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Femshep in Mass Effect 3 Thread - EC SPOILERS ALLOWED.


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#17126
Ottemis

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No offence but ELE and me joke about a pairing that doesn't exist, and people commence in sharing why they don't want / like it / him? Well it's not there, so no need. It will no doubt never be there, and even if it would be, you'd never have to pick it.

I like my squeal moments. Let me have them yeah.
Not everything asks for an opinion to be tossed against it, kinda leaves me with a bad taste in my mouth now.

If you wanted to give an opinion you could have commented on ELE's work for instance, because those images were all textured and posed by her, which no doubt took her a ton of time and effort. The scenes and poses also look natural, which is quite the feat.

ToP
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Modifié par Ottemis, 28 juin 2012 - 12:11 .


#17127
AtlasMickey

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yukidama wrote...

and just a screenshot i like
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I like it too. :)

#17128
LadyAly

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Ottemis wrote...

No offence but ELE and me joke about a pairing that doesn't exist, and people commence in sharing why they don't want / like it / him? Well it's not there, so no need. It will no doubt never be there, and even if it would be, you'd never have to pick it.

I like my squeal moments. Let me have them yeah.
Not everything asks for an opinion to be tossed against it, kinda leaves me with a bad taste in my mouth now.

If you wanted to give an opinion you could have commented on ELE's work for instance, because those images were all textured and posed by her, which no doubt took her a ton of time and effort. The scenes and poses also look natural, which is quite the feat.

ToP
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This - so true - Amen

( and the pic is a  pure coincidence:devil:)

Modifié par LadyAly, 28 juin 2012 - 01:19 .


#17129
KyreneZA

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Is there a monitorium on EC discussions in this thread, or did I just miss the bulk of it?

If "no" and "no," who has played the endings again and what did you think? I can't d/l it yet, so watched the 'tube vids, and would like to know what anyone thought of the Control Hale voicework.

Not quite femShep, but I'm sure my HF soldier all in pink counts...
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#17130
Arkwright99

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@ Tup3xi: Awesome KL death gif; must remember to grab one for myself when the time comes. All I got last time was a 'cap of Jen's fist breaking his sword.

@Raziel1980: Yes, Jennifer's a Soldier; I don't really hold with the idea of changing class between games, I mean, how would a Soldier suddenly gain Biotic powers, anyway? That said, I do permit Jennifer Redux to use Reave as her Special Talent but in my headcanon it's a Tech Power (not Biotic) granted by Jennifer's Cerberus implants. :whistle:

PS. Glad you like her pictures; I worry a bit about posting ME2 images in this ME3 thread but I hope (generally) people don't mind. I completed three loyalty missions last night (Samara/Thane/Garrus) and when I checked the screencaps Fraps had auto-generated there were > 24GBs worth(!), so it'll will take me a little while to shift through them to find the good ones.

I (finally) found a use for Jennifer to wear the Spacer outfit when she used it to go undercover to snare Morinth. :D
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I like that there are (what look like) tattoos on the Spacer texture, just subtle markings near the neckline and shoulders, that give the suggestion (to me at least) of a rougher, rawer character to 'regular' Jennifer (where the roughness is more under the surface).
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I'm green-eyed envious of ELE & Ottemis's hi-res texture mods for ME3 and wish ME2 looked as good. I mean, the graphics improvement from ME1 to ME2 was already significant and ME3 exceeds that but ELE's mods takes it to another level of magnitude. I don't use texture mods in my game but only because adding them seems a little more complicated than the process was for Dragon Age Origins.

Modifié par demos99, 29 juin 2012 - 11:49 .


#17131
LadyAly

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@Kyrene
Femshep in Mass Effect 3 Thread - NO EC SPOILERS.

(until 04.07.)

Modifié par LadyAly, 28 juin 2012 - 01:32 .


#17132
KyreneZA

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ELE08 wrote...

ABSOLUT nothing-to-see-here

Click and you'll get a nice surprise ;)

ELE, I'm a bit old school (meaning not always au fait with the latest internet vernacular), but I think my correct meme reaction was "Me Gusta"!

