topshep:
Octavia again
Modifié par Verly, 19 mars 2012 - 08:18 .
Modifié par Verly, 19 mars 2012 - 08:18 .
Gilsa wrote...
@Verly -- Awesome! How did you get the scarring back? Mod or just natural progression of renegade choices? (I cured my scars in ME2 so I assume it was permanent for ME3 since I never saw hints of it returning with my renegade choices.)
@mccool -- Thanks for sharing screenshots of default Shepard. I love seeing her progression in the game, especially with the scars.
Screenshot of one of the scenes that tickled me -- giving out orders! =D

Modifié par Akari Tenshi, 19 mars 2012 - 08:37 .
Verly wrote...
Octavia's renegade scarring is back. I have put her in many different armor choices, but I think she looks bad ass in the reckoner knight armor. It does give a bonus to melee and she is a vanguard
Tup3xi wrote...
^^Isn't there an option which hides the helmet in cut scenes/conversations?
Modifié par Gilsa, 19 mars 2012 - 08:53 .
Tup3xi wrote...
^^Isn't there an option which hides the helmet in cut scenes/conversations?
I agree. I can't understand what is so hard to give helmet option in armour locker (or just hot key toggle, or good old hide helmet à la any MMO).Demonhoopa wrote...
Tup3xi wrote...
^^Isn't there an option which hides the helmet in cut scenes/conversations?
I believe there is but for me, that's kind of immersion breaking (a helmet magically vanishing every time you talk to someone. Much like being forced to keep your gun aimed at eye level pointing it at a Turian General you're about to address). If I want no helmet, it needs to be gone in conversation and out. There should be a "helmet off" option for Shepard like there is for the followers. Just like Shepard should put her weapon at rest when not engaging anyone like her followers do.
I know small issues but it's really fricken distracting from an immersion standpoint.
Modifié par Tup3xi, 19 mars 2012 - 09:05 .
meonlyred wrote...
What happened to Commander Shepard? She completely accepts Starchild's arguement, right or wrong.
That Catalyst's control over the Reapers is limited. When Shepard asks him if he knows how to end the Reaper threat, he says, "perhaps." They're not his slaves. They're his solution.Why can't Shepard be wrong and say "To hell with you, you control the Reapers, you can turn them off. Do it."
Earth is still boned.
This is also assuming that when the Charon relay that orbits pluto doesn't destroy the Sol system even thought the lore clearly states over and over again that it should.
But what the icling on the cake is the crew, why in god's name would I want that fate for them?! Here is the thing, assuming that they are forever trapped on that planet. They might survive three, maybe four generations but they will all die out eventually. To maintain a poplulation you have to have 10,000 people at least. This takening in deaths before procreation. The Normandy who's only crew is those who just happen to be aboard at the time the Reapers attacked Earth is maybe 20.
Joker for one has Vrolik syndrome and even if you pick the Synthesis ending you still see Joker limping as he get out of the Normandy.
I would agree that the Destroy and Control endings in particular are bleak and dark, but not Synthesis. Not by any stretch.Aside from the plot holes that make swiss cheese look solid this ending is so bleak and dark.
Modifié par AtlasMickey, 19 mars 2012 - 09:13 .
Agreed; specially for weapons. I wish we had at least 2 transitions level to get the gun at the ready and not see Shepard running with hers constantly raised.Demonhoopa wrote...
Tup3xi wrote...
^^Isn't there an option which hides the helmet in cut scenes/conversations?
I believe there is but for me, that's kind of immersion breaking (a helmet magically vanishing every time you talk to someone. Much like being forced to keep your gun aimed at eye level pointing it at a Turian General you're about to address). If I want no helmet, it needs to be gone in conversation and out. There should be a "helmet off" option for Shepard like there is for the followers. Just like Shepard should put her weapon at rest when not engaging anyone like her followers do.
I know small issues but it's really fricken distracting from an immersion standpoint.
