Bowie Hawkins wrote...
He didn't feel it exactly the way that a person would, but after countless milennia of existing, the concept of Soon I Shall No Longer Be has got to be at least a little daunting.
Loving Prisoners Of War's Design, btw. 
I see what you mean now. I was thinking he suddenly grew a conscience. I suppose that's not such a farfetched of an idea, the notion that Starbrat wants to reflect on his sudden, oncoming death. But, it still doesn't fit my head cannon. Ah well, it's your fic so you make the rules whether I like them or not.
meonlyred wrote...
Don't Play Games with Commander Shepard. [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]
Hah, nerd fest, I love it.

Sinapus wrote...
@razviolet: So is YouTube. I get the feeling the people who sign my paycheck want me to... er, work.
It's the thought that counts :happy:.
SaturnRing wrote...
@razviolet: that is an awesome tribute. Last chapter as well as the vid. Really cool.
Thank you!
LadyAly wrote...
-snips amazing photos-
[color=rgb(170, 170, 170)">I love this face of hers ] [/color]
She looks very unenthused. "You have
got to be kidding me."
The quarians give me a headache too.
Sagequeen wrote...
[color=rgb(170, 170, 170)">This. yes. It's really hard to make a decision when the concept is introduced out of the blue. Hence why the heretic station decision always threw me. Whoa, wait, the geth ]aren't [/color]all under Reaper control. oh, wait, now you can turn them 'back' at will? is that possible? is that ethical? is that practical? makes it hard to know what to do there. ending is similar, but oh so much trickier. at least i knew a little bit about legion going in to the other decision and had been fighting geth for a while. i agree - another 'face' on the catalyst might have made more sense. i actually wanted to talk to harbinger again ... and take him down.
Harbinger or the Illusive Man should have been the final boss, even if it was only a was a holographic projection. At least then you could confront an enemy you're somewhat familiar with, and gives the chance to expand on the character used.
[color=rgb(170, 170, 170)">@Sagequeen: ]yeah. meet michael jackson shepard:"[/color]
How did the code paste in backwards? That's a scary result[smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]
@xbb1024:Nastya looks really neat, it's nice to see a different face shape too.
@Tup3xi: announcement? I hope it's the new DLC. I seriously don't care for MP. Without the story element of single player I get bored after one match.
Edit: I just looked at the DLC release and it
does include more lore on the reapers:devil:. Now when will it come out? I can't wait to get my hands on this thing!
@Riot86: Your ME3 version looks almost identical to the ME2 one now. Nice job.
Ashoken wrote...
I do want to say farewell to @razviolet's Mercy. Her journey and tribute were wonders to behold. She was a beautiful character. Although with the announced Leviathan DLC, I hope we'll see a little bit more of her!
[color=rgb(170, 170, 170)">Meet Priscilla Pritcher. You can find out more about and see more mp shots ] if you like.[/color]
Of course I'll run her through the DLC, along with Vanessa. In the meantime, I'm sad to see her go too.
Priscilla looks very cool. I like the full faces you usually give your sheps. It's neat that you gave your MP character a background; I never would have thought to do that.
Modifié par razviolet, 03 août 2012 - 01:38 .