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Information from the ME3 article in "GameStar" (may be a little spoilerish)


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#176
loungeshep

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Wulfram wrote...

loungeshep wrote...

So? America was apart of the Allied Nations at the time.


No it wasn't

Also, humans may be on the council, but they aren't popular.


If you saved the Council, they're pretty popular.


I wasn't too sure on my facts about that I admit.

  My point mainly is I just don't see it as a big deal, they didn't listen in 1 and dismissed that claim in 2. 
and in 3 maybe you can disconnect the channel or something.

#177
Arkitekt

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Ieldra2 wrote...

Wulfram wrote...
Of course, there's quite a few opportunities for things to have got lost in translation here, so I'll wait for more info before panicking.

A more literal translation: Casey Hudson was quoted saying that "at the start, the inhabitants of the Citadel will be naive and believe the war doesn't concern them." It sounds as if he wasn't referring to the Council but the population. Which I find realistic. It's the type of wishful thinking I'd expect from some people facing the possibility of a war.


Yes, this makes 100 times more sense, thanks!

#178
Arkitekt

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Ieldra2 wrote...

I would've liked a scenario where Shepard notices they haven't got a chance and all they can do is try to warn the next cycle. But sadly, that's not to be. 


This would have been amazing, I fully agree. We could even have it as a final mission, after the debacle, and the realization that your efforts were indeed futile (in such arc), where you had to make all the prothean devices and insights, coupled with anything you were able to gather in ME3, into somewhere where the reapers might not reach.

A very sad ending, but an amazing one.

Sadly, Bioware "visionaires" are not sufficiently brilliant.

#179
Adanu

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People actually want a reapers win scenario? It's a bunch of work for something only people who hate humanity want.

This is not a game for those who hate humanity. Could you let Irenicus win on BG?

#180
DrwEddy

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Hey Ieldra2, have you have time to update forum the you started? 8 needs to have information. No pressure here. Good luck and 'kay thanks, bye!

#181
TheCreeper

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Adanu wrote...

People actually want a reapers win scenario? It's a bunch of work for something only people who hate humanity want.

This is not a game for those who hate humanity. Could you let Irenicus win on BG?

People want weird things from Mass effect, I remeber (on a different site) a very long argument with someone insisting ME3 should have a full game for people who had shepard die in the sucide mission.

#182
Walker White

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HiroVoid wrote...

Also, to everyone saying the people on the Citadel not thinking this is their problem is realistic....Do you really think it would be realistic for people in the US to say it's not their problem if Australia suddenly got ravaged by Cthulhu? Not to mention only two years after the US had been attacked by Cthulhu?


Given the current American public, they would say that Cthulhu is a hoax perpetuated by biased media (I say this as an American), and that it cannot possibly be that bad.

If you are not there, you cannot possibly know what is going on.  Anything hit by reapers probably comes with a total media blackout, as they destroy everything.  Even with the high tech reporting technology we have now, how much does an American really know about what is going on in a war zone overseas.  Almost nothing.

This is exactly what is going on at the citadel.

#183
ediskrad327

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TheCreeper wrote...

Adanu wrote...

People actually want a reapers win scenario? It's a bunch of work for something only people who hate humanity want.

This is not a game for those who hate humanity. Could you let Irenicus win on BG?

People want weird things from Mass effect, I remeber (on a different site) a very long argument with someone insisting ME3 should have a full game for people who had shepard die in the sucide mission.

yeah, we would be lucky if we even get a 10 second cutscene if Shepard died

#184
1136342t54_

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Walker White wrote...

HiroVoid wrote...

Also, to everyone saying the people on the Citadel not thinking this is their problem is realistic....Do you really think it would be realistic for people in the US to say it's not their problem if Australia suddenly got ravaged by Cthulhu? Not to mention only two years after the US had been attacked by Cthulhu?


Given the current American public, they would say that Cthulhu is a hoax perpetuated by biased media (I say this as an American), and that it cannot possibly be that bad.

If you are not there, you cannot possibly know what is going on.  Anything hit by reapers probably comes with a total media blackout, as they destroy everything.  Even with the high tech reporting technology we have now, how much does an American really know about what is going on in a war zone overseas.  Almost nothing.

This is exactly what is going on at the citadel.


Sadly I have to agree with you. Especially during a election season a crisis like that could be spun in any type of way in America. Some idiot politician may say "Obama is attempting to drag America into another conflict. Vote for me if you don't want our soldiers to die in anothe senseless war." <_<

In this case it seems that the Citadel citizens don't really want to get involved. While it is stupid people in general do not want to get into conflicts after a recent one. Especially the Asari since some of them are probably still feeling the pain their family went through due to the Krogan rebellions.

