Femshep in Mass Effect 3 Thread - EC SPOILERS ALLOWED.
#1501
Posté 04 février 2012 - 12:11
RPG is supposed to give you the feeling that you are playing as a personality, within the constraints that the game mandates, it has been this way in every RPG to this day, though some have more variety than others.
#1502
Posté 04 février 2012 - 12:22
Shepard off Duty.
#1503
Posté 04 février 2012 - 12:48
silverhammer08 wrote...
@Yumi50
RPG is supposed to give you the feeling that you are playing as a personality, within the constraints that the game mandates, it has been this way in every RPG to this day, though some have more variety than others.
Okay, that's in DA2 case, they give you personality based on stacks of conversation choices. But in you life, based on your personality, even if you are a good guy/girl, wouldn't you sometimes go down the ruthless path? I know games should be consistency, but everything bases on situation at times.
For example in Garrus case, you've always been nice, but if someone betray you and kill your whole team, would you go on revenge or let that villian die without help? You talk politely and reasonable, but when someone says somethings you can't really accept it, would't you want to punch him? You might want to, but you can't if you don't want to choose between Miranda/Jack, you can't if you want to help Tali out of trail peacefully.
In other games it always depend on personality, yes. I don't deny it. But in Bioware games, they tend to give you choices. Let you be who you want to be, do what you want to do, let you choose the outcome. But waht I'm saying i that you can't really choose. Because they block the dialogue options if you're not paragon or renegade enough, which means they just simply tell you that if you havn't always been paragon or renegade, you don't have the ability to speak up, like you'd simply have no idea how to solve the situation.
That's when I say it's broken. Because I think, for myself, when the time comes, I would know how to deal with things even if I've not always done that way.
Modifié par Yumi50, 04 février 2012 - 12:52 .
#1504
Posté 04 février 2012 - 12:50
Modifié par Yumi50, 04 février 2012 - 12:51 .
#1505
Posté 04 février 2012 - 12:52
They are both really beatiful.Lehna wrote...
Introducing my two main Sheps:
Meredith Shepard
Colonist
Ruthless
Soldier
Anya Shepard
Spacer
Sole Survivor
Infiltrator
#1506
Posté 04 février 2012 - 01:02
I love that suff! More input into what's going on inside our icon mind and the poeple surrounding her, whom we also love.Tyrannic_Puppy wrote...
Not sure if this is a view of an actual part of the story of ME3 so i will label it as potential SPOILERS but I thought some others would enjoy it. Doesn't specify the gender of the Shepard involved but I got a Femshep vibe from it.
Shepard off Duty.
#1507
Posté 04 février 2012 - 01:07
What exactly do you mean by personality?silverhammer08 wrote...
@Yumi50
RPG is supposed to give you the feeling that you are playing as a personality, within the constraints that the game mandates, it has been this way in every RPG to this day, though some have more variety than others.
#1508
Posté 04 février 2012 - 03:14
sharkboy421 wrote...
Cratto wrote...
Inspiration: Going with the character Richard Sharpe.
+1
And Garrus kinda takes Sgt. Harper's role?
Definately. Though who would take the Harris and Hagman roles?
SaturnRing wrote...
My Deirdre loves assault rifles too. Which one is Jamie's favorite?Cratto wrote...
Hi there,
A little out of step, but details of my Femshep.
Name: Jamie Shepher
class: Vanguard (but does like assault rifles).
Likes:
- Assault Rifles (…drool…);
Murderous thoughts (or individuals she'd really quite like to introduce to her favourite assault rifle): Udina and T.I.M.
In ME1, definately the Spectre HMWA Rifles. In ME2, Jamie's a bit of a classicist, the Avenger.
#1509
Posté 04 février 2012 - 03:20
Now in ME2 she uses primarily the Mattock and the Phalanx, and if true Vanguard action is called for, it's the Eviscerator with Incendiary Ammo.
#1510
Posté 04 février 2012 - 03:25
silverhammer08 wrote...
@Yumi50
RPG is supposed to give you the feeling that you are playing as a personality, within the constraints that the game mandates, it has been this way in every RPG to this day, though some have more variety than others.
