say PC gaming is wayyyyy better than console. I use a wired Xbox controller (not used to mouse + keyboard yet) so really it's better in every way.
Just bought myself an Asus G74SX gaming notebook and dude, game graphics are far superior on pc, games play smoother on pc (frames per second) and if you don't like mouse + keyboard (like me) use a wired X360 controller.. that simple. I still prefer gaming on my X360 but don't ever say console gaming is better than pc cause theres absolutely no way.. the only people who say that are people who have never played pc games... cause I used to say that too.
#41
Posté 21 janvier 2012 - 02:32
#42
Posté 21 janvier 2012 - 02:32
KilenChuck wrote...
Please everyone, this is about "Can you run it?". If you own a console, then of course you can, unless you fed your console nails and glue.
What about lint and hair?
#43
Posté 21 janvier 2012 - 02:36
Darth_Trethon wrote...
Icinix wrote...
You sure about that? 30 FPS to me has little jutters - 60 FPS or higher doesn't. At 60 FPS the image appears to be rock solid and stable - at 30 FPS it irritates the hell out of me.
No it doesn't.....you are talking about jitters between time intervals that are a thirtieth of a second long.....check your watch and see how long that time interval is....yeah, that is not an issue. Now if a game is poorly developed and doesn't run 30 fps consitently and has dips in frame-rate then you'll notice jitters. If the jitters are occasional...say a few seconds per minute then that is a case of inconsistent fps not of 30 fps being jittery. Mass Effect has not had visible fps inconsistencies in my experience.
".... you should be able to detect that the portion on the left (at ~60FPS) appears smoother than the portion on the right (at ~30FPS). Even if the difference is not major to your eyes, many people do notice that there is at least some difference - something which refutes the fact that human eyes cannot notice differences in smoothness at an FPS over 30"
http://www.tweakguid...Graphics_5.html
Also read a host of other places of people saying they can see a difference between 30FPS and 60FPS.
However - there are a lot of people saying they can't see a difference - so maybe its totally dependant on the individual.
#44
Posté 21 janvier 2012 - 02:37
There is the fact that it can be run in full hd which does make a significant difference in picture quality.Luc0s wrote...
There is no difference between Mass Effect's graphics on Xbox360 and Maff Effect's graphics on PC (well, at least no differences that anyone can notice without a side-by-side comparison screenshot/video).
#45
Posté 21 janvier 2012 - 02:37
Luc0s wrote...
ADM-Ntek wrote...
and sure every xbox 360 can run ME3 but it also looks like crap
Then the PC version will also look like crap.
There is no difference between Mass Effect's graphics on Xbox360 and Maff Effect's graphics on PC (well, at least no differences that anyone can notice without a side-by-side comparison screenshot/video).
You're only fooling yourself if you believe your PC ports look significantly better than the console originals (games like these are developed for consoles and ported to PC and you know it).
Dude... I just got a gaming computer about 2 weeks ago and I already notice a difference between games. Mass Effect 1 looks great and plays extremely well on PC. My 360 versions lighting looks bad and the fps is terrible compared to PC. You are the one fooling yourself, probably because A) You've never played PC games B)You can't afford to build/buy a gaming PC. C) Your trying to convince yourself console gaming is better D)All of the above. And no offence in that comment at all.
Also, I'm new to the PC gaming world.. like I said I'm only 2 weeks in but dude trust me... I can already tell how superior PC gaming is. I'm still playing ME3 mainly on my X360 (already have N7 ed. paid off for 360) but I can garantee that ME3 will look and feel superior on PC.
#46
Posté 21 janvier 2012 - 02:39
Luc0s wrote...
Then the PC version will also look like crap.
There is no difference between Mass Effect's graphics on Xbox360 and Maff Effect's graphics on PC (well, at least no differences that anyone can notice without a side-by-side comparison screenshot/video).
You're only fooling yourself if you believe your PC ports look significantly better than the console originals (games like these are developed for consoles and ported to PC and you know it).
I have the game on both platforms. The 360 version is blurry and jaggy. The difference is very obvious. What is the point of this argument, anyways? My 360 cost a couple hundred bucks, my gaming rig cost $1200. I should hope it would look at least a touch better. It runs much smoother as well, and the load times are nonexistent.
Modifié par izmirtheastarach, 21 janvier 2012 - 02:40 .
#47
Posté 21 janvier 2012 - 02:40
Icinix wrote...
Darth_Trethon wrote...
Icinix wrote...
You sure about that? 30 FPS to me has little jutters - 60 FPS or higher doesn't. At 60 FPS the image appears to be rock solid and stable - at 30 FPS it irritates the hell out of me.
No it doesn't.....you are talking about jitters between time intervals that are a thirtieth of a second long.....check your watch and see how long that time interval is....yeah, that is not an issue. Now if a game is poorly developed and doesn't run 30 fps consitently and has dips in frame-rate then you'll notice jitters. If the jitters are occasional...say a few seconds per minute then that is a case of inconsistent fps not of 30 fps being jittery. Mass Effect has not had visible fps inconsistencies in my experience.
".... you should be able to detect that the portion on the left (at ~60FPS) appears smoother than the portion on the right (at ~30FPS). Even if the difference is not major to your eyes, many people do notice that there is at least some difference - something which refutes the fact that human eyes cannot notice differences in smoothness at an FPS over 30"
http://www.tweakguid...Graphics_5.html
Also read a host of other places of people saying they can see a difference between 30FPS and 60FPS.
However - there are a lot of people saying they can't see a difference - so maybe its totally dependant on the individual.
This. I don't know if it depends on the individual.. perhaps it does but I don't know... I've never seen with anyone else eyes but I see a remarkable difference between 30fps and 60fps.
#48
Posté 21 janvier 2012 - 02:41
#49
Posté 21 janvier 2012 - 02:41
xlI ReFLeX lIx wrote...
This. I don't know if it depends on the individual.. perhaps it does but I don't know... I've never seen with anyone else eyes but I see a remarkable difference between 30fps and 60fps.
Another point is that if your framerate is hovering at 30FPS, and because of a heavy load it drops a couple of points, it's very noticable.
#50
Posté 21 janvier 2012 - 02:42
Icinix wrote...
Darth_Trethon wrote...
Icinix wrote...
You sure about that? 30 FPS to me has little jutters - 60 FPS or higher doesn't. At 60 FPS the image appears to be rock solid and stable - at 30 FPS it irritates the hell out of me.
No it doesn't.....you are talking about jitters between time intervals that are a thirtieth of a second long.....check your watch and see how long that time interval is....yeah, that is not an issue. Now if a game is poorly developed and doesn't run 30 fps consitently and has dips in frame-rate then you'll notice jitters. If the jitters are occasional...say a few seconds per minute then that is a case of inconsistent fps not of 30 fps being jittery. Mass Effect has not had visible fps inconsistencies in my experience.
".... you should be able to detect that the portion on the left (at ~60FPS) appears smoother than the portion on the right (at ~30FPS). Even if the difference is not major to your eyes, many people do notice that there is at least some difference - something which refutes the fact that human eyes cannot notice differences in smoothness at an FPS over 30"
http://www.tweakguid...Graphics_5.html
Also read a host of other places of people saying they can see a difference between 30FPS and 60FPS.
However - there are a lot of people saying they can't see a difference - so maybe its totally dependant on the individual.
fps is a matter of ego even among PC gamers....mine is bigger than yours type argument and many will go great lengths of effort to argue how great or signifficant their superiority is.....even when it isn't. Funny perks of human beings.





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