The Council and other governments would likely be scared ****less when the Alliance and Turian Hierarchy are running with their tails between their legs.

#185
Escapulario100

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Wulfram wrote...

loungeshep wrote...

So? America was apart of the Allied Nations at the time.


No it wasn't

Also, humans may be on the council, but they aren't popular.


If you saved the Council, they're pretty popular.

But there still a anti-human movement in the Citadel because how fast there are expanding

#186
atheelogos

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"(2) At the start, people on the Citadel will believe that the war isn't their problem. This will drastically change in the course of the story."

...... Really?! My god will nothing convince those people to get off their butts?

with that said thanks for posting OP. Really good tidbits  here

Modifié par atheelogos, 22 janvier 2012 - 04:10 .


#187
chris2365

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Ieldra2 wrote...


(11) There will be no "Reapers win" scenario, based on the reasoning that such an ending is unsatisfying for players and would lead to re-loading a saved game anyway. There will, however, be endings where whole species become extinct and many worlds are destroyed, including Earth.



Really? What's the point of a all-out war with the Reapers if you can't lose? I know we'll lose planets and civilisations, but still. Sovereign almost took out the entire Citadel fleet. If there are even 100 of those things, we're toast

#188
HiroVoid

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Walker White wrote...

HiroVoid wrote...

Also, to everyone saying the people on the Citadel not thinking this is their problem is realistic....Do you really think it would be realistic for people in the US to say it's not their problem if Australia suddenly got ravaged by Cthulhu? Not to mention only two years after the US had been attacked by Cthulhu?


Given the current American public, they would say that Cthulhu is a hoax perpetuated by biased media (I say this as an American), and that it cannot possibly be that bad.

If you are not there, you cannot possibly know what is going on.  Anything hit by reapers probably comes with a total media blackout, as they destroy everything.  Even with the high tech reporting technology we have now, how much does an American really know about what is going on in a war zone overseas.  Almost nothing.

This is exactly what is going on at the citadel.



Well, if none of our Australian friends on the internet reply, I think there's a pretty good chance it's not a lie.

#189
Il Divo

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chris2365 wrote...

Really? What's the point of a all-out war with the Reapers if you can't lose? I know we'll lose planets and civilisations, but still. Sovereign almost took out the entire Citadel fleet. If there are even 100 of those things, we're toast


Depends how you look at it. Even amongst RPGs, "bad guys win" endings aren't the most common thing. Much like the Shepard dies in ME2 ending, the addition of a Reapers win ending would give more the vibe of an easter egg/fun extra rather than a serious storyline for the developers. Logically speaking, there's a good chance the Reapers are going to win the war. But that doesn't mean that the developers have to write out those endings; they didn't for ME1, for example.

#190
Il Divo

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HiroVoid wrote...

Well, if none of our Australian friends on the internet reply, I think there's a pretty good chance it's not a lie.


Or it could be partially true. As human beings, we become remarkably attached to our own understanding of reality. Someone could be more willing to accept the idea that Australia has been obliterated than they are able to accept that Cthulhu himself obliterated Australia. The former operates within the realm of what we might consider possible, while the second does not.  

Modifié par Il Divo, 22 janvier 2012 - 05:05 .


#191
1136342t54_

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chris2365 wrote...

Ieldra2 wrote...


(11) There will be no "Reapers win" scenario, based on the reasoning that such an ending is unsatisfying for players and would lead to re-loading a saved game anyway. There will, however, be endings where whole species become extinct and many worlds are destroyed, including Earth.



Really? What's the point of a all-out war with the Reapers if you can't lose? I know we'll lose planets and civilisations, but still. Sovereign almost took out the entire Citadel fleet. If there are even 100 of those things, we're toast


That makes little sense. Its like saying America will still win against Russia in a Nuclear War even do most of America will be a freaking nuclear wasteland.

#192
Iakus

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Il Divo wrote...

chris2365 wrote...

Really? What's the point of a all-out war with the Reapers if you can't lose? I know we'll lose planets and civilisations, but still. Sovereign almost took out the entire Citadel fleet. If there are even 100 of those things, we're toast


Depends how you look at it. Even amongst RPGs, "bad guys win" endings aren't the most common thing. Much like the Shepard dies in ME2 ending, the addition of a Reapers win ending would give more the vibe of an easter egg/fun extra rather than a serious storyline for the developers. Logically speaking, there's a good chance the Reapers are going to win the war. But that doesn't mean that the developers have to write out those endings; they didn't for ME1, for example.


This.