Sure, but not all RPGs require you to essentially be one way 99% of the time to acheive the better outcome. Dragon Age Origins, as a recent example, has a general persuade option that is not alignment based, it's essentially 'charisma' based, letting you roleplay whatever kind of character you want in all your other dialogue options.
It is to be noted that most RPGs also have a persuade stat, like ME1. ME2 does not, and I think it's limiting.
Which is what I'm feeling the complaint is, and it's one I share. I love a lot of the neutral middle options, and some Shepards will take a mixed renegade/paragon approach depending on their personality and motivations. But taking this route can really gimp you when it comes to harder persuades (like recruiting Morinth or intimidating that guy on the Citadel.)
So either you're stuck kicking the puppy all the time, being the white knight, or in my case...cheating your ever loving heart out
#1511
Posté 04 février 2012 - 03:45
Phoenix_Fyre wrote...
So what do you consider your canon mortality for Femshep? After doing squeaky clean paragons of nearly halo sparkling virture... I think I prefer renegon now
I had Katja kill Charn and Balak and I really liked the responses I gave to Simon. I had to do it, yes...but I'm glad I didn't have to be a complete jerkass about it either.
I did Feros sidequests and spared Shiala yet I killed all the colonists- they were being mind controlled... logically.........Shep really had no idea really about the Thoriun, yet she's kind to her crew and respects the Council, etc
Anyone else play like that?
I like this question, since I think of it often.
This was my ending 'morality' (curious how such a thing is represented in colors and graphs, no?):

I think if I were to do another play through both games and the DLC, I might see more red on the renegade bar, but I will definitely end up with a full paragon bar.
I think of the Paragon MO as saving lives; Renegade MO as removing threats. If you try to do any mixed alignment, I find you end up with a tricky path to walk navigating the two. I sort of just followed my gut for what 'felt right' with my main shepard. A personality sort of sprang from that.
For me, renegade snowballs. Once you give yourself permission to take people out (or giant bugs out) for the sake of removing future threats, I find it really hard to draw that line in the sand as to where to stop. I feel like I want my Shepard to be better than the mercs and jerks around her, even if she sometimes knows she's taking some risks. I guess part of her/my reasoning is a kind of wacky optimism that sometimes you just make a merciful decision and hope it works out - and you give yourself permission not to blame yourself if it doesn't.
Anyhow, I tend to have Kyrie make paragon decisions, trying to minimize casualties, go 'by the book' etc. That's why I *do* take down Balak, since there are pretty clear rules about negotiating with terrorists, but an alien begging for it's life (the rachni) is something I just can't bring myself to kill. I also have Shepard be pretty cold in the face of people trying to get a reaction out of her (speechifying krogans) so I don't take a lot of renegade interrupts.
But then, I have Shep generally have a 'I don't have time for this' attitude to people who waste her time. As there are many such people, I tend to rack up a lot of renegade points from dialog options. Also, I often avoid 'charming' persuasion checks for RP reasons (I like Kyrie to be a little rough around the edges). As such, I end up resorting to renegade actions to get through certain situations (shot Vasir's hostage, shot Grunt - well, actually I didn't, but in my head I should have, so that's for another playthrough.)
Umm... that was long. Sorry, I find the study of ethics endlessly fascinating.
Modifié par sagequeen, 04 février 2012 - 03:47 .
#1512
Posté 04 février 2012 - 03:50
Deirdre loves the Geth assault rifle ( the one only available after you complete pinnacle station - same design as the banshee ); in ME 2 she has a soft spot for the Avenger too. But like silverhamer's Talia, she loves a good pistol as a side arm - particularly the carniflex or the predator. She loves the Shuriken but sees it more as a full auto pistol rather than a submachine gun.Cratto wrote...
SaturnRing wrote...
My Deirdre loves assault rifles too. Which one is Jamie's favorite?Cratto wrote...
Hi there,
A little out of step, but details of my Femshep.
Name: Jamie Shepher
class: Vanguard (but does like assault rifles).
Likes:
- Assault Rifles (…drool…);
Murderous thoughts (or individuals she'd really quite like to introduce to her favourite assault rifle): Udina and T.I.M.
