Kyrene wrote...
I love it when you talk all geek. Don't know what the eff you're saying, but I love it anyway. Oh and I have some GamerSetting for you in return (one's you didn't have). Figured you'd be able to tell if they are good or bad or bogus:
[SystemSettings]
AmbientOcclusion=True
DynamicDecals=True
DynamicLights=True
FloatingPointRenderTargets=True
LensFlares=True
StaticDecals=True
Just as an aside though, I thought your rig was phatter than mine (because your shots always look so amazing), was surprised the game reports it as:
[AppCompat] (yours)
MeasuredCPUScore=304.439087
CompatLevelComposite=3
CompatLevelCPU=5
CompatLevelGPU=3 WTF?? you run at 1920x don't you?
[AppCompat] (mine lowly ATI HD 4680 GPU and Core2 2.13 CPU)
MeasuredCPUScore=453.120728
CompatLevelComposite=4
CompatLevelCPU=5
CompatLevelGPU=5
I'm salivating at what red's new rig reports in as, as I saw the specs for it.
Those should be enabled by default and sadly you can't enable ambient occlusion in ME2 that way - it does not support it. I can force it via drivers and proper AO compatibility flag but there's a reason why NVIDIA doesn't officially support it...
Just ignore that part. Bigger doesn't necessarily mean better. I have Core i7 2600K @ 4,3GHz, ram @ 1600 MHz 9-9-9-24-1T timings and overclocked GTX 570 (810MHz/1620MHz/4020MHz).
Modifié par Tup3xi, 11 février 2012 - 07:28 .