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Mass Effect Will Set a Record for Most Expensive DLC


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#101
Inutaisho7996

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Boiny Bunny wrote...

I disagree.  Day 1 DLC could easily be in the game if DLC itself didn't exist - they would just work on the game an extra few weeks and then release it.


Day 1 DLC takes extra resources it wouldn't have gotten if there wasn't a way to get that money back. DLC has a seperate budget from the full game. If there's no room in the game's budget do do everything developers wanted, that extra stuff either gets cut, or it gets its own budget and turns into DLC; or if publishers want Day 1 DLC, the develpers get extra money to make extra content that wasn't going to exist otherwise.

#102
Changonauta

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Ravenmyste wrote...

Aaleel wrote...

Ravenmyste wrote...

bobobo878 wrote...

Watch out, pretty soon they'll institute a feature where you buy DLC automatically like Xbox Live renewals with no opt out save for deleting your debit card number.



actually xbox does have opt out for renewal  you have to call them. and tell them shut down the auto renewal ..  i had problem with there auto renewal feature will never use it again


I remember I tried to cancel it online, and it was always "an error occured while cancelling auto renewel" lol.  Called them and sat on hold, finally did the call back thing.




yeah they even state to call them there is no real way to cancel it online, so you need to call them period, which i find funny why they want you to call them i guess so they get the actual person on the account and not some kid screwing around or something,


thats weird, i could remove the auto renewal online with no problems

#103
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Boiny Bunny wrote...

I disagree.  Day 1 DLC could easily be in the game if DLC itself didn't exist - they would just work on the game an extra few weeks and then release it.


I don't think this is how it works.

#104
izmirtheastarach

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Inutaisho7996 wrote...

Day 1 DLC takes extra resources it wouldn't have gotten if there wasn't a way to get that money back. DLC has a seperate budget from the full game. If there's no room in the game's budget do do everything developers wanted, that extra stuff either gets cut, or it gets its own budget and turns into DLC; or if publishers want Day 1 DLC, the develpers get extra money to make extra content that wasn't going to exist otherwise.


It also often has different teams. And even if none of this was true, who cares? Why do people feel like the are entitled to anything at all? It's just so juvinile. Why is a company not allowed to sell their product any way they want? Oh wait, they are.

#105
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didymos1120 wrote...

Bald Space Marine wrote...


So does Bioware... Wasn't Shale taken out of DAO and then made to pay extra for later?


Only if you bought it used. 


Or, only if you bought it from GameStop new and they removed it anyway. 

Modifié par Bald Space Marine, 23 janvier 2012 - 12:53 .


#106
didymos1120

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Well, that's nothing to do with Bioware.

#107
Boiny Bunny

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mrsph wrote...

Boiny Bunny wrote...

I disagree.  Day 1 DLC could easily be in the game if DLC itself didn't exist - they would just work on the game an extra few weeks and then release it.


I don't think this is how it works.


In a world where DLC doesn't exist (i.e. 10 years ago) - they put everything into the game that was intended for the game, then released it.  Then, as soon as it went gold, they started development of either an expansion set, a sequel, or another completely different game.  Instead, nowadays, as soon as the game goes gold, they move onto the day one DLC, some of which has typically already been developed and included on the disc.

#108
Eshaye

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jreezy wrote...

Atakuma wrote...

Full experience? It's just a bunch of extra weapons.

This.


Pretty much.... :whistle:

#109
izmirtheastarach

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Boiny Bunny wrote...

In a world where DLC doesn't exist (i.e. 10 years ago) - they put everything into the game that was intended for the game, then released it.  Then, as soon as it went gold, they started development of either an expansion set, a sequel, or another completely different game.  Instead, nowadays, as soon as the game goes gold, they move onto the day one DLC, some of which has typically already been developed and included on the disc.


Funny, because what I remember from ten years ago was getting the game and then never getting anything else related to it ever again. Often no patches, certainly no extra content. Also, in a case like the one we are talking about here, the development cycle has become so compressed that we got some decent DLC, and then got a sequal two years later. In the 90s we had to wait four or five years for a sequal.

#110
RiouHotaru

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didymos1120 wrote...

Well, that's nothing to do with Bioware.


I don't disagree with you didy, but I'm curious how you come by this conclusion.

#111
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RiouHotaru wrote...

didymos1120 wrote...

Well, that's nothing to do with Bioware.


I don't disagree with you didy, but I'm curious how you come by this conclusion.

Because what GameStop does has nothing to do with BioWare.