In ME1, definately the Spectre HMWA Rifles. In ME2, Jamie's a bit of a classicist, the Avenger.
Modifié par SaturnRing, 04 février 2012 - 04:22 .
#1513
Posté 04 février 2012 - 03:56
@Verly--that's one beautiful Shepard! I *love* her face. Very intriguing look. Can't wait to see how she looks in ME2!
*grins* Hell yeah, there is! I love Celtic names in general, but this one's special. I can't remember hearing of an earlier instance of fantasy fiction containing a female character that was powerful in battle, but not a mage and not evil. Eo's something else.emeraldisle88 wrote...
Great to see that another person's Shep is influenced by Éowyn. She is one of my favourite literary figures, a true heroine in my opinion. I see pieces of her character in a few of my femsheps. Wish I just thought to name one of them after her. Oh well, there's always another playthrough
Heh, when I read that, what I really see is, "Bad writing, bad writing. Bad writing."meonlyred wrote...
Both Shepard and Kaidan were in the
wrong of what was said on Horzion, Kaidan (if romanced) at least
bothered to send a letter apologizing for what he said after he had a
chance to cool down. Shepard apparently doesn't know how to click 'reply
to sender.'
I previously blamed Kaidan, but it's not his fault he couldn't ask for more info any more than it's Shepard's fault she couldn't demand that he listen to her or reply to his e-mail with some clarification. It's just that Horizon wasn't written anywhere near so well as it should've been, if you ask me.
But if it was a female like Liara, then we'd have to suspect they were doing that for the sake of the men, not the women. Most guys I know LOVE sexy lesbians kissing, or at least they say they do. So I think this is actually Bioware trying to be respectful and do this for FemShep fans rather than use it as a cheap play on the fantasies of teenage boys.yukidama wrote...
Why wouldn't Kaidan be in the trailer?
BioWare operates under heteronormative lines of thinking (women save
Kaidan bc they're attracted to him, dudes save Ash because they find her
hot, etc).
This is positive in my view, simply because the majority of female players like guys so at least we know this is for us, not for the male heterosexual players. If they start throwing Sheploo into hot scenes with Steve in advertising, then sure, we know they're not just pandering to the expected demographic. Otherwise, at least Kaidan is only for FemShep so far, so they're sending the message that they want more female gamers to know ME exists, not strictly male ones (just in terms of sheer numbers, you reach more girls with hot guys than hot girls.)
I love my Liara playthrough, but Liara's well-known as an LI. Very very well known--more so than anyone else since she was the only bi one in ME1 and had her own DLC in ME2 and she's featured in trailer after trailer after screenshot, and in ME2 they were like "buh, there's never been a lesbian romance... only a mono-gendered alien romance!" so, yeah. Liara wouldn't really help them send a message.
They'd have to use somebody else, but in that case they'd be revealing spoilers, however minor. (The identities of the female homosexual romance options, which I don't think we yet know for sure. And I like not knowing those little things--I like romances to be a surprise.) So, heteronormative might actually be the best way to go for this. Not that we know there'll be romance in the trailer at all. I wouldn't mind so much if there was none, though we're getting pretty close to Valentine's Day, so fat chance of that.
By the way, I LOVE your new FemShep Madelene. The darker skin tones look so good in ME, especially with those warm brown eyes, and I like her nose. The little noses look cuter, but the larger ones take skill to pull off right, and to me they say, "I mean business" somehow. I don't know if that sounds silly, but it's how I feel. Her features are just harmonious somehow.
Plus, I love me some Paragade.
Shep being wrong to work for Cerberus... I know it was hard to swallow, but I do think it was the only choice. Aside from what Eshaye and ADLegend were saying (a very good point--TIM spread rumors to make sure the Alliance wouldn't trust Shepard, which makes Kaidan's/Ash's perspective so much more understandable and forgivable than I used to think) to me, it's like Arrival--you have no other option which saves the universe.sagequeen wrote...
I know some people really hate it, because it completely breaks their
head-canon, but for me, working with Cerberus and being 'ressurected'
with no real explanation was the harder pill to swallow. But I really
liked that on Horizon, the VS pointed out that Shepard was *gasp* doing
the wrong thing by working the Cerberus. Even though you can't do
otherwise, I still like that. Shepard doesn't really get to take the
moral high ground in ME2. It totally bites, but for me, it really makes
things interesting, story-wise.
