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Renegades - How do you do it ?


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#176
Computer_God91

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GodWood wrote...

Rationalize your actions and think of how much better your choices will be for everyone in the long run (assuming you don't metagame)


Yup, that sums it up nicely. Unfortunately metagaming corrupts the hell out of me.

#177
Calibration Master

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Computer_God91 wrote...

GodWood wrote...

Rationalize your actions and think of how much better your choices will be for everyone in the long run (assuming you don't metagame)


Yup, that sums it up nicely. Unfortunately metagaming corrupts the hell out of me.


I hear ya man.

After seeing that saving the Council doesn't have any penalties whatsoever, I often find it difficult NOT to save the Council in my later playthroughs.

I sacrificed the Council in my first playthrough ever, because I was honestly scared saving the council would lead to a negative ending. Back in those days, I didn't knew that the writers at BioWare are a bunch of idealists.

#178
SnakeStrike8

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Renegades ain't that hard to play. The only renegade chocies that I couldn't stomach was shooting Wrex (still haven't managed to do that) and denying Tali her data (only did that once, and deleted the save file long before ME 2 came out).

#179
Bad King

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That's what being renegade is about- making the hard but often necessary decisions that hurt. And all for the good of the galaxy. I tend to avoid picking every renegade dialogue option however as they often turn out to be unnecessarily rude!

Modifié par Bad King, 23 janvier 2012 - 01:25 .


#180
Anacronian Stryx

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Embrace your inner child - you know the one that thinks setting fire to stuff and screaming swear words is cool and just go with it.

#181
Guest_mrsph_*

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I like morally grey figures. They are always much more interesting to me than someone who is pure good or pure evil, and I play my Shepard accordingly.

Also if you live a stress filled life it is fun to yell at fictional characters.

#182
Annoyed Dragon

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CaptainZaysh wrote...

Annoyed Dragon wrote...

The Paragon approach is close to real world politics you have negotiate to gain alliances, sacrifice for everyone’s gain and ensure mutual understanding of each others cultures. The aliens in Mass Effect will respect you and know you will honour your word to them.
B)


What sacrifices does a Paragon have to make?


Well I can make a big list if I include every choice, mission and assignments from the choices made in both ME1 & ME2. So I will make a short list of a few choices in ME1.

ME
1.The most debated Rachni Queen choice though this is more of a risk than sacrifice, the Rachni could turn on you or cause other problems.

2. Saving the Council cost human ships and lives that could of proven vital in the war with Reapers.

3. Spare Shiala and saving colonists could lead to emergence of a new disease or Thorian mind controlled population again this is a risk.

4. The citadel Negotiators assigment could of gained the alliance alot of credits but paragon approach gives a more balanced deal between the alliance and salarians.

5. The Bring down the sky dlc save the hostages causes the terrorist Balak to escape could cause serious problems in ME3.

As you see paragon choices each have their own risk and cost. B)

Modifié par Annoyed Dragon, 23 janvier 2012 - 01:32 .


#183
AlexXIV

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Well if it only was so that renegades are the rational types who make the hard but necessary decissions I would probably be Renegade myself. But frankly, there are some decisions you can see it this way, but more often it is just about being a jerk for no good reason. Full Renegade is in no way the rational path. It is the sociopath. Sadly as I said. Funny thing though that ME is so successful while JE did have 4 different paths, did them properly and was unsuccessful in terms of sales. If ME would have done it like JE then we would have 4 paths in ME too. Renegade/jerk, Renegade/rational, Paragon/jerk, Paragon/rational.

#184
Firesteel

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ME2 exacerbates metagaming more than ME1 due to your persuasion checks based on your "score" not on a skill. I found this makes me play more purist even when I'm trying not to so I can resolve other situations.

#185
Cortyman

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How could you not like being a Renegade? The Renegade options in Mass Effect 1 were the best! Blowing away Chorban, that's too funny to pass up!

#186
Aimi

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Cortyman wrote...

How could you not like being a Renegade? The Renegade options in Mass Effect 1 were the best! Blowing away Chorban, that's too funny to pass up!

Meh. A lot of the Renegade lines in ME1 were okay in theory, but the voice-acting was kinda derpy. Fortunately, they fixed that, for the most part, in ME2.

#187
SNascimento

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Playing a full renegade Shepard is indeed "demading". There are some parts that you are just: "damn, I can't beTHAT mean".
.
But anyway, it's just a Shepard that I created to do that, so I do it.

Modifié par SNascimento, 23 janvier 2012 - 02:14 .