#112
chengthao

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i can understand why ppl are so mad, all this content should already be in-game content not DLC, i mean its already been developed and blanced for in-game play, so why not include it, its like giving us half of the content thats been developed and make us pay for the rest . . . it would be like pay $60 for the first half of the game and pay another $10 if you want the end of the game as DLC, which i wouldn't be surprised if that's what the gaming industry turns into

it wouldn't be so distressing, if say it came out 6 months later than yeah, i would pay for it b/c the devs continued to work after the release and they deserve to be re-imbursed for their hard work, but this? already developed weapons (possibly characters) and make us pay extra for it . . . ummm no

#113
AntiChri5

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Boiny Bunny wrote...

mrsph wrote...

Boiny Bunny wrote...

I disagree.  Day 1 DLC could easily be in the game if DLC itself didn't exist - they would just work on the game an extra few weeks and then release it.


I don't think this is how it works.


In a world where DLC doesn't exist (i.e. 10 years ago) - they put everything into the game that was intended for the game, then released it.  Then, as soon as it went gold, they started development of either an expansion set, a sequel, or another completely different game.  Instead, nowadays, as soon as the game goes gold, they move onto the day one DLC, some of which has typically already been developed and included on the disc.


No, they didn't. Cut content has always existed, in every medium. It was not invented by DLC.

#114
ODST 5723

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Inutaisho7996 wrote...

ODST 5723 wrote...

Inutaisho7996 wrote...

Boiny Bunny wrote...

Inutaisho7996 wrote...

Companies don't make a game, and then take things out to sell later. They make the game, and then make things specifically to sell later.


Neither of those are necessarily correct.  They would most likely develop them simultaneously.  For example, half of the files for the ME3 bonus CE character will most likely already be on the disc, waiting for the core 2Mb file to be downloaded and string them together (quite common).


But the point is that they wouldn't be there at all without DLC.


Engineers were present in Halo: CE's code and that game had no DLC.  Just saying


But Engineers weren't in Halo until ODST. That means they were cut from Halo, and because there was no way to provide DLC for the Xbox at that time, they never made it in until several games later.


Engineers were in Halo in several of the books and were a valid part of the universe.  Just as certain weapons, armor and dialogues were present in ME but weren't available on release or made available via DLC.  Just as there were things present in ME2 code that wasn't used or made available via DLC.

One in an era pre-DLC.  One in an era of DLC which got little.  One in an era of DLC which got plenty.

The point here is that things exist in the code for a variety of reasons and have for quite some time.  To say that certain things may not have existed w/out there being DLC misses the point entirely and comes from an invalid assumption.

#115
Walker White

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The fact that this is mainly for MP, suggests that EA must think of the MP component of ME3 as a separate game from the single player. This is the business model that you would use in a freemium online game; give away the base client for free, but use online item purchases (e.g. DLC) to make your money.

Now, servers are not free. And unless they are planning on turning off the servers in a year, they will need a continual revenue stream to keep it going. But if that is what is going on, it means that we are essentially getting a separate freemium game (ME3 multiplayer) bundled with our ME3.

#116
Les_Carver

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izmirtheastarach wrote...

You HAVE to buy a toy? It's required? Nope. Not really.

Also, do you have some information that no one else does? That this is exclusive DLC only available through the purchase of these toys? Didn't think so.

Unless your objection is literally that DLC exists at all. In which case I have no sympathy at all. Things cost money. If you want them, buy them. If you don't, don't.


It's not that fact what annoys me specifically, but the fact that they're putting such different things together -and at a very early point- as a hook for us to get one thing for the other. As if it was a great offer. IMO they shouldn't do this, not at this point and maybe not at those prices. Putting two things together for sale, as a "pack" could work later, and with lower prices. There's many of reasons as to why piracy exists, all I'm saying is that a move like this could keep encouraging people to do it.

#117
izmirtheastarach

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chengthao wrote...

i can understand why ppl are so mad, all this content should already be in-game content not DLC, i mean its already been developed and blanced for in-game play, so why not include it, its like giving us half of the content thats been developed and make us pay for the rest . . . it would be like pay $60 for the first half of the game and pay another $10 if you want the end of the game as DLC, which i wouldn't be surprised if that's what the gaming industry turns into

it wouldn't be so distressing, if say it came out 6 months later than yeah, i would pay for it b/c the devs continued to work after the release and they deserve to be re-imbursed for their hard work, but this? already developed weapons (possibly characters) and make us pay extra for it . . . ummm no


ummm no I won't pay for it? Solid. Problem solved. Don't pay for it. But some people want to pay for it. So what is the problem?

Also, since no one knows what this DLC is, what make you think your description of it is in any way correct? For all we know it's free hats or poster for Shep's wall.

Modifié par izmirtheastarach, 23 janvier 2012 - 01:12 .


#118
android654

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Ashii6 wrote...

That's.. um... sad, BioWare. Really sad.