Also, I really thought it showed
that the VS has come a long way from doing whatever Shepard wants. In
ME1, there is very little protest - you can also paragon Ash or renegade
Kaidan. But on Horizon, the VS really sticks to her/his guns, and I
liked that. Just another case of BW writing characters that really
change and grow as the story goes on.
"Shepard could've gone to the Alliance," people usually say, but wasn't the point of ME1 and the Shepard-slaughtering beginning of ME2 something along the lines of: "The Alliance and the Council have themselves a merry little laugh about your crazy, crazy notions, then order you to go kill geth"? I just think, if Shep had to follow orders on a normal Alliance ship (since the super-expensive Normandy was destroyed) without the SR-2 and the dodgy upgrades to it that allowed them to survive the SM, the Collectors would've won.
Even without TIM's meddling, though, the Alliance is a dead end at that point. The only way to get these colonies saved--to save lives and stop the Reapers from eradicating the galaxy by whatever means they're working on--is to work with Cerberus, use them (and quite probably betray them.) So, I don't think that Shepard was doing the wrong thing--if you have only one option with which you can save the universe, it's not an actual choice, which means it's hard to assign a morality to it.
Course, I'm living in Belgium, so maybe I'm just used to red-tape bureaucracy as the greatest enemy of all.
I do very much agree about the VS showing some autonomy--that was cool. And they have to become equals if they want to create a real future together. And I think in the end, that's what ME3 should feel like--I want to hear Shepard and Kaidan (and Ash; I have a FemShep who saved her) BOTH saying, "Oh, you had so much going on all that time... if I had only known, I wouldn't have judged you or lost faith in you!" I want them both to feel like the other had no actual choice, to see each other's sides and stay off their high horses. I think it'll happen, though I'm sure it'll take some time.
P.S.--the Kaidan motivationals? Awesome.
Man, I *really* wish we could Fenris things. That would be so much cooler for an Adept than the biotic punch!
Absolutely! I like that, it fosters roleplaying. But I usually choose the extremes anyway; it's fun. My main FemShep's the type who's very calm and warm up until the point where she's mad enough to say something really harsh.Yumi50 wrote...
Paragade all the way.
Actually,
I think I've read somewhere that the morality in ME3 changes somehow,
like to benefit 'neutral' people more. I think they said you don't have
to always go extreme on these things to achieve the dialogue option.
Hopefully it's like that, cuz personally I've always thought the
morality is broken in this game. you don't really have much 'free'
choice' if you don't want to loose out on higher persuasion. You are
usually forced to go for either top right or bottom left for each
conversation. And that's annoying. RPG should give you free will right? [smilie]../../../images/forum/emoticons/devil.png[/smilie]
Highly squee-worthy... it gives a sense of the feel of ME3 without revealing too much. I can't wait!Tyrannic_Puppy wrote...
Not sure if this is a view of an actual part of the story of ME3 so i will label it as potential SPOILERS
but I thought some others would enjoy it. Doesn't specify the gender of
the Shepard involved but I got a Femshep vibe from it.
Shepard off Duty.
This is why I love Colonist Shepard--for her, every batarian is a minefield of emotion! It can change the feel of the entire game. Eo really had to work through this, too... being helpful and honorable on Omega with all those guys talking crap about humans, accusing us of starting the plague? Harsh.Eshaye wrote...
What ticks her off: Batarians. As a
survivor of Mindoir she still gets edgy around them. She does not
consciously blame all of them, but they easily get under her skin though
she hides it.
People who keep her from doing her job, she gets the
job done and does so for the good of all, when people attempt to get in
the way it frustrates her to no end. Especially if those people are
officials.
Anything Cerberus at this point.
I wonder if any of them will/would testify for Shepard after Arrival, though. That would be interesting.
Modifié par Wynne, 04 février 2012 - 03:57 .
