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New ME3 details in Xbox World Magazine


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#101
didymos1120

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Mesina2 wrote...

Where did I see that guy before?


It's Carl Sagan.

#102
CroGamer002

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didymos1120 wrote...

Mesina2 wrote...

Where did I see that guy before?


It's Carl Sagan.


Ah, that awesome guy.

Shame on me for forgetting him.

#103
Chuvvy

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OmegaBlue0231 wrote...

Slidell505 wrote...

3 Great, I really needed another thing with pointless social capablities
12 Why haven't they shown that in any of the combat videos? Other than a few cover swaps, Shepard seems to move in the same way.
13 They always say this, I have yet to see it in any game that's hyped it
14 For the AI part, see above. Good level design is always good.

Other than that I'm pleased with everything, 12, 13 and 14 I'm not really displeased with, they were more observations.

3. They've already said over and over, you only need to play single player to get the best ending, the rest is just optional.
13. Pretty much, they always say you can get flanked and what they really mean is they spawn enemies right behind you and call it flanking.


That's not what I was saying. I was saying that I really don't need an app to go with my game, and I certainly don't need facebook connectivity. It's such a gimmick.

#104
ArkkAngel007

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Why is it such an issue for there to be optional alternatives to the main game and open marketing opportunities?

#105
XyleJKH

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Because people are stupid

#106
S4pphi

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Well this is the exact quote from the article regarding the Council decision (minor spoilers):

The Citadel Council
What is it?
Who likes pencil pushing bureaucrats? No-one, that's who - which is exactly why the Council's alien politicians can be left to die during the Mass Effect climax. This explains the potentially frosty atmosphere when Shepard returns in the sequel.
The Impact on ME3?
Earth is getting seven shades of space-dirt kicked out of it as ME3 opens, but the Council is unlikely to leap into action to defend humanity if Shepard previously left its representatives to die. What goes around comes around, Commander...

Dunno if that helps clear anything up, but the article is definitely referring to the Paragon/Neutral version of leaving the Council behind.

#107
TheCreeper

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People complaining about completely optional alternatives never ceases to amaze me.

#108
Guest_The PLC_*

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ArkkAngel007 wrote...

Why is it such an issue for there to be optional alternatives to the main game and open marketing opportunities?

Because normal people uses Facebook. That makes it sooooo not cool. If Bioware wants to do stuff like this, they should release the APP/game for the people who own every Bioware game ever made, because they're the REAL FANS. Only them!

#109
Sir Edric

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The PLC wrote...

ArkkAngel007 wrote...

Why is it such an issue for there to be optional alternatives to the main game and open marketing opportunities?

Because normal people uses Facebook. That makes it sooooo not cool. If Bioware wants to do stuff like this, they should release the APP/game for the people who own every Bioware game ever made, because they're the REAL FANS. Only them!


I'm gonna assume you're just fooling around.

#110
Vertigo_1

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I don't know if this was mentioned but:

About decisions from the SM:

"It's a bit like reading the Matrix - it's an accumulated knowledge," says Walters, his fingers tracing the web of possibiliteis. "It took three months at the beginning of this project to deal with the decision to kill off any of the henchment at the end of ME2. They're all major characters, but they all could be dead" He pauses. "What were we thinking?"

Modifié par Vertigo_1, 23 janvier 2012 - 03:55 .


#111
Guest_The PLC_*

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It's good to see the writers challenging themselves.

#112
Someone With Mass

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Vertigo_1 wrote...

I don't know if this was mentioned but:

About decisions from the SM:

"It's a bit like reading the Matrix - it's an accumulated knowledge," says Walters, his fingers tracing the web of possibiliteis. "It took three months at the beginning of this project to deal with the decision to kill off any of the henchment at the end of ME2. They're all major characters, but they all could be dead" He pauses. "What were we thinking?"


We all have had a moment and a thought like that.

#113
augmented shephard

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Hawkeye121 wrote...


1) The flowchart that contains all the imported data from your ME1 and ME2 data is remarkably complex and just mind staggering.

2) Cutscenes are drastically affected by your past decisions and narrative.

- The article describes an example of two seperate motion-captured animations for a cutscene were Ashley is seriously injured and if Shepard romanced her in ME1 he'll actually pick her up very "tenderly" as apposed to picking her up in a more "professional" manner.


incredible

#114
Bad King

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S4pphi wrote...

Well this is the exact quote from the article regarding the Council decision (minor spoilers):

The Citadel Council
What is it?
Who likes pencil pushing bureaucrats? No-one, that's who - which is exactly why the Council's alien politicians can be left to die during the Mass Effect climax. This explains the potentially frosty atmosphere when Shepard returns in the sequel.
The Impact on ME3?
Earth is getting seven shades of space-dirt kicked out of it as ME3 opens, but the Council is unlikely to leap into action to defend humanity if Shepard previously left its representatives to die. What goes around comes around, Commander...

Dunno if that helps clear anything up, but the article is definitely referring to the Paragon/Neutral version of leaving the Council behind.



Regardless of whether you're paragon, neutral, or renegade, letting the council die always leads to the same conclusion- a multi racial council led by humanity. Despite Udina's "ALL HUMAN COUNCIL!!!!!!!!!!!!:devil:" speech at the end of ME1, this is not imported into ME2- only the decision itself is imported, not the aftermath (which is why you also have to pick the human councillor at the start of ME2).

