[quote]Poison_Berrie wrote...
[quote]nevar00 wrote...
Actually it's been proven in the past several times. Also it's a bit questionable when DLC has been announced so far in advanced of the games' release date (not that that is the situation here).
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Which ones, then?
I don't think I ever bought or encountered any DLC that was finished as part of the game and then subsequently cut from the game to be repacked as DLC to be sold.
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I suppose one could make the argument that Ridge Racer Vita or DLCracer as it's otherwise known as the most recent example.
[quote]WelshWarden wrote...
No I wasn't calling him a liar because he never said that it wasn't finished in time to be put on the disk.
As for the length of time it takes for patches/DLC to be certified Priestly has spoken about it many times on the DAO and DA2 boards with regards to patches and DLC for those games as the patches especially were 2-3 weeks behind the PC ones which didn't require console manufacturer oks.
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First of apolagies then.
But where does the 3-4 weeks for the full game come from?
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The 3-4 weeks is time for certification, manufacturing and distribution to retail in time for launch. It may be a week or two longer but then we'd be hearing from Priestly/Woo that ME3 has gone off for certification and "gone gold" in the next two or three days.
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[quote]WelshWarden wrote...
That's what going gold implies. You provide for certification a copy of the final code for testing and verification that it works on the consle in question.
As seen by other games such as Skyrim on PS3 they don't exactly test boxed prduct very well or thoroughly anyway so as long as you're sure that you won't get it sent back because it bricks consoles it's also sent out for printng at that time.
4 weeks before release you send final code to wherever for cert, by the end of the week it gets the rubber stamp and the game starts getting printed.
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You're seriously saying that the testing process for DLC is longer than the testing process for the release candidate? I just want to make sure I'm following this.
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There was a lecture on the applications and certification process at Microsoft at Gamefest a few years ago that discussed this. One of the points brought up was that due to each and every game allowing title updates(patches), DLC etc new games were prioritised for testing and certification over those things for titles not in the absolute best sellers category (limited resources and a vast amount of things that require testing mean this kinda has to be the case) so the process for a patch could take anywhere from a few days if you're lucky to weeks longer than initial certification of your game.
It's the reason why I never complained about how long patches took to come out on the console games because it'a a very excrement filled process they have to go through.
Modifié par WelshWarden, 24 janvier 2012 - 10:27 .