#188
Labrev

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Gotta love how the same old posters, the usual suspects, accuse me of not understanding and even lying and whatnot. Then, I procede to post something like this:


Hah Yes Reapers wrote...

Saphra Deden wrote...

Hah Yes Reapers wrote...

Wrong place to ask. Many here call themselves renegade because they choose from the bottom half of the 'wheel. But when faced with the most trivial of consequence, they fall apart like a house of cards.


Since when?

Some of us are frustrated because so far in Mass Effect every Renegade sacrifice has been for nothing and every gamble taken by the Paragon has paid. It's bad game balance and it hampers their ability to take the universe seriously.

I'm fine with bad things happening to Renegades, but bad things should happen to the other side too. Ultimately there should be good AND bad consequences for the decisions you make. It doesn't need to be all or nothing.

However, $1000 says that even if you don't ignore this post you'll completely forget about it and repeat your ignorant lie the next time the topic is brought up.



I've been down this road many times but I'll do it again, and I'll keep saying this until someone can change my opinion with an argument that's worth a damn.

The one repeating ignorant lies are the posters who repeatedly make the false claim that "paragon always wins." Let's look only at the decisions from ME1 that were important enough to make the cut for ME Genesis as they played out so far, in order...

-- Romance: Ash and Liara can be pursued as a renegade (Liara thanks to a convenient bug). Kaidan can be convinced to change his world views by a renegade femshep, and pursued.
-- Rachni: does not exist in a bubble as many claim, your decision is acknowledged in a news report with the reporter saying of the hot labs: "Fortunately, no living rachni were thought to have resulted from the experiment." The word "fortunately" implies something positive, so it's basically a pat-on-the-back. If that's not enough validation, then you're basically asking for "have your cake and eat it" outcomes, which is rather hypocritical considering who here likes to rail on the other side for that very reason. I mean, what more can they do with that choice? The damn thing is dead, as can be just about everyone else on Noveria.
-- Wrex: can be saved as a renegade, and a paragon player can lose him too.
-- VS: personal preference, not applicable. Happens to every player.
-- Council: if saved, they basically spend the time in ME2 telling you what an idiot you are. You can also get on their bad side at the end of the meeting, which is not a risk that those who sacrificed them will need to worry about. Spectre status can be still be had if Anderson is councilor, but having it had 0 impact on the game aside from throwaway lines that are changed based on your status.
-- Councilor: personal preference, not applicable. It's canonized by ME3 anyway.

And that's it. That's the big choice and consequence we've seen up to this point. Now where are these major victories/failures you speak of? You may notice the word choice of "trivial" in my first post, and thanks for proving it by the way, in more ways than one.

And did any of those things dictate the player's success at completing ME2? The answer is no.


Second, the idea that Paragon decisions being wrong to make the Renegade right is flat-out metagame thinking, from a side that claims to be "above" that style of play. It's as if Shepard is supposed to think, "In some alternate reality where I do not exist, the freed rachni queen turned hostile and massacred innocent people! That's how I know I'm right!"

It's a stupid premise to begin with, and only exists on BSN where posters have the dire need to say "I told you so" about their decisions to other people rather than make choices based on principle and stand behind them. It's actually perfectly doable even if no decision were to go your way. My reasons for releasing the rachni queen doesn't change with a good or bad outcome from the decision I made, nor should it. 


I've played several different renegade careers and have not seen "Renegade Shepard" to be cheated as many complainers claim it is. Or for that matter, less enjoyable. Only thing I can think of is selling the geth salvage to Cerberus, but what can I say? It was your own damn choice not to activate it.

It always, always comes back to the same thing.



And those same accusatory inviduals are nowhere to be found, just like that.


The sooner people just start accepting that I'm always right, the better!!! :pinched:

#189
android654

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My most renegade is probably Adama. She's perhaps too pragmatic, even for her own good. She doesn't put too much stock in people, even people on she's close to if she thinks it will retard her progress or stop her from doing anything she wants to do. That's how I rationalize it.

#190
Beeno4Life

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Whenever I play as ReneShep, I always like to think that Shep has become numb to what he does.  It's a cold reality, and it doesn't matter whose toes are stepped on (or necks are snapped) as long as the job gets done.

He isn't the hero the galaxy deserves; hes the hero it needs.

#191
ItsFreakinJesus

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I'm a jackass in real life, that's how.

But I don't play purely Renegade. Sticking to one side is boring to me. The choices are make are based on how I feel at the time. If I feel a bit jackassy, I'll choose more Renegade options, some of which include killing things for no other reason than to watch them die.

