CannonLars wrote...
Personally, I never found the import rewards to be that rewarding in ME2.
I thought they actually made the game worse.
CannonLars wrote...
Personally, I never found the import rewards to be that rewarding in ME2.
Stanley Woo wrote...
Wow, this conversation went to weird places.If that's the kind of loyalty you're talking about, eyesofastorm, then i believe the fact that we're still here making the kinds of games that many RPG players like, the fact that we're around to talk to you guys, and the fact that we have evolved character and story-based games to the level we have, all speak to us still being "loyal" to several portions of our fanbase.I think they owe *every* portion of the fanbase some sort of loyalty.
eyesofastorm wrote...
I have no desire to go there for multiple reasons not the least of which is that we know such conversation are not allowed anywhere but off-topic. For reference though, when I say RPG, I mean all the traditional trappings of western RPGs... not pieces and portions of them. Anything less than the whole is... less than the whole.
I never understood the desire of some to distill that formula down beyond the fact that doing so will make a liquor that tastes better to some and worse to others.
Modifié par AlanC9, 24 janvier 2012 - 09:05 .
AlanC9 wrote...
But that just gets us back to the question of what a Bioware game really is. For me, Bio games have gottten more Bioware-y. The interactive movie aspects, the VOd protagonist, drama over logic -- this is what Bio's always been about.
Modifié par Il Divo, 24 janvier 2012 - 09:30 .
That usually has to do with various trade regulations and the expense of shipping stuff across an ocean rather than a lack of desire to sell to you, I imagine.mitthrawuodo wrote...
New idea: Give loyal UK fans more chance to buy CE or at least tell us that we can use US versions
ganthet2000 wrote...
Nope. I wasn't talking about that. If you want to buy the figs to get the DLC go ahead. I may get the Shepard and Grunt figs cause I like the characters. But as I see it, it is a buy or don't buy thing. They may release it a few months later who knows. I am still willing to bet a dollar that it is just a skin for the Co-op or a weapon or something like that. Hardly worth getting upset over really.
Stanley Woo wrote...
That usually has to do with various trade regulations and the expense of shipping stuff across an ocean rather than a lack of desire to sell to you, I imagine.
Rudy Lis wrote...
Care to explain why you signed up ridiculous trade regs that cut entire East Europe regions from certain content? Care to tell had you signed similar trade reg for ME3? It's simple question, why it's hard to answer it? Don't tell me about "secret until release".
Stanley Woo wrote...
If that's the kind of loyalty you're talking about, eyesofastorm, then i believe the fact that we're still here making the kinds of games that many RPG players like, the fact that we're around to talk to you guys, and the fact that we have evolved character and story-based games to the level we have, all speak to us still being "loyal" to several portions of our fanbase.
Modifié par Terror_K, 25 janvier 2012 - 12:30 .
Guest_Catch This Fade_*
jreezy wrote...
I get to pick Ashley up tenderly when she's wounded since I romanced her in Mass Effect. That's a pretty big reward.
Why is this thread still open? I listed one of the greatest rewards loyal fans could possibly have!Il Divo wrote...
AND /thread right here.
This.someguy1231 wrote...
The amount of entitlement in this thread is disgusting and pathetic.
Terror_K wrote...
The basic point is, to me it seems that while you're making your games lately for both your "Loyal Fans" and for "Possible Loyal Fans to Be" the latter are far, far, FAR more of a focus it seems than the former. And by and large they're a very different type of fan than the former, so we're getting more features added for them that many of your existing fans don't like, along with the reduction of elements that those same existing fans do like because these potential fans are put off by them.
Modifié par AlanC9, 25 janvier 2012 - 01:10 .
Doc Dee wrote...
This.someguy1231 wrote...
The amount of entitlement in this thread is disgusting and pathetic.
I'm already sick of this place, and I only joined like two weeks ago. I don't want to be associated with this kind of bratty attitude.
Terror_K wrote...
Graunt wrote...
Terror_K wrote...
Dragon Age 2 alone isn't a bad enough reason to turn your back on a developer, especially if they've largely made you happy for a good decade and a half prior to that.
The funny thing too is that if DA2 had been released by anyone other than Bethesda, Blizzard or Bioware it would not have any anywhere near as much backlash. I wouldn't be suprised at all if we have a bunch of closet cases who actually did enjoy it, but would rather complain because it doesn't live up to their expectation of how a Bioware game should be.
If the developer had been Obsidan, people would be singing high praises of how fantastically written it was (regardless of what's actually there), but that we have another KOTOR2 on our hands. They would talk about the same issues they've already talked about, but in the end say it's a pretty good game just because what was actually released is something you could expect Obsidian to release more or less.
It's fine if people want to be upset by how obviously rushed it was for $$$, but everything beyond that is kind of pathetic. So Bioware finally made a game that did not meet or exceed expectations--that must mean that they are incapable of recovery and that everything that they had done right in the past (which is being used as the ammo in the first place) never existed.
Being "rushed" was the least of Dragon Age 2's issues. If it had been a stand-alone title and not a follow-up to the original, many of it's issues would no longer be present, since it fails more at being "Dragon Age" than at anything else. DA2 was largely a rancid, pathetic failure because it was deliberately designed with almost the exact opposite MO of the original and pretty much spat in the face of the concepts and ideals that Origins was going for in the first place, along with many of the fans. The whole thing was pretty much rebooted, dumbed down and turned on its head in a horrible and intentional plan to grow the brand.
Modifié par Graunt, 25 janvier 2012 - 01:37 .