Modifié par SaturnRing, 19 mars 2012 - 09:09 .
Modifié par Ottemis, 19 mars 2012 - 09:19 .
Modifié par JamieCOTC, 19 mars 2012 - 09:32 .
Tup3xi wrote...
I agree. I can't understand what is so hard to give helmet option in armour locker (or just hot key toggle, or good old hide helmet à la any MMO).Demonhoopa wrote...
Tup3xi wrote...
^^Isn't there an option which hides the helmet in cut scenes/conversations?
I believe there is but for me, that's kind of immersion breaking (a helmet magically vanishing every time you talk to someone. Much like being forced to keep your gun aimed at eye level pointing it at a Turian General you're about to address). If I want no helmet, it needs to be gone in conversation and out. There should be a "helmet off" option for Shepard like there is for the followers. Just like Shepard should put her weapon at rest when not engaging anyone like her followers do.
I know small issues but it's really fricken distracting from an immersion standpoint.
SaturnRing wrote...
Agreed; specially for weapons. I wish we had at least 2 transitions level to get the gun at the ready and not see Shepard running with hers constantly raised.Demonhoopa wrote...
Tup3xi wrote...
^^Isn't there an option which hides the helmet in cut scenes/conversations?
I believe there is but for me, that's kind of immersion breaking (a helmet magically vanishing every time you talk to someone. Much like being forced to keep your gun aimed at eye level pointing it at a Turian General you're about to address). If I want no helmet, it needs to be gone in conversation and out. There should be a "helmet off" option for Shepard like there is for the followers. Just like Shepard should put her weapon at rest when not engaging anyone like her followers do.
I know small issues but it's really fricken distracting from an immersion standpoint.
Modifié par Ottemis, 19 mars 2012 - 09:28 .
sagequeen wrote...
ooh! renegade scar cure = no comin' back? okay. good to know. i will do that on import. don't like those scars. kyrie dances just close enough to the line of renegade to pick them up for part of the game, then they fade, then come back.
i keep thinking, 'her heart is pure, even if she WOULD shoot you in the face if she has to.'
"Shepard, you have these scars on your face."
"I know. It's because I care."
Modifié par Demonhoopa, 19 mars 2012 - 09:30 .
Verly wrote...
I don't mind the gun thing. they are in the middle of a warzone in most situations and I am also not really one to worry about immersion so I have the helmets off in convos with my sheps and also have that option set with the sqadmates as well.
even with the helmet set off during convos I saw the helmets on quite a few times. it is only in direct conversations with someone that the helmet is off. like, anytime shep runs into the Normandy and talks to joker the helmet is still in place and other situations that are like that with steve in the shuttle.
Modifié par Demonhoopa, 19 mars 2012 - 09:36 .
AtlasMickey wrote...
meonlyred wrote...
What happened to Commander Shepard? She completely accepts Starchild's arguement, right or wrong.
This is not true. Shepard retains an upright skepticism throughout her conversation with the Catalyst.
Modifié par aimlessgun, 19 mars 2012 - 09:43 .
Kyrie is special. There's something that makes her Awesome (with effin' big and bolded a).Demonhoopa wrote...
sagequeen wrote...
ooh! renegade scar cure = no comin' back? okay. good to know. i will do that on import. don't like those scars. kyrie dances just close enough to the line of renegade to pick them up for part of the game, then they fade, then come back.
i keep thinking, 'her heart is pure, even if she WOULD shoot you in the face if she has to.'
/Kyrie
"Shepard, you have these scars on your face."
"I know. It's because I care."
I don't think I've ever commented on this before (I don't think we've ever "talked" actually) but I just have to say, the more I see your Shepard, the more I realize she is just fricken ICONIC. Seriously.
Gilsa wrote...
Thanks, raz, that's nice of you to say so!
edit: Nm, you clarified the helmet frustration. I agree. Should be able to have the helmets off full-time by choice, even with armor sets.