I don't recall a whole lot of endings like failSHep in ME2.  More often, "bad huys win" are when the player actually joins them, like making Revan go Dark Side in KOTOR (cue "But I want my Shepard to ally with the Reapers!")  But what ME3 seems to be offering is a win, but at varying costs.  I men, how happy an ending is it if Shepard defeats the Reapers, but Earth is destroyed and the bulk of humanity is wiped out?  I for one wouldn't call that a "win".

Modifié par iakus, 22 janvier 2012 - 05:22 .


#193
atheelogos

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It wouldn't make sense for the Reapers to win since they've said they want to do other games in the ME universe.

Unless they choose to do non canon reapers win scenario.

#194
Il Divo

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iakus wrote...

This.

I don't recall a whole lot of endings like failSHep in ME2f.  More often, "bad huys win" are when the player actually joins them, like making Revan go Dark Side in KOTOR (cue "But I want my Shepard to ally with the Reapers!")  But what ME3 seems to be offering is a win, but at varying costs.  I men, how happy an ending is it if Shepard defeats the Reapers, but Earth is destroyed and the bulk of humanity is wiped out?  I for one wouldn't call that a "win".


Exactly. It all comes down to what the player/Shepard is willing to sacrifice. Easter egg endings may be fun to observe, but (imo) never make for a satisfying experience. That was the issue with Jade Empire's neutral ending: fun, but in complete defiance of what the storyline was working towards. I think Bioware should focus more on delivering a greater variety of successful endings for Shepard and co., rather than worry about making a "everyone dies" ending.  

#195
Epic777

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Mini game? Are we playing a version of frogger?

#196
Anthropophobic

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In order to continue the series (which they said they might, although Shepard's story ends with this game), they'd have to impose a canon if they're giving players the option to have certain species wiped out. That, or the next game would have to be a prequel where it hasn't happened yet, or a sequel taking place so many years into the future that the Reaper invasion would be ancient history.

#197
SomeKindaEnigma

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iakus wrote...

Il Divo wrote...

chris2365 wrote...

Really? What's the point of a all-out war with the Reapers if you can't lose? I know we'll lose planets and civilisations, but still. Sovereign almost took out the entire Citadel fleet. If there are even 100 of those things, we're toast


Depends how you look at it. Even amongst RPGs, "bad guys win" endings aren't the most common thing. Much like the Shepard dies in ME2 ending, the addition of a Reapers win ending would give more the vibe of an easter egg/fun extra rather than a serious storyline for the developers. Logically speaking, there's a good chance the Reapers are going to win the war. But that doesn't mean that the developers have to write out those endings; they didn't for ME1, for example.


This.

I don't recall a whole lot of endings like failSHep in ME2.  More often, "bad huys win" are when the player actually joins them, like making Revan go Dark Side in KOTOR (cue "But I want my Shepard to ally with the Reapers!")  But what ME3 seems to be offering is a win, but at varying costs.  I men, how happy an ending is it if Shepard defeats the Reapers, but Earth is destroyed and the bulk of humanity is wiped out?  I for one wouldn't call that a "win".


Perfectly put.

#198
chris2365

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iakus wrote...

Il Divo wrote...

chris2365 wrote...

Really? What's the point of a all-out war with the Reapers if you can't lose? I know we'll lose planets and civilisations, but still. Sovereign almost took out the entire Citadel fleet. If there are even 100 of those things, we're toast


Depends how you look at it. Even amongst RPGs, "bad guys win" endings aren't the most common thing. Much like the Shepard dies in ME2 ending, the addition of a Reapers win ending would give more the vibe of an easter egg/fun extra rather than a serious storyline for the developers. Logically speaking, there's a good chance the Reapers are going to win the war. But that doesn't mean that the developers have to write out those endings; they didn't for ME1, for example.


This.

I don't recall a whole lot of endings like failSHep in ME2.  More often, "bad huys win" are when the player actually joins them, like making Revan go Dark Side in KOTOR (cue "But I want my Shepard to ally with the Reapers!")  But what ME3 seems to be offering is a win, but at varying costs.  I mean, how happy an ending is it if Shepard defeats the Reapers, but Earth is destroyed and the bulk of humanity is wiped out?  I for one wouldn't call that a "win".


You're right about that. Wondering how much we'll be able to lose though. The worst possible ending will probably be 1 species surviving with most of the galaxy destroyed.

+1 for the KOTOR reference

#199
Guest_mrsph_*

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As long as there are two humans left and one husk left that means we won!

Modifié par mrsph, 22 janvier 2012 - 06:47 .


#200
HiroVoid

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As long as the reapers completely die out, all life in the galaxy could die out, and I'd still consider it a win since that would end the extinction cycle.