You have to use AoE traps wisely so all mobs hit them at the same time.
Modifié par Timortis, 24 novembre 2009 - 02:28 .
Modifié par Timortis, 24 novembre 2009 - 02:28 .
Guest_Lemonio_*
T0rin3 wrote...
Isn't that the point of soloing on nightmare?Lemonio wrote...
but either way, high dragon is a little extremeTo me, if you don't do everything, then why are you even bothering? To prove you can grind out The Deep Roads by yourself?
Madlax27 wrote...
Ironic how so many people complain about archery and the guy doing Nightmare solo is an archer.
My first playthrough was an AoS rogue archer as well, and it is quite a good combo with combat stealth.
The box fix is actually a nerf if you are Str based or Cun based, but being as it is a fix, and not a mod, I don't play without it... just makes the game work as it was intended to work.iLikeBWgames wrote...
Man, every time I read a thread like this, I'm one step closer to starting my own solo rogue.
Anyway, I'm guessing dwarf is the number one choice?
Also, would the unofficial dexterity/bow fix make easier or actually harder?
Well, I wouldn't say that is the only thing it is good for... I honestly don't exploit the game, I don't despawn mobs, and the reason I chose archery was for diversity (I had already played 2 DW rogue games) and for distance. Being able to attack for 5-10 seconds while my enemies run towards me, as opposed to started in melee or very close to them, is the main reason to use archery. But really, the method of attack is meaningless, it is really all about stealth.Ultrazennn wrote...
The *only* reason this is at all possible, is due to a simple to fix flaw in the social programming of the mobs. The only thing archery is good for is cheesing/exploiting encounters. If mobs social agro worked correctly, archery would be pretty useless other than an arrow of slaying opener and restealth tactic.
Sure, and there are plenty of ways to exploit the game, infinite gold, infinite xp, but that doesn't take any validity away from doing things "honestly".Won't get into too many spoilers, but there are *many* points in the game, where you can actually despawn mobs entirely by hitting them from far enough away, just one as an example, the first caster you come up against in the starter Duncan quest.
I do goof around some with traps, I'm trying to find the right mix of traps to enable me to spend less time hiding in stealth and waiting for stamina to regen, and more time just taking out large groups of enemies at once.Anyhow, to the OP, fun stuff. I love playing through the game solo with different builds, and trying to come up with tactics etc. Traps would be one suggestion for you to start goofing around with, highly fun and great for spreading out groups and stringing them along to restealth/ambush points.
Sir Elliot wrote...
Ranger for my first, picked duelist for the 2nd one but won't put any points into it.
I guess it could be done without ranger, but I have no idea how I would manage. The pets make boss fights possible, since I can stealth, lose aggro, and either start backstabbing, or run to range and keep shooting.
Jassper wrote...
You will need 3 companions with you in the Gaunlet, don't think there is a way around that.
Rynas wrote...
So the pets are actually capable of tanking/surviving bosses? Or do you just re-summon over and over? I don't know how Ranger works...
T0rin3 wrote...
High dragon with mage on nightmare, solo?
Modifié par Colma, 24 novembre 2009 - 05:47 .
Timortis wrote...
I have to disagree, they've been critical for me in certain fights. Remember, I don't have a pet, and I'm kind of obsessive about totally clearing areas, and kiling all the mobs I could stealth by. Yesterday, I spent an hour trying to figure out how to deal with the Shadow Werewolves in the ruins. When you're alone, they use overwhelm on you out of stealth, it's instant death. The only way I could kill them all was with an elaborate trap setup.
Modifié par ALFer82, 24 novembre 2009 - 05:53 .
Guest_Lemonio_*
T0rin3 wrote...
I'm working my way through the Elven Ruins right now on my way to turn against Zathrian, looking forward to that fight. What made it so hard, the treants and root?
GarethPierce wrote...
So... I've solo'd most of the game with AW/BM autoattacking (and CoC + Fireball till lvl 7), but every time I try to start a solo rogue human on nightmare... I die in the VERY first battle.
Are you using the dog to help? Rule #2 "dump your party members (i.e. Lothering), you dump them. If you pick up any new party members, you dump them. Unless the game forces you to use spare party members (I think it does this at the end of the Branka quest with Ohgren), the only character you use is the main character." Does this mean that you'd use the dog? In the tower fight, did you use your 'forced' party members, other than as meatbags if you couldn't get aggro? I've been putting them on passive/hold and sending them as far as I can from the battle. How do you win the very first few fights? I've been taking pinning shot and rapid shot for cc and dps... but?!?!
Modifié par Star-drinker, 25 novembre 2009 - 05:16 .
Modifié par T0rin3, 25 novembre 2009 - 04:02 .