Saphra Deden wrote...
Hah Yes Reapers wrote...
Wrong place to ask. Many here call themselves renegade because they choose from the bottom half of the 'wheel. But when faced with the most trivial of consequence, they fall apart like a house of cards.
Since when?
Some of us are frustrated because so far in Mass Effect every Renegade sacrifice has been for nothing and every gamble taken by the Paragon has paid. It's bad game balance and it hampers their ability to take the universe seriously.
I'm fine with bad things happening to Renegades, but bad things should happen to the other side too. Ultimately there should be good AND bad consequences for the decisions you make. It doesn't need to be all or nothing.
However, $1000 says that even if you don't ignore this post you'll completely forget about it and repeat your ignorant lie the next time the topic is brought up.
I've been down this road many times but I'll do it again, and I'll keep saying this until someone can change my opinion with an argument that's worth a damn.
The one repeating ignorant lies are the posters who repeatedly make the false claim that "paragon always wins." Let's look only at the decisions from ME1 that were important enough to make the cut for ME Genesis as they played out so far, in order...
-- Romance: Ash and Liara can be pursued as a renegade (Liara thanks to a convenient bug). Kaidan can be convinced to change his world views by a renegade femshep, and pursued.
-- Rachni: does not exist in a bubble as many claim, your decision is acknowledged in a news report with the reporter saying of the hot labs: "Fortunately, no living rachni were thought to have resulted from the experiment." The word "fortunately" implies something positive, so it's basically a pat-on-the-back. If that's not enough validation, then you're basically asking for "have your cake and eat it" outcomes, which is rather hypocritical considering who here likes to rail on the other side for that very reason. I mean, what more can they do with that choice? The damn thing is dead, as can be just about everyone else on Noveria.
-- Wrex: can be saved as a renegade, and a paragon player can lose him too.
-- VS: personal preference, not applicable. Happens to every player.
-- Council: if saved, they basically spend the time in ME2 telling you what an idiot you are. You can also get on their bad side at the end of the meeting, which is not a risk that those who sacrificed them will need to worry about. Spectre status can be still be had if Anderson is councilor, but having it had 0 impact on the game aside from throwaway lines that are changed based on your status.
-- Councilor: personal preference, not applicable. It's canonized by ME3 anyway.
And that's it. That's the big choice and consequence we've seen up to this point. Now where are these major victories/failures you speak of? You may notice the word choice of "trivial" in my first post, and thanks for proving it by the way, in more ways than one.
And did any of those things dictate the player's success at completing ME2? The answer is no.
Second, the idea that Paragon decisions being wrong to make the Renegade right is flat-out metagame thinking, from a side that claims to be "above" that style of play. It's as if Shepard is supposed to think, "In some alternate reality where I do not exist, the freed rachni queen turned hostile and massacred innocent people! That's how I know I'm right!"
It's a stupid premise to begin with, and only exists on BSN where posters have the dire need to say "I told you so" about their decisions to other people rather than make choices based on principle and stand behind them. It's actually perfectly doable even if no decision were to go your way. My reasons for releasing the rachni queen doesn't change with a good or bad outcome from the decision I made, nor should it.
I've played several different renegade careers and have not seen "Renegade Shepard" to be cheated as many complainers claim it is. Or for that matter, less enjoyable. Only thing I can think of is selling the geth salvage to Cerberus, but what can I say? It was your own damn choice not to activate it.
It always, always comes back to the same thing.
Modifié par Hah Yes Reapers, 22 janvier 2012 - 10:14 .





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