Modifié par Bad King, 23 janvier 2012 - 04:34 .


#115
james1976

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Love what I read in the OP. Great stuff indeed. Especially in regards to the cutscenes being affected AND that my decisions in ME1 mattered. I hope that flowchart is the same for the PC version.

#116
CannonO

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No open exploration answer still...

BioWare, is there any open exploration or not?

#117
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CannonLars wrote...

No open exploration answer still...

BioWare, is there any open exploration or not?

They're not going to answer that. You'll just have to wait..

#118
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I hope this social game gets imported to other devices also like Windows 7 phone (bleh) or Android phone. And I agree with the person that said that said "Oh no Facebook". People on Facebook especially on the ME page are barbarians and have no manners.

#119
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Yeah, what's up with the mobile games being IOS only?

#120
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This social game thing almost reminds me of HaloWaypoint for mobile devices.

#121
CannonO

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The PLC wrote...

Yeah, what's up with the mobile games being IOS only?


Cuz iOS is the biznass.



But in reality, it is probably because iOS is the most popular handheld gaming OS in the world. The other versions were probably not a priority.

Modifié par CannonLars, 23 janvier 2012 - 04:53 .


#122
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CannonLars wrote...

The PLC wrote...

Yeah, what's up with the mobile games being IOS only?


Cuz iOS is the biznass.



But in reality, it is probably because iOS is the most popular handheld gaming OS in the world. The other versions were probably not a priority.


What he said everyone that's too naive will get a I Phone. You think Bioware would've learned its lesson not to mess with mobile apps when they failed miserably with ME:Galaxy.

Modifié par Mass Effect Player, 23 janvier 2012 - 04:56 .


#123
Mr. MannlyMan

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Mass Effect Player wrote...

CannonLars wrote...

The PLC wrote...

Yeah, what's up with the mobile games being IOS only?


Cuz iOS is the biznass.



But in reality, it is probably because iOS is the most popular handheld gaming OS in the world. The other versions were probably not a priority.


What he said everyone that's too naive will get a I Phone. You think Bioware would've learned its lesson not to mess with mobile apps when they failed miserably with ME:Galaxy.


ME: Galaxy failed because its only draw was for fans of the series, and it failed to create much fan buzz because it was ultimately a poorly-executed, repetitive, and clunky top-down shooter.

#124
fivefingaslap18

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That's why Udina as a politician, even in ME1, was never very good. First try to meet with the council to bring Saren to justice failed. Second meeting once we had evidence worked because we (our Shepards) blew enough steam the first meeting and when you blow steam there's usually tea. I can imagine the council loves to brew tea because they constantly wanted to ****** off Commander Shepard. Another meeting with the council that mattered was when we were told to come back to the Citadel by the council. Udina was there but was of no help to us and was agreeing like a lap dog and all things considered was completely unnecessary as the council could've locked down our ship.

At the end of the game no matter what happens the human race gets a seat on the council with or without Udina's help and here comes ME2. If it is not a human led council, than renegade Shepard should be pissed because he/she gave Udina every opportunity to make humans look intimidating, and he blew it because there are aliens on the council. They're new members of the council from the same races as before, but it's not an all human council like Udina planned. Oh yeah, how does he thank Shepard if he's on the council? By throwing him/her under the bus.

For people who believe Udina is a good politician you have to realize he's as bad as your annoying grandpa that doesn't know when to shut up. He keeps talking and no cares to listen because he usually has nothing good to say that can be accomplished. Having Shepard become the first human Spectre after Admiral Anderson failed was not through Udina's diplomacy as we never saw it on screen. It was to get Commander Shepard away from the Citadel. He did the research and if it went any deeper like he assumed than whatever Saren was up to could decimate the Council's image and they needed that stopped. In order to kill three birds with one stone you send Shepard away, give the humans their Spectre, and you save the Citadel from any tarnished image. It's a win! Oh yeah, not to mention a former dead Spectre thought you were good stuff too to earn your Spectre status rather than a politician who only saw combat once the Citadel was attacked and if you had Anderson show him what a good right hook looks like.

Udina cannot do anything that Shepard can do. I'm surprised they don't just make Shepard the councilor. He/She can paragon, renegade, or get a crowd into a frenzy to get results. Udina? Well he can get someone assassinated really well. Maybe he is a good politician after all, I mean behind speaking. All I know is, if Udina tried to help Earth by sending forces there, he wouldn't be all that useful.

Modifié par fivefingaslap18, 23 janvier 2012 - 05:02 .


#125
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Mr. MannlyMan wrote...

Mass Effect Player wrote...

CannonLars wrote...

The PLC wrote...

Yeah, what's up with the mobile games being IOS only?


Cuz iOS is the biznass.



But in reality, it is probably because iOS is the most popular handheld gaming OS in the world. The other versions were probably not a priority.


What he said everyone that's too naive will get a I Phone. You think Bioware would've learned its lesson not to mess with mobile apps when they failed miserably with ME:Galaxy.


ME: Galaxy failed because its only draw was for fans of the series, and it failed to create much fan buzz because it was ultimately a poorly-executed, repetitive, and clunky top-down shooter.


Which brings the question.Were they trying to make a horrible game in the first place? Of course not but how do you screw a game up so badly? They should just do a remake for xbox arcade, PC,etc.