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Custom Skill Focus


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#1
henesua

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Has anyone found a way to provide skill bonuses?

For example, since skills are hardcoded, I can't figure out a way to add Skill Focus for custom feats.

Related: I also wanted to create a feat which provided a bonus against Knock Down by providing a bonus to Discipline. But if there is another way to do this... please let me know. At present I am giving the custom race Skill Focus Discipline for free. But... that kinda sucks.

#2
Shadooow

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sure, however the solution uses skill bonus which is capped at +50 (unless you use nwnx to raise this cap)

the implementation is similar to what I explained here: http://social.biowar...2/index/8956963

you need to provide bonuses via effect or skin and update them each time player respawn/comes to server

#3
henesua

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You mean to create an item property that adds to a skill and place that on character skin?

How do you add skill bonuses for custom skills? Does this work?

#4
ShadowM

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You use ItemPropertySkillBonus and use the number to point to your custom skill from skill.2da
This is how I do it my hr base. You also need to check it on levelup in case they choose it then. :)
Look in my hc_inc_master script under the function Skillfocuscheck

Modifié par ShadowM, 22 janvier 2012 - 06:23 .


#5
henesua

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So it sounds like this works for custom skills too. Nice.