Lotion Soronnar wrote...
Dewart wrote...
Lotion Soronnar wrote...
Wasting time and ships on rescusing a damaged, fleeing ship is a redicolously stupid gamble.
a damaged fleeing ship with a big *** gun on it. don't forget that.
lol I joke
Lotion Soronnar wrote...
Dewart wrote...
Lotion Soronnar wrote...
Wasting time and ships on rescusing a damaged, fleeing ship is a redicolously stupid gamble.
a damaged fleeing ship with a big *** gun on it. don't forget that.
xentar wrote...
Given my style in strategy games, I'd rather have an extra fleet of cruisers.
Dewart wrote...
why do people insist on bringing up ships/fighters that we use today in earth as basis for their arguments. We are talking a fictional space setting that is almost 200 years into the future. I really fail to see how you can think arguments based on tech from today is a good argument.
Comparing warships of today to warships in a fictional future is like comparing apples to my left thumb. We all know what apples look like but none of you know any solid details about my left thumb.
Lotion Soronnar wrote...
Dewart wrote...
why do people insist on bringing up ships/fighters that we use today in earth as basis for their arguments. We are talking a fictional space setting that is almost 200 years into the future. I really fail to see how you can think arguments based on tech from today is a good argument.
Comparing warships of today to warships in a fictional future is like comparing apples to my left thumb. We all know what apples look like but none of you know any solid details about my left thumb.
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
But, uh, you can't show why it isn't cost effective if you just persist in comparing dissimilar things. Which is all you've been doing.Lotion Soronnar wrote...
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
Lotion Soronnar wrote...
Dewart wrote...
why do people insist on bringing up ships/fighters that we use today in earth as basis for their arguments. We are talking a fictional space setting that is almost 200 years into the future. I really fail to see how you can think arguments based on tech from today is a good argument.
Comparing warships of today to warships in a fictional future is like comparing apples to my left thumb. We all know what apples look like but none of you know any solid details about my left thumb.
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
xnoxiousx wrote...
If you save council your cold heated. You risked lives of everyone for a small group of people. You should be ashamed.
Dewart wrote...
Lotion Soronnar wrote...
Dewart wrote...
why do people insist on bringing up ships/fighters that we use today in earth as basis for their arguments. We are talking a fictional space setting that is almost 200 years into the future. I really fail to see how you can think arguments based on tech from today is a good argument.
Comparing warships of today to warships in a fictional future is like comparing apples to my left thumb. We all know what apples look like but none of you know any solid details about my left thumb.
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
just want to point out during the cutscene for saving the DA you can see the normandy flying beside alliance cruisers and the normandy is well over half the size of these cruisers. yes these are classed as cruisers not frigates which some people seem to believe. the exact same ship can be collected as a model in ME2 and it is clearly called alliance cruiser. the turian cruisers are also seen during the cutscene and are of comparable size to the alliance cruiser. that ratio is a little different then what we see today.
incinerator950 wrote...
I'm watching on youtube where the Alliance Fleet drops out of the Relay, the Normandy SR-1 is clearly less than half the size of a Alliance Cruiser.
Modifié par Dewart, 26 janvier 2012 - 02:43 .
Mr Massakka wrote...
Save them!
You have to gather the galaxy together in ME3. Not just that the trust in humans courage is a lot higher, you sacrificed human lives to save them. They owe you their assistance for defending earth.
Dewart wrote...
incinerator950 wrote...
I'm watching on youtube where the Alliance Fleet drops out of the Relay, the Normandy SR-1 is clearly less than half the size of a Alliance Cruiser.
I am watching it right now as well and though I may have said well over half it is probably closer to slightly over half. watch it ag ain and pause if you have to. just after they drop out of ftl you can get a few angles and later on in the battle you can get the other angles needed to see how big they are in relation. also you get a really nice fly by of the DA where if you compare the normandy to it you see that the DA is really not as big as we all make it out to be in relation.
edit: you can't just watch the dropping out of ftl from the relay and make your assumption solely on one angle watch for a couple different angles.
daqs wrote...
But, uh, you can't show why it isn't cost effective if you just persist in comparing dissimilar things. Which is all you've been doing.Lotion Soronnar wrote...
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
Lotion Soronnar wrote...
daqs wrote...
But, uh, you can't show why it isn't cost effective if you just persist in comparing dissimilar things. Which is all you've been doing.Lotion Soronnar wrote...
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
12000 Fighters vs. stealth frigate.
The cost effectivness difference is obvious.
Dewart wrote...
actually if you then watch the sovy get
taken out cutscene the cruisers are all of a sudden almost 1/4 of
sovereign and the normandy is less then 1/6 of a cruiser lol. so
basically the whole scaling in ME is messed up as ships shrink and grow
during combat :/
Lotion Soronnar wrote...
daqs wrote...
But, uh, you can't show why it isn't cost effective if you just persist in comparing dissimilar things. Which is all you've been doing.Lotion Soronnar wrote...
Ratios my boy.
Spaceships will become bigger and more expnsive, but so will fighters.
Also, cost effectiveness. This is the prime rule of combat. If something isn't cost effective - NO ONE WOULD USE IT. And if you can show why it isn't cost effective....
12000 Fighters vs. stealth frigate.
The cost effectivness difference is obvious.
Modifié par incinerator950, 26 janvier 2012 - 02:59 .
incinerator950 wrote...
Dewart wrote...
actually if you then watch the sovy get
taken out cutscene the cruisers are all of a sudden almost 1/4 of
sovereign and the normandy is less then 1/6 of a cruiser lol. so
basically the whole scaling in ME is messed up as ships shrink and grow
during combat :/
Of course.
First, the council hasn't helped you in ME2 because there was no threat in their systems. It was just human colonies being attacked, now there is a intergalactic danger (reapers) that also affects them. I expect them to act in ME3.jaza wrote...
Mr Massakka wrote...
Save them!
You have to gather the galaxy together in ME3. Not just that the trust in humans courage is a lot higher, you sacrificed human lives to save them. They owe you their assistance for defending earth.
Because politicians ALWAYS pay up their debts and do the right thing. Which is why they gave us their unqestioned support in ME2!
Oh wait a minute...
<_<
Modifié par Mr Massakka, 26 janvier 2012 - 03:07 .
GroverA 125 wrote...
Destroying it gives humanity a superior position, but then it makes everyone else hate you, while letting them live gives the alien and humans combined forces more oomph in the long run. I always save them because I don't like watching a friendly ship get torn in two.
If their escorts aren't overrun why does the DA need our help? It doesn't so we have to take into account that the escort is badly outnumbered as well.Lotion Soronnar wrote...
Again, manouvering.
By the time tehy destroy the DA and change course, pick up enough speed to catch up - tehy are either destroyed by fire from otehr friendly ships or probably too late to have any significant impact.
The take out the DA, but waht about it's escort? What about other citadel ships?
Only if you are expecting to destroy Sovreign in little time.But you do loose ships.
The flank is irrelevant in the grand scheme of things.
Space lost can be a lot worse than sea lost and I don't think sea lost is any thing to write home about.nonono..the main drives are offline.
Adn it's not uncommon for ships to not have redudancy of everything. Take any WW2 warship. They don't have extra engines.
Also, DA was evacuating...fleeing. You think the Council will agree to attack Sovereign in a damaged ship?