#17133
GraphicSyns

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'Allo there Femshep folk.

I've never posted here before (or anywhere >.>), but I stalk this thread a lot. Stalked the old one a bit too. I'm a creeper like that.

... Anywho, I've come out of hiding because I have a femshep-related modding issue that I just can't seem to solve myself. And this seems like the best place to seek help.

Specifically, I'm having problems getting the facial textures I use to work properly in ME3. They're the exact same textures I've used for both ME1 and ME2.


Here's what they're supposed to look like:
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ME1

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ME2

And here's what I get in ME3:
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I've narrowed the problem down to the normal map. Everything else seems to work well enough. At first I thought that I had pulled/replaced the wrong texture via TexMod, but I’ve checked (and rechecked) and it’s all correct. Then I thought that perhaps the game didn’t like the texture’s size (2048x2048), so I scaled it down in steps to 256x256 (the original normal map’s size), and still no joy.

Then I thought that maybe the third complexion setting’s map was just a finicky little bastard and tried overwriting default Jane’s instead. Nope. Same graphical weirdness.

And I know the texture can be overwritten. I tried one of ELE08’s tpfs (the one that replaces the third complexion setting’s normal map with Ash’s ME2 normal map) and it worked swimmingly.

So then I figured ME3 must not like how I saved the file for some odd reason. As I said all my other textures show up just fine and I haven’t changed anything between games. I tried saving it as BMP, PNG, and DDS with various compression levels as well as with an alpha channel, without an alpha channel, with a blank alpha channel. I ended up with the pictured result regardless.

Lastly I tried simply pulling the original map, opening it up in Photoshop, and saving it again with no changes. I loaded the game and, what do you know, I got the exact same issue my edited texture produced. So, clearly when I try to save the map it loses something in the process causing it to appear as it does above. I just don’t know what that something is or how to fix it and it’s causing my frustration to rise to near hair-pulling levels at this point. Is it because I’m using Photoshop? Should I use a different program or a converter or something?

If there is anything you lovely people can do to assist me with the issue I would greatly appreciate it.

And… uh, if it turns out this is not the place to ask such questions, then please accept my apologies and disregard this.

Though if you could point me toward the right place to get this solved, it would be a big help.

Thanks muchly in advance. :3

#17134
KyreneZA

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LadyAly wrote...

@Kyrene
Femshep in Mass Effect 3 Thread - NO EC SPOILERS.

(until 04.07.)

Ah, yes, "Kyrene can haz reading comprehension". I seem to have dismissed that claim. I'll be sure to ask again in a week's time.

#17135
Ottemis

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@GraphicSyns
Ahh you've run into the bumpmap saving issue =) For these reasons I don't edit them if I can help it, but people have found trial and error ways of tweaking them to look better, if not to say 'right' in ME3.
Anyways, I don't know the exact cause of the issue aside from knowing ME3 handles the lighting and thus the file differently in the current engine, you can tweak it by making the normal map darker then it is for ME1/ME2.
I'll tell you what was told to me, go have a look at the files in the facial complexions of this person's projects.
You can extract them using the TPFextract program.

My information on the subject is outdated, cause I thought it too much effort to really dive into sofar. One of the other resident modders might have a more usefull contribution.

Modifié par Ottemis, 28 juin 2012 - 02:00 .


#17136
KateM

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@GraphicSyns: I'm not really sure but it looks like your texture is missing a layer mask

maybe you can try this:

First, go to "Layer," "Mask," "Add Layer Mask." Select "Transfer Layer's Alpha Channel."
 Second go to "Layer," "Mask," "Show Layer Mask."
Third, select all, copy, make a new file, paste to the new file, save the new file, close the new file.
 Fourth, go to "Layer," "Mask," "Delete Layer Mask." You now should have an image with no transparency.
Fifth, edit the image to your liking.
Sixth, open the file where you saved the original alpha, select all, and copy.
 Seventh, on your edited image, go to "Layer," "Mask," "Add Layer Mask." It does not matter which mode you choose.
 Eighth, go to "Layer," "Mask," "Show Layer Mask."
Ninth, paste into the layer mask. Press ctrl+H to anchor your paste.
 Tenth, go to "Layer," "Mask," "Apply Layer Mask." The image should look very transparent again.
Now save as DXT5 .dds and use in your mod.

source

Edit: Forgot to tell that this is the GIMP way...I don't know how it works in PS 

Modifié par krayzi, 28 juin 2012 - 02:15 .