#1514
Posté 04 février 2012 - 04:14

This is "morality" i ended the canon playthrough with. It was so much fun actually putting the latest "version" of Sarah into the game and see how she would do. The Paragon bar ended at the same spot as always. No surpise for me there at all but the Renegade bar.. woah. Maybe i shouldn't be suprised that it went that far, i created her after all. Still it was a suprise to see that she's fallen so far but i'm delighted to see the result.
Being a Colonist is really awesome, i absolutely love see her acting around Batarians. She's not a racist but she see no good in Batarians and quite often act very ruthless around them. The only Batarian that should thank the maker he's alive is the one during Mordin's reqruitment mission. Saving him was very important, it made Sarah look as she didn't think every Batarian is evil and it also show me a side of her still being that good person she's always been despite all the crap she's taken, her death and being forced to side with the Devil.
I really approve of ME2 giving me the chance to discover and experience Sarah's darker side, the result of Mindoir and many other events. It makes her more "human" so to speak. Now i'm more excited and ready than ever before to what ME3 will bring.
Modifié par CrazyRah, 04 février 2012 - 04:14 .
#1515
Posté 04 février 2012 - 04:15
Love Liege!Wynne wrote...
Course, I'm living in Belgium, so maybe I'm just used to red-tape bureaucracy as the greatest enemy of all.![]()
#1516
Posté 04 février 2012 - 04:20
Wynne wrote...
This is why I love Colonist Shepard--for her, every batarian is a minefield of emotion! It can change the feel of the entire game. Eo really had to work through this, too... being helpful and honorable on Omega with all those guys talking crap about humans, accusing us of starting the plague? Harsh.Eshaye wrote...
What ticks her off: Batarians. As a
survivor of Mindoir she still gets edgy around them. She does not
consciously blame all of them, but they easily get under her skin though
she hides it.
People who keep her from doing her job, she gets the
job done and does so for the good of all, when people attempt to get in
the way it frustrates her to no end. Especially if those people are
officials.
Anything Cerberus at this point.
I wonder if any of them will/would testify for Shepard after Arrival, though. That would be interesting.
lol Yeah, Celyn's inner dialogue was very irrated too; "Okay I'll help this guy because it's the right to do, I'm even going to be nice, but arrgghhh I don't want to be.."
It felt good to tell the Batarian barkeep in Afterlife; "Who's next Turians? *points to Turian next to her* You don't like them too right?" Turian shoots him; "I'm not taking any chances" lol..
It would be nice to see the guy I helped out in the quarantine zone testify at the trial, I doubt it, but it would be a nice touch. The whole Arrival thing is very awkward for my Shepard because anyone who knows her past could accuse her of wanting to destroy the colony anyway... Not true, but I wonder if that will play out for the colonist Shepards, and you get to try to defend yourself. *hugs her paragon points*
edit for pic:
Modifié par Eshaye, 04 février 2012 - 04:34 .
#1517
Posté 04 février 2012 - 04:25
Phoenix_Fyre wrote...
So what do you consider your canon
mortality for Femshep? After doing squeaky clean paragons of nearly halo
sparkling virture... I think I prefer renegon now
I had Katja
kill Charn and Balak and I really liked the responses I gave to Simon. I
had to do it, yes...but I'm glad I didn't have to be a complete jerkass
about it either.
I did Feros sidequests and spared Shiala yet I
killed all the colonists- they were being mind controlled...
logically.........Shep really had no idea really about the Thoriun, yet
she's kind to her crew and respects the Council, etc
Anyone else play like that?

This is my canon. Generally she goes for the paragon choice for the big decisions, but she's just not good at dealing with people so all the renegade dialogue choices and such work to even them out. There are times where she takes a renegade choice however because she believes it is more practical and will be more beneficial in the long run. I think the only exception, where she did something for a purely selfish reason without regard for the outcome, is when she killed the doctor Toombs was holding at gunpoint, she's a sole survivor after all. For all the squad missions she would ask once to make sure they were committed to their decision and she'd go along with their choice whether she agreed or not because she didn't want to force her values on them.
#1518
Posté 04 février 2012 - 04:27
Deidre always makes him drink it! But she always saves the sick one too!Eshaye wrote...
