Maybe it's weird, but I'm super interested in hearing this stuff, and it makes me really happy that other people put as much care and thought into their characters as I do. It's awesome to have a community where we can share this kind of stuff. :happy:
I actually first made Anja on my friend's Xbox. I remember thinking I wanted her to have a prominent nose and a strong jaw/cheekbones, and a really slender, elegant neck. Kinda Sigourney Weaver-ish, but with fuller lips and more of a Roman nose.
I didn't get very far in that game before I decided to move cross-country, so I obviously couldn't keep playing on that same friend's Xbox. Last summer, I finally got a new computer that I could actually game on, and got Mass Effect for reals and started over. I tried to recreate Anja from memory, because I really liked the face I made, and that's how the current incarnation of Anja was born.

Pretty much all my characters in every game I play tend to have prominent cheekbones, and high nose bridges. I feel like it's the best way to give a face that quality that is striking, but still says "Don't even think about ****ing with me."
This is Mara Hawke.

And Esme, the Hero of Ferelden.

With Naomi, I knew I wanted to make her look kinda Asian, and have darker hair/features and a more classically "pretty" face. I also wanted her to look very distinct from Anja, so I tried to avoid using any of the same options in the CC.

As far as lookalikes go, I tried to make my Trooper in SW:TOR look as much like Anja as possible (for obvious reasons, lol). My results were mixed… there's no option for a hooked nose + lips like hers, and none of the short hair options are curly, so I kinda wound up just going for the same vibe instead.
This is the result... Madilyn Fen.

I guess I'm partial to auburn hair and freckles, because I have both, hahaha.
Modifié par merylisk, 25 mai 2012 - 09:39 .





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