#17137
Rikketik

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Ottemis wrote...

No offence but ELE and me joke about a pairing that doesn't exist, and people commence in sharing why they don't want / like it / him? Well it's not there, so no need. It will no doubt never be there, and even if it would be, you'd never have to pick it.

I like my squeal moments. Let me have them yeah.
Not everything asks for an opinion to be tossed against it, kinda leaves me with a bad taste in my mouth now.

Sorry, but I don't see how my negative opinion about James and femshep together hampers your ability to talk, joke and enjoy that pairing. You must also know that not everybody likes the same things. That 'joke' about hyperlinking normal fanart about femshep and James to a more sexually tinted image without warning? That left me with a bad taste in my mouth. Do you see me asking to never do that again? No, because I don't have the right to make you stop doing what you like just because I don't like it myself. But like everything in life it's give and take. I will let you talk, joke and squeal about James, but in turn I expect that you let me post my opinion about it even if I disagree with you. Deal? 

#17138
GraphicSyns

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@Ottemis
I'll look through those files and see if I can tweak my map accordingly then.

At least I'm not the only one having this issue. I was starting to think there was some glaringly obvious step that I was missing here.

'Course at least that would have been an easy fix.

I really hope this works though, 'cause with the regular normal map my Shep just does not look like herself. At all.

Anyway, thanks for the help!


@krayzi
If I'm understanding the thread you linked to correctly, (Which I may not be, I'll have to try it out) the instructions are on how to create an alpha channel in Gimp.

If so, then it's something I thought might be the problem as well, but with or without an alpha channel, the texture still doesn't appear as it should.

Thank you though. :3

#17139
ELE08

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Rikketik wrote...

That 'joke' about hyperlinking normal fanart about femshep and James to a more sexually tinted image without warning? That left me with a bad taste in my mouth.


Not sure how many more hints I could have put in there, what with the entire pre-amble about AU smut and the winky.  Just sayin.

******MANTITS INCOMING IN LINK****** next time :D

So you are indeed entitled to express a negative opinion on certain topics...it is inevitable that it will be insulting to others though, so don't be surprised at fallout.

#17140
KateM

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GraphicSyns wrote...

@krayzi
If I'm understanding the thread you linked to correctly, (Which I may not be, I'll have to try it out) the instructions are on how to create an alpha channel in Gimp.

If so, then it's something I thought might be the problem as well, but with or without an alpha channel, the texture still doesn't appear as it should.

Thank you though. :3


As far as I understand it, it explains how to add a layer mask, maybe I misunderstood it (English is not my first language so that's bound to happen:D)But I had the same problem as you when I made my Shep's body tattoos...it also looked as shiny as your facetex...but after I did what is explained in that thread I got normal results...so maybe it works for you too

#17141
SaturnRing

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raziel1980 wrote...

More of Allison...

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Eden Prime...
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FLYCAM of my favorite weapon!
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The 'double layered' Sexy/Ashley is stunning on Allison. I wanted that muzzle for the Widow.

#17142
SaturnRing

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Rikketik wrote...

Femshep and Vega? Really? Even though I'm not attracted to men, I can understand why people like to romance Kaidan, Garrus, Thane or hell, even Jacob. But James... I don't know, it just feels weird, seeing them together.

Then again, I support romances that are even more far-fetched, so this is a bit hypocritical of me. And femshep is really in need of an extra straight romance, because her current options are a bit... underwhelming. I guess Vega would be the most logical choice to fill that role.


I really don't understand your reservations when it comes to Jacob or James as a LI. The bolded is a little disturbing. My first guess is that you meant that in relation to the writing/storyline... 

Modifié par SaturnRing, 28 juin 2012 - 02:53 .


