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Mass Effect Will Set a Record for Most Expensive DLC


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#251
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Phaedon wrote...
If you don't feel that the game offers you enough content by itself, don't buy it, or buy it used, or when the price drops. As I said, I would have done that with ME1, had I actually considered that back then.

You don't have to tell me that. That's common sense, and I'm not stupid when it comes to that.

All I was saying was that the ME3 DLC business is getting out of hand. I'm still going to buy every single piece of DLC that they release on Xbox Live, because that's how dumb I am.

#252
Phaedon

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So, you are basically feeling exploitted but still go through with it?

Do the smart thing and buy them for lower prices on Ebay, or wait until people start posting redeem codes on the forums.

You can then swim in your money.

#253
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Phaedon wrote...

So, you are basically feeling exploitted but still go through with it?

I'm a gamer. I've been exploited so bad, there's hardly anything left on me to exploit. So why not? 

Modifié par The PLC, 23 janvier 2012 - 12:27 .


#254
Phaedon

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Also, Kotaku is retarded.

A single Railworks DLC costs more than all ME3 DLC combined.

#255
PaulSX

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I think ME2 already has enough contents in the main game. I only got LotSB for ME2 because I do like Liara. If ME3 can have the same game length as ME2, I am ok for them to put those gimmicks in the game. Well, I absolutely wont spend money on any extra weapon packs or extra squad mates though, and Based on the things I have seen so far ME3 will be doing fine by itself.

#256
CroGamer002

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Phaedon wrote...

Also, Kotaku is retarded.

A single Railworks DLC costs more than all ME3 DLC combined.


Never heard of that.

#257
Scary Shepard

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I've never really understood all the furore over this. How people can consider their ME3 RUINED FOREVER because they don't have every promotional weapon/armour/tea cosy is mind-boggling.

The DLC offered with certain products is a promotional gimmick. They're going to add precious little in terms of gameplay, and if you play the game without them, I sincerely doubt you'd notice something to be lacking.

When I bought my car from the dealer, it didn't come with every single optional extra. However, still fulfills its purpose, and I still love it, regardless of the fact it doesn't have "everything" it could possibly have. The core game of ME3 will still be "functional" regardless of how much DLC you throw at it. If you want to expand on that, it's your prerogative.

#258
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Scary Shepard wrote...

I've never really understood all the furore over this. How people can consider their ME3 RUINED FOREVER because they don't have every promotional weapon/armour/tea cosy is mind-boggling.

The DLC offered with certain products is a promotional gimmick. They're going to add precious little in terms of gameplay, and if you play the game without them, I sincerely doubt you'd notice something to be lacking.

When I bought my car from the dealer, it didn't come with every single optional extra. However, still fulfills its purpose, and I still love it, regardless of the fact it doesn't have "everything" it could possibly have. The core game of ME3 will still be "functional" regardless of how much DLC you throw at it. If you want to expand on that, it's your prerogative.

Wise words here. 

#259
Wulfram

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Day 1 DLC shatters the illusion that the released game represents the best efforts of the people who made it.

#260
the almighty moo

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bobobo878 wrote...

Watch out, pretty soon they'll institute a feature where you buy DLC automatically like Xbox Live renewals with no opt out save for deleting your debit card number.


way around that, just get a new bank card and keep the old one on xbox live, you can switch between them so you dont have to do automatic renewal all the time.

the thing about DLC is you dont HAVE to buy it.

#261
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Wulfram wrote...

Day 1 DLC shatters the illusion that the released game represents the best efforts of the people who made it.



#262
dielveio

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A time will come when you'll need to buy the DLC first and then they will ALLOW you play the game.

#263
Poison_Berrie

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dielveio wrote...

A time will come when you'll need to buy the DLC first and then they will ALLOW you play the game.

Will there also come a day when you take of your tinfoil hat. 

These kind of statements are ridicilous. The outrage and loss of sales and piracy such a system would invoke are enough a risk that it would not go beyond some table if marketing and big wigs.

#264
tetrisblock4x1

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the almighty moo wrote...

bobobo878 wrote...

Watch out, pretty soon they'll institute a feature where you buy DLC automatically like Xbox Live renewals with no opt out save for deleting your debit card number.


way around that, just get a new bank card and keep the old one on xbox live, you can switch between them so you dont have to do automatic renewal all the time.

the thing about DLC is you dont HAVE to buy it.


Thing about game development is that it's like a democracy. The developers and publishers are a crafty lot of people who slowly try to profit in greater amounts off of the consumer. If the average consumer approves of more expensive DLC plans then they get hit with more expensive DLC next time. If the vote is "no", then they do not, and the publisher and developer back down to think of other ways that they can trick us into spending unreasonable amounts of money relative to what we're been sold.

Isn't capatalism lovely?

Modifié par tetrisblock4x1, 23 janvier 2012 - 01:26 .


#265
Scary Shepard

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tetrisblock4x1 wrote...

Thing about game development is that it's like a democracy. The developers and publishers are a crafty lot of people who slowly try to profit in greater amounts off of the consumer.


Heaven forbid a company should try and improve their profit margins. What has this world come to?

Modifié par Scary Shepard, 23 janvier 2012 - 01:32 .


#266
LPPrince

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Scary Shepard wrote...

tetrisblock4x1 wrote...

Thing about game development is that it's like a democracy. The developers and publishers are a crafty lot of people who slowly try to profit in greater amounts off of the consumer.


Heaven forbid a company should try and improve their profit margins. What has this world come to?