#192
Guest_Catch This Fade_*

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MartinDN wrote...

 So im playing my last playthrough now of me1 to 2 before 3 is released as pure renegade...its so difficult, ive just done noveria and my god killing the queen was SO sad, i had to skip some of that dialogue, i mean sure its only a game but i just dont know how i can finish this.

I was enjoying playing renegade up to this point, how do you deal with this ?


Pick the bottom right option? It's not that hard.

#193
ItsFreakinJesus

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jreezy wrote...

MartinDN wrote...

 So im playing my last playthrough now of me1 to 2 before 3 is released as pure renegade...its so difficult, ive just done noveria and my god killing the queen was SO sad, i had to skip some of that dialogue, i mean sure its only a game but i just dont know how i can finish this.

I was enjoying playing renegade up to this point, how do you deal with this ?


Pick the bottom right option? It's not that hard.

Not everyone can just up and kill an innocent, even if it's as simple as picking the bottom right option.  Different means of processing emotions and all.

#194
MrFob

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I gotta say, I HATE my pure renegade Shep. I simply hate the guy and I think he is one hell of an A-hole! I actually had to force my self pretty badly to finish his playthrough.

That said, kudos to BioWare for making a couple of games wth characters and emotional situations that are able to elicit these kinds of feelings. Haven't felt that bad about playing a certain type of character in any other game.
Now, my renegon femshep is just cool though. She is nice to people she likes but doesn't take bs from anyone and hates authoriy. Although she wasn't my first choice, through the ME1-ME2 playthrough, she became my favorite Shep.

#195
Computer_God91

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Calibration Master wrote...

Computer_God91 wrote...

GodWood wrote...

Rationalize your actions and think of how much better your choices will be for everyone in the long run (assuming you don't metagame)


Yup, that sums it up nicely. Unfortunately metagaming corrupts the hell out of me.


I hear ya man.

After seeing that saving the Council doesn't have any penalties whatsoever, I often find it difficult NOT to save the Council in my later playthroughs.

I sacrificed the Council in my first playthrough ever, because I was honestly scared saving the council would lead to a negative ending. Back in those days, I didn't knew that the writers at BioWare are a bunch of idealists.


I did the same exact thing.

#196
Jozape

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Playing as a renegade wouldn't be such an issue for me, if I didn't have to play a complete lunatic. You can get the job done without acting like an irrational jerk.

#197
Guest_Saphra Deden_*

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KotorEffect3 wrote...

You are now equating the rachni
queen with an animal.  Lions are animals who base their actions solely
on instinct.  You can't reason with a Lion, you cannot negotiate with a
Lion and you can't reach a compromise with a Lion.  If the Lion is a
threat than you try to neutralize that threat in an as humane way as
possible.  The rachni queen on the other hand is an intelligent creature
capable of reason as is shown when she is speaking with you through the
asari.  So comparing an alien to an animal fails hard.


That
was not the point of the analogy. The point was not to take an idea and
drag it out to a radical extreme. It was also about how to deal with a
threat.

You can't negotiate with the rachni queen. Once you set
her free that's it, she's gone, and you'd better hope she has no violent
plans. You are gambling with war and with the lives of everyone on
Noveria. The rachni are dangerous, more dangerous than you or I. After
all, newborn, naked, unequipped-rachni managed to overrun Peak-15 and
the Cerberus testing facility. They are dangerous beings and the
security precuations in place where there for a reason.

It is
irresponsible, reckless, and extremely dumb to disregard all of that and
just set the queen free. You aren't thinking rationally, you aren't
acting rationally. Instead you are leading with your heart and
endangering lives.

#198
Guest_Saphra Deden_*

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mauro2222 wrote...

You know, thinking that the rest of the world hates you and wants to take your way of life sounds pretty paranoic.


That is not what I think and it is not what I implied. Way to act like a child, Mauro. Grow up.

#199
ItsFreakinJesus

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Jozape wrote...

Playing as a renegade wouldn't be such an issue for me, if I didn't have to play a complete lunatic. You can get the job done without acting like an irrational jerk.

Irrational jerks are awesome.

#200
Jozape

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ItsFreakinJesus wrote...

Jozape wrote...

Playing as a renegade wouldn't be such an issue for me, if I didn't have to play a complete lunatic. You can get the job done without acting like an irrational jerk.

Irrational jerks are awesome.


They're fun to play, but that's not the only renegade character I want to play.