#17143
meonlyred

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Well I was going write out a big long post about if you negative BS, comment on the poster's skills as an artist. Not the content of the picture. We can draw paired with a dresser if we want. But then I realized I didn't care if some people on this thread don't like Vega. Ele, Ottemis, and I really liked him and really wanted him as a romance.

Soooooooo.....
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morie91

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velvetrue

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Ottemis

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a-stric

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ladyrouge

And btw if you think what Ele linked was smut, you are clearly having sex a lot differently than I.

Modifié par meonlyred, 28 juin 2012 - 02:57 .


#17144
KateM

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Well, Dawn's story is now finished *sob* But  I think I'm going to do another PT with her, maybe without the crazy hair colors...:D

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#17145
Tup3x

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Must resist all texmods! The thing is, if I start tweaking I go all the way and I end up in vicious circle of texture tweaking. I try my best to draw a line somewhere and to try not to cross it. :P I really try the same with Skyrim, I want to actually play it first at least!

Oh, and the art lately has been pretty awesome here lately!

Randomness
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@Syrdeth, demos99
Thanks!

Modifié par Tup3xi, 28 juin 2012 - 03:02 .


#17146
ELE08

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Tup3xi wrote...

Must resist all texmods! The thing is, if I start tweaking I go all the way and I end up in vicious circle of texture tweaking. I try my best to draw a line somewhere and to try not to cross it. :P I really try the same with Skyrim, I want to actually play it first at least!


Lol. Yeah, between all the flycam and compulsive texture tweaking, 5 minutes of gameplay will take all day!

#17147
SaturnRing

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Tup3xi wrote...

Must resist all texmods! The thing is, if I start tweaking I go all the way and I end up in vicious circle of texture tweaking. I try my best to draw a line somewhere and to try not to cross it. :P I really try the same with Skyrim, I want to actually play it first at least!

Randomness
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@Syrdeth, demos99
Thanks!


Where do u draw the line?
I like randomness btw.

Modifié par SaturnRing, 28 juin 2012 - 03:01 .


#17148
KateM

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Tup3xi wrote...

Must resist all texmods! The thing is, if I start tweaking I go all the way and I end up in vicious circle of texture tweaking. I try my best to draw a line somewhere and to try not to cross it. :P I really try the same with Skyrim, I want to actually play it first at least!

Randomness

-snips-

@Syrdeth, demos99
Thanks!


*borg voice on* Resistance is futile *borg voice off* :devil:

#17149
ELE08

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krayzi wrote...

GraphicSyns wrote...

@krayzi
If I'm understanding the thread you linked to correctly, (Which I may not be, I'll have to try it out) the instructions are on how to create an alpha channel in Gimp.

If so, then it's something I thought might be the problem as well, but with or without an alpha channel, the texture still doesn't appear as it should.

Thank you though. :3


As far as I understand it, it explains how to add a layer mask, maybe I misunderstood it (English is not my first language so that's bound to happen:D)But I had the same problem as you when I made my Shep's body tattoos...it also looked as shiny as your facetex...but after I did what is explained in that thread I got normal results...so maybe it works for you too


The shininess with the tattoos is from the alpha layer on the diffuse map, because the skin is made to be reflective.

The normal map issue is not related to this at all - separate from the diffuse map and normal maps don't have an alpha layer.  

The game has changed how it uses normal maps, they look normal when extracted, but when you look in texmod in the upper corner they will appear different (dark blue, higher contrast.)

The method I use is likely a super-hacky work around to trick the game.  It involves changing the color values of the regular normal maps to look like the darker Me3 maps (brightness-contrast changes.)  It will never be very detailed, but as with the Ashley one, it works to an extent.

I recommend with Ottemis, extracting a tpf that edits the normal maps and seeing how they look.

Hope that helps.

Modifié par ELE08, 28 juin 2012 - 03:09 .


#17150
SaturnRing

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krayzi wrote...

Well, Dawn's story is now finished *sob* But  I think I'm going to do another PT with her, maybe without the crazy hair colors...:D

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I just see the color change as part of character growth. Beautiful...