It felt good to tell the Batarian barkeep in Afterlife; "Who's next Turians? *points to Turian next to her* You don't like them too right?" Turian shoots him; "I'm not taking any chances" lol..
and you get to try to defend yourself. *hugs her paragon points*
#1519
Posté 04 février 2012 - 04:35
SaturnRing wrote...
Deidre always makes him drink it! But she always saves the sick one too!Eshaye wrote...
It felt good to tell the Batarian barkeep in Afterlife; "Who's next Turians? *points to Turian next to her* You don't like them too right?" Turian shoots him; "I'm not taking any chances" lol..
and you get to try to defend yourself. *hugs her paragon points*
I really should try some of the other options, I always pick the same one..
#1520
Posté 04 février 2012 - 04:40
it doesn't matter how many times i play it, i'm always making the same choices.Eshaye wrote...
SaturnRing wrote...
Deidre always makes him drink it! But she always saves the sick one too!Eshaye wrote...
It felt good to tell the Batarian barkeep in Afterlife; "Who's next Turians? *points to Turian next to her* You don't like them too right?" Turian shoots him; "I'm not taking any chances" lol..
and you get to try to defend yourself. *hugs her paragon points*
I really should try some of the other options, I always pick the same one..
*Just notice the pic: new haircut?
Modifié par SaturnRing, 04 février 2012 - 05:51 .
#1521
Posté 04 février 2012 - 04:43
Ditto.
But one of the best things about ME2, was that you could still gain renegade point without effecting it too much.
So Jamie could be a tad ruthless when it came to the interupts. And even some of the paragon points were still a little renegade (inciting the turians to kill the batarian bartender and blackmailing mercs).
#1522
Posté 04 février 2012 - 04:46
Current fave? denying interview to al Jilhani in ME1. I can't stay away from the rockin' paragon bullrush in ME2, but for ME1, I think I may just blow her off entirely and end up looking like an idiot. That's fitting, seeing how the media slams you come ME2.
@ Wynne. Agreed. Wall o' text, and I enjoyed reading it. Summing up agreement by 'agreed.'
#1523
Posté 04 février 2012 - 04:49
I gues... I'm realizing that having that maxed out blue bar is very...well.. naive of me actually....and that its not so bad getting a high red count
Granted I'm certainly no 'true renegade' that kicks puppies and pushes old ladies down, but I think I'm seeing places like BDTS, and Feros for example in grayer light then I'm used to. I'm finding out its ok to buck the norm and through Katja I can do that.
Anyone play in infiltrator Femshep? Doing a sorta speed run- early 30's and got my SR maxed out
Bring on the sweet carnage
#1524
Posté 04 février 2012 - 05:12
Yeah it seems as if that's what's happening with people updating their canon run. I'm still not 100% sure on several decisions, Saving the Council (From a military standpoint i'm not entirely happy), Kill/rewrite the Heretics (I'm 50/50 here). They're the two decisions i think most about, the other ones are good for me.
Playing the "pure" Renegade playthrough opened my eyes and i heard some really awesome renegade lines. Some even make me cackle a bit ^^
@Phoenix_Fyre
Infiltrator Shep
On the subject of the Batarian that poison humans and Shep. I make him drink it himself, it fit Sarah perfectly and i just enjoy the line so much.
#1525
Posté 04 février 2012 - 05:16
( early 30's?)Phoenix_Fyre wrote...
Wow I'm glad I see I'm not the only Femshep player with a high red count....
I gues... I'm realizing that having that maxed out blue bar is very...well.. naive of me actually....and that its not so bad getting a high red count
Granted I'm certainly no 'true renegade' that kicks puppies and pushes old ladies down, but I think I'm seeing places like BDTS, and Feros for example in grayer light then I'm used to. I'm finding out its ok to buck the norm and through Katja I can do that.
Anyone play in infiltrator Femshep? Doing a sorta speed run- early 30's and got my SR maxed out
Bring on the sweet carnage
I play infiltrator and always almost maxed out on rp - don't hand over the base to TIM, pick Samara and save the workers on Zaeed LM. In ME 1 too, without mass casualties; but i really have to be jerk though to pull it off.
Modifié par SaturnRing, 04 février 2012 - 05:40 .





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