Yeah, this is pretty f**ked up.

Also, action figures? I get the dlc thing, everyone does it now, but how many people actually collect action figures?

To those of you who actually do collect these things, It'd be hilarious if the code to dl the dlc is on the inside of the packaging, so you'll have to open it in order to get the codes.

#119
izmirtheastarach

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Les_Carver wrote...


It's not that fact what annoys me specifically, but the fact that they're putting such different things together -and at a very early point- as a hook for us to get one thing for the other. As if it was a great offer. IMO they shouldn't do this, not at this point and maybe not at those prices. Putting two things together for sale, as a "pack" could work later, and with lower prices. There's many of reasons as to why piracy exists, all I'm saying is that a move like this could keep encouraging people to do it.


All I imagine is an EA sales rep taking to a mechandising rep, and the merch guy says, hey couldn't we put some free DLC codes in these things? And the sales rep says sure, if you give us this much in licensing fees. Done deal.

The idea the EA is trying to force people to buy some silly chochke is just ridiculous. Why would they care? Are $18 figurines going to be a big part of their revenue this year? If so, they are in some serious trouble.

#120
ODST 5723

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android654 wrote...
Yeah, this is pretty f**ked up.

Also, action figures? I get the dlc thing, everyone does it now, but how many people actually collect action figures?

To those of you who actually do collect these things, It'd be hilarious if the code to dl the dlc is on the inside of the packaging, so you'll have to open it in order to get the codes.


Action figures account for between sales of $1.3-1.5 billion dollars annually

#121
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android654 wrote...

To those of you who actually do collect these things, It'd be hilarious if the code to dl the dlc is on the inside of the packaging, so you'll have to open it in order to get the codes.

It's not like people don't ever take the figures out of their packaging so...yeah.

Modifié par jreezy, 23 janvier 2012 - 01:13 .


#122
izmirtheastarach

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Maybe it's DLC that gives you access to the action figures in the game.

#123
chengthao

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izmirtheastarach wrote...

chengthao wrote...

i can understand why ppl are so mad, all this content should already be in-game content not DLC, i mean its already been developed and blanced for in-game play, so why not include it, its like giving us half of the content thats been developed and make us pay for the rest . . . it would be like pay $60 for the first half of the game and pay another $10 if you want the end of the game as DLC, which i wouldn't be surprised if that's what the gaming industry turns into

it wouldn't be so distressing, if say it came out 6 months later than yeah, i would pay for it b/c the devs continued to work after the release and they deserve to be re-imbursed for their hard work, but this? already developed weapons (possibly characters) and make us pay extra for it . . . ummm no


ummm no I won't may for it? Solid. Problem solved. Don't pay for it. But
some people want to pay for it. So what is the problem?

Also, since no one knows what this DLC is, what make you think your description of it is in any way correct? For all we know it's free hats or poster for Shep's wall.


the problem is if this is DLC (and not free hats or etc), the it should already be in-game content not DLC, this is a way to make more money (and yes i kno thats what businesses do), its cheating customers out of their money, $60+ for a game is already a lot of money so we should get our money's worth, right? Like i said what they're doing now can easily lead to pay $60+ for half a game and pay another $10+ if you want the end as DLC

#124
android654

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ODST 5723 wrote...

android654 wrote...
Yeah, this is pretty f**ked up.

Also, action figures? I get the dlc thing, everyone does it now, but how many people actually collect action figures?

To those of you who actually do collect these things, It'd be hilarious if the code to dl the dlc is on the inside of the packaging, so you'll have to open it in order to get the codes.


Action figures account for between sales of $1.3-1.5 billion dollars annually


Thats... thats a lot of toys. I'm not seeing the logic behind combinning the two, they should just but the dlc up on the respective market places.

#125
chengthao

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izmirtheastarach wrote...

Les_Carver wrote...


It's not that fact what annoys me specifically, but the fact that they're putting such different things together -and at a very early point- as a hook for us to get one thing for the other. As if it was a great offer. IMO they shouldn't do this, not at this point and maybe not at those prices. Putting two things together for sale, as a "pack" could work later, and with lower prices. There's many of reasons as to why piracy exists, all I'm saying is that a move like this could keep encouraging people to do it.


All I imagine is an EA sales rep taking to a mechandising rep, and the merch guy says, hey couldn't we put some free DLC codes in these things? And the sales rep says sure, if you give us this much in licensing fees. Done deal.

The idea the EA is trying to force people to buy some silly chochke is just ridiculous. Why would they care? Are $18 figurines going to be a big part of their revenue this year? If so, they are in some serious trouble.


why would they care? b/c they can make MORE money, thats why . . . EA only cares about $$$$$$$$$$