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New ME3 details in Xbox World Magazine


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#151
Xerxes52

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Neofelis Nebulosa wrote...

Better enemy AI is good. Hopefully that means the squadmate AI is equally improved. No more standing in the open begging to be shot!


This sooooo much!

#152
NYG1991

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I saw liara doing a combat roll in one of the combat videos so they should at least be more agile. I just hope the weapon damage isn't reduced like it was in ME2.

#153
Bekkael

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sackyhack wrote...

I'd love to see a femshep "tenderly" pick up and carry Kaidan after injury. Not that it'd be improbable with her cybernetic arms, but it'd just be a funny sight.


Perhaps something a little like this, but more emo? :D

Image IPB

#154
Xerxes52

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NYG1991 wrote...

I saw liara doing a combat roll in one of the combat videos so they should at least be more agile. I just hope the weapon damage isn't reduced like it was in ME2.


Same here, that was just unnecessary in ME2.

#155
Jackal7713

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Xerxes52 wrote...

NYG1991 wrote...

I saw liara doing a combat roll in one of the combat videos so they should at least be more agile. I just hope the weapon damage isn't reduced like it was in ME2.


Same here, that was just unnecessary in ME2.

Sorry but I don't really agree guys. Sheppard was dead for two years and the Normandy was trashed, so why should he have powerful weapons at the begining of the game? Once you started getting upgrades you see a noticeable difference in damage.

If ME 3 does the same thing then I would understand for a couple of reasons. First, Sheppard is on trial so his gear may have been impounded, just like his ship.  Second, it adds to the challage of the game over all to start with weaker versons of weapons.

Modifié par Jackal7713, 23 janvier 2012 - 08:17 .


#156
Guest_lightsnow13_*

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Xerxes52 wrote...

NYG1991 wrote...

I saw liara doing a combat roll in one of the combat videos so they should at least be more agile. I just hope the weapon damage isn't reduced like it was in ME2.


Same here, that was just unnecessary in ME2.


idk... having 2 other people running around just as strong as shepard makes the game not fun. It's more about the difficulty than logic. 

#157
Guest_SkyeHawk89_*

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Well Interesting, I hope there more deeper worlds and more open. I'm glad I saved the council every time. I'm tired of Greedy humans and their ways. If it were all humans of course they will help, they won't care about the other species. That what I hate and dislike, I love Aliens more than crappy Humans. I hope they work together. The locations looking interesting, great too. I hope the game still be 120hr plus with all the things completed.

#158
N00blet666

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Does anyone have a PDF of the new Xbox World Magazine? Or a link to it?

#159
Dragoonlordz

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Shepard will travel from Earth then to Mars then to the Citadel.


Concerns me given is lots of talk of visiting other worlds before. Bit worried by them putting it in that specific turn of phrase of A>B>C (3 places). Hoping they just simplified it in the article to the most basic of basics and excluded the vast amount of other places I hope will visit but such still exists and still will be visited.

The search and rescue sounds okay dependent on how well it is done.

Modifié par Dragoonlordz, 24 janvier 2012 - 03:05 .


#160
G3rman

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I wouldn't worry over Earth to Mars to Citadel, its just like the other games.

Eden Prime-Citadel (No choice)

Cerberus Station-Another Cerberus Station-Freedom's Progress (No choice)

They are making it so you have to go to those for tutorial and story perspective purposes to give you an idea of what's going on before you go off on your own. They are going to make it worth your while for not being able to choose by making Mars and Citadel 'Major' places with very important quests that can't wait.

Bottom line is its not a big deal and won't curb freedom any more than previous titles.

#161
iRAWRasaurusREX

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N00blet666 wrote...

Does anyone have a PDF of the new Xbox World Magazine? Or a link to it?


This. :wizard:

#162
Dragoonlordz

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G3rman wrote...

I wouldn't worry over Earth to Mars to Citadel, its just like the other games.

Eden Prime-Citadel (No choice)

Cerberus Station-Another Cerberus Station-Freedom's Progress (No choice)

They are making it so you have to go to those for tutorial and story perspective purposes to give you an idea of what's going on before you go off on your own. They are going to make it worth your while for not being able to choose by making Mars and Citadel 'Major' places with very important quests that can't wait.

Bottom line is its not a big deal and won't curb freedom any more than previous titles.


Okay thanks, thats good to know.

#163
DigitalMaster37

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N00blet666 wrote...

Does anyone have a PDF of the new Xbox World Magazine? Or a link to it?


Um... not that its important or anything... but um... isn't that illegal?

...eh forget I asked. <_<

#164
SKiLLYWiLLY2

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Jackal7713 wrote...

Xerxes52 wrote...

NYG1991 wrote...

I saw liara doing a combat roll in one of the combat videos so they should at least be more agile. I just hope the weapon damage isn't reduced like it was in ME2.


Same here, that was just unnecessary in ME2.

Sorry but I don't really agree guys. Sheppard was dead for two years and the Normandy was trashed, so why should he have powerful weapons at the begining of the game? Once you started getting upgrades you see a noticeable difference in damage.

If ME 3 does the same thing then I would understand for a couple of reasons. First, Sheppard is on trial so his gear may have been impounded, just like his ship.  Second, it adds to the challage of the game over all to start with weaker versons of weapons.


They're not talking about weapons. They're talking about how squadmates deal less damage overall. They do something like 40% less damage compared to you or something like that.

Either way, squadmate damage can't be as high as shepard without proper balancing. If they deal the same damage, then enemy hitpoints have to go up (which essentially doesn't change anything), otherwise the game would be far too easy when it already is very easy.

#165
habitat 67

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Bekkael wrote...

sackyhack wrote...

I'd love to see a femshep "tenderly" pick up and carry Kaidan after injury. Not that it'd be improbable with her cybernetic arms, but it'd just be a funny sight.


Perhaps something a little like this, but more emo? :D

Image IPB

I romanced Grunt. Then what happens?

#166
AlphaJarmel

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I'm fully expecting choice impact to be a let-down just like ME2. That said, the rest of the game looks good.

#167
VinWizzy

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Wow. After reading this I just want the game in my hands already!

#168
G3rman

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AlphaJarmel wrote...

I'm fully expecting choice impact to be a let-down just like ME2. That said, the rest of the game looks good.


Seeing as how this is where all the choices of the series were designed to have the ultimate impact, I might disagree with you there.  You may not see the impact until the 'endgame' like you salvage a bomb that you don't use until the final mission, but when you do get to the final mission, you can totally skip a boss fight 'cause you blew that reaper up in one go.

Not to mention the rachni, Quarian-Geth war, Council relations..it's all going to come together I think.;)

#169
Virginian

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Hawkeye121 wrote...

3) The Galaxy at War system will consist of in-game content, multiplayer, facebook, iOS apps, iPhone, iPad and other social games.

Ain't that just gorram frakkin grand

#170
atheelogos

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"7) If the Council died in ME1, they'll be reluctant to help Earth when Shepard first arrives" I hope this time they let me explain why I did that