Its come to the consumer only ever attempting to see situations from the consumer's point of view and labeling every other member of the video game industry a boogeyman.

The very people claiming how its bad to have Day One DLCs are the people who would be releasing Day One DLCs to increase their profits.

I know I would. Which is why I don't mind it whatsoever. I'll get my hands on however much I can and be content with missing out on whatever I couldn't nab.

Modifié par LPPrince, 23 janvier 2012 - 01:38 .


#267
tetrisblock4x1

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Scary Shepard wrote...

tetrisblock4x1 wrote...

Thing about game development is that it's like a democracy. The developers and publishers are a crafty lot of people who slowly try to profit in greater amounts off of the consumer.


Heaven forbid a company should try and improve their profit margins. What has this world come to?




Well the point is that its the consumers who decide how much they'll pay for what, and the profit a company makes depends a great deal on that.

I shouldn't need to explain this to you.

#268
Wulfram

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Scary Shepard wrote...

Heaven forbid a company should try and improve their profit margins. What has this world come to?


A company trying to improve their profit margins is fine.  But that doesn't mean the consumers shouldn't stand up for their interests.

Hell, sometimes this can even work.  Bioware fairly clearly got the message that the in game DLC advertisements in DA:O weren't a good idea.

For me, the DLCization of ME3 is going too far, and so I'm going to communicate that on Bioware's forums and wait until the price comes down before buying.

#269
Kidd

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dielveio wrote...

A time will come when you'll need to buy the DLC first and then they will ALLOW you play the game.

Ever heard of Free to Play? ;) There's a reason I'm happy BioWare doesn't go with that marketing technique.

#270
Scary Shepard

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tetrisblock4x1 wrote...

Well the point is that its the consumers who decide how much they'll pay for what, and the profit a company makes depends a great deal on that.


Indeed. As I've stated prior however, DLC is additional. Optional. The core game for which a consumer is still paying for is by no means lesser without said DLC- the option is simply there for a player to expand on their game by paying for it, if they would so choose.

This doesn't devalue the game in my opinion. If a game wasn't playable without purchasing DLC for it, I'd question why I was buying the game in the first place, as it's clearly of poor quality.

As for day-one DLC, whilst I can understand how gamers who buy second-hand are miffed at being denied content, I can also see the side of the developers who are denied money from the large second-hand games market. The current decline in high-street retailing of games because of online competition could see the second-hand market taking a hit in the future though. It's a difficult issue, and one I'm interested to see how in which it progresses.

@Wulfram: A fair point. I'm just frustrated as how a lot of people, as LPPrince said, label developers and publishers as "boogeymen" who have zero concern for their consumers. It's all a balancing act at the end of the day. The company needs to make money, but they can't do that without giving people what they want.

Modifié par Scary Shepard, 23 janvier 2012 - 02:01 .


#271
tetrisblock4x1

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Yeah, you can avoid the second hand market issue by going digital. Been making a killing out of it on steam for the past few years now. PC has it's high piracy rates, but avoids the pitfalls of the second hand market, plus the fact that it's digital mens more flexible options for pricing, and its a great way of promoting all games, not just the new releases. Did you know decade old games at heavy discounts have been top sellers on Steam? Like the old Civilizations and Xcoms for example. It's partly because of marketing exposer, and partly because anybody will buy anything if it's heavily discounted down to the 5-10 dollar price range.

#272
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Scary Shepard wrote...

tetrisblock4x1 wrote...

Thing about game development is that it's like a democracy. The developers and publishers are a crafty lot of people who slowly try to profit in greater amounts off of the consumer.


Heaven forbid a company should try and improve their profit margins. What has this world come to?




I have no problem with companies making profits, in fact, I love to compensate content creators. However, there is a point where driving profits is at the expense of the user's experience. That is what these promotions are about. EA/Bioware benefit, the retailers (Gamestop, Amazon, etc) benefit, but the customer does not benefit. The customer has to buy multiple copies of the same game to get one full game's worth of content. The customer has to buy a bunch of stuff they might not have any interest in, in order to obtain all in-game content.

I have no problem if Bioware wants to release this content at a later time, but no content should force the customer to buy non-game products or accessories in order to obtain all in-game content

Micro-dlc profits aren't worth pissing on your core fanbase, and thats exactly what this business model does. Sure lots of people might not care about owning every piece of content, but those of us who do (and the many threads regarding this topic are proof that there are many of us) are getting a crappy deal. We have to buy or participate in a bunch of promotional crap because Bioware is selling off in-game content to the highest bidder.


EDIT - No, I don't consider promotional DLC to be "additional." ALL content is part of the FULL BODY OF WORK.

Anything less than full body of work is insufficient, IMO.

Modifié par scyphozoa, 23 janvier 2012 - 02:18 .


#273
wolfsite

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Again this is a choice the consumer must make and the company will hopefully change tactics accordingly depending on if it did show higher profits or not.

But honestly if all this is gear DLC I have no problem missing out on it since I did buy one or two gear packs for ME2 but those packs actually felt like it lessened the experience.... IE making it easier.  So if the additional content ends up creating that same experience of lessening the game I have no problem missing out on it.

#274
wizard07

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All ready pre-ordered mine , all set :D

#275
LPPrince

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scyphozoa wrote...

No, I don't consider promotional DLC to be "additional." ALL content is part of the FULL BODY OF WORK.

Anything less than full body of work is insufficient, IMO.


Then you do realize you're not being sold a full body of work until every single item ever that's made for the game is released, right?

Might as well wait for a Game of the Year edition down the line.