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Is the Mage storyline worth it?


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14 réponses à ce sujet

#1
MitchiLynn

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I've already done the Human Noble & City Elf origins (as a rogue both times), and I started playing as a Human Mage yesterday. I just finished killing the Desire Demon that possessed Connor, but I didn't realize I needed to get the Blood Mage spec from her.

Anyway, I'm not liking being a Mage. I feel useless (and the robes are so bland). Would I be missing anything if I ditched the Mage?

#2
gandanlin

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Other than the badge you can earn in your player profile for playing a mage to level 25, and a couple of other badges that go with learning all the spells in given categories, there is no specific need to play a mage. Morrigan and Wynne can always fit in that role.

The spell called Rock Armor will increase a mage's armor rating, and there are several pretty good robes available in Denerim and also some that are unlocked by playing the dlc if you have it.

It takes a certain style of tactics to play the mage. Quite different from that of a front-line fighter. If you aren't enjoying it, I'd say try a different storyline. I suppose I'd also say that mages can be built into very powerful fighters, but nothing talent-wise that you have not already seen with Morrigan and Wynne.

#3
Corker

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I think I played *three* rogues before I played mage. :)

There's an additional RP punch to doing Broken Circle as a mage; that's about the biggest difference it made for me. There's a certain elemental joy to some of the spells: Mana Clash will kill most spellcasters instantly (it almost feels like cheating, sometimes); my husband likes to cast multiple AoE damage spells (on Easy, so there's no friendly fire) and cackle madly as things die. Other people really like finding inventive ways to use glyphs to control a fight.

But if you're not having fun with it, you don't have to stick with it.

If it's not fun because you don't have a good build (the spells don't seem to work right and you feel useless, like you said), you might try the Character Builds forum to look for some advice on how to construct a mage character that does what you want, whether that's be a healer/buffer, do crowd control, damage or whatever.

Modifié par Corker, 26 janvier 2012 - 01:28 .


#4
Ferretinabun

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Story-wise, no. The ability to go into the Fade is, I think, the only little extra tidbit a mage gets (along with Jowan being a familiar face).

Oooh, there was also the chance to seduce Cullen (the trapped templar just before you fight Uldred) in the origin story if you at all cared about that.

Basically I think mage is just a good for first-time players. The mage origin clearly introduces you to what magic is and how it works in the DA world, and mages are both the easiest class to build and most powerful class to play. As a third-timer, I imagine you're not feeling much challenge...?

If it hasn't pressed your buttons already, then ditch it. You're not missing anything at all after the Redcliffe story.

Modifié par Ferretinabun, 26 janvier 2012 - 02:10 .


#5
pplr

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See here some people are more interested in sleeping with the desire demon than learning how to be a blood mage..

Anyway, how do you feel "useless"?

Do you mean your mage gets beat up all the time?

If so I would recommend instead of dumping mages as a whole you change tactics and possibly spells. Someone else already pointed out that mages be the most powerful casters.

I haven't been able to get achievements by loading up Wynne with spells but that is something you can do with a mage (I tend to find it a bit limiting as that means you don't get to pick the best spells from each type but even so a mage is still capable enough that he or she can be quite effective.

My first character was a mage and I still like them-sometimes go back and start a new mage.

Also I've never used a blood mage yet and find the other mage subclasses work well.

Now I may be biased (if not a mage I tend towards fighters and against nobles-especially human as I don't plan on completing the human noble origin) but I've enjoyed mages and would simply ask how are you trying to use yours?

Oh, if you want fancier robes some are available later in the game and if you don't like those simply become an arcane warrior and you'll be able to put on most of the different types of armor in the game. (These days I frequently have Wynne running around in the full Juggernaut set while my Warden-including mages-wears a different suit of armor.)

#6
LT123

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Playing a female mage is worth it for the chance to flirt aggressively with Cullen, which results in him sprinting away down the hallway.

Image IPB

Are you choosing spells from different schools? I had more fun specializing in a particular tree or school and letting Wynne and Morrigan handle the others.

I also had a great time playing with my mage in the last story DLC, because of where you go in that one, but don't force yourself to play as a mage if you're really hating it.

#7
Guest_PriorMe_*

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I'm a newbie, to DAO. I started it, as a mage. Everything went pretty well, until the Tower, came into play --particularly, the top floor! Not much trouble getting a handle on how to cast the fire, thereby vanquishing the darkspawn. The big guy, at the top, has put the kibosh on all characters fighting, it --four times! I was enjoying the character, until then.

It seems as if the big guy can outrun those trying to bring him down --aside from the fact that there was really nowhere to run, or hide! Is there no 'sprint' capability, to give the mage an edge?? I find that hard to understand.

#8
Corker

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He actually doesn't run any faster than the party. This article describes a way to defeat him, using one character to lead him on a chase around the edge of the room (don't stop to attack him!) and the other three using ranged attacks from the center.

#9
BevH

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Playing a priest in WoW taught me a lot about the importance of a good healer. In DA:O, for at least this particular fight, it's important for the mage to have the basic healing spell. Alistair is my tank, so I focus mainly on keeping him healthy, throwing out an occasional offensive spell, depending on my mana. I must admit, my first time was epic fail, until I remembered the basic law of raiding: heal the tank! I always give Morrigan the basic heal spell even though she readily admits she's not the healer Flemeth is. It's a good idea to have as many options for healing as you can. While I love playing the mage, I'll agree with the others that if it's not fun for you, move on. This is, after all, a game, and you should enjoy playing it not feel as though it's a forced march. Image IPB

#10
tklivory

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You always have the option of using tactics to set your mage to automatically heal and attack as you like, then just control a different character during actual combat. That way you get to experience the fun parts of the mage storyline and the unique choices it offers, but can tailor combat to what you are more accustomed to/what you prefer. Also, for a mage, tactics and the quickbar are essential tools to master. A mage can be insanely overpowered or useless, depending on how you set these aspects in-game.

Also: Walking Bomb and Virulent Walking Bomb. Best. Magic. Evar. Really. (or at least, the most entertaining)

Modifié par tklivory, 27 janvier 2012 - 07:47 .


#11
silverlegnd101

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The first time I played Origins, and therefore the way I learned to play it, was as a mage. It took me forever to figure out how to play properly, but now it just doesn't feel right to me to play any other class in either of the Dragon Age games.

#12
Guest_PriorMe_*

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Corker wrote...

He actually doesn't run any faster than the party. This article
describes a way to defeat him, using one character to lead him on a
chase around the edge of the room (don't stop to attack him!) and the
other three using ranged attacks from the center.


Well, I did conquer that bad guy, ultimately, in somewhat the fashion, described.  Thanks.

I finally gave it up, when I was getting close to the vial of ashes, whosever, they were, and couldn't bring down the bad guys while constantly casting spells while the others fought. Usually, the dog survived, the longest.  I played that particular scene --trying different weapons, spells, then just spells-- for about two hours.  (Ask Pordis Shepard... I was pretty wound up. LOL)  When I have that many hours wrapped up in a particular character, it's difficult for me to just lay it, down.

I'm trying Mage, again, to see if I can do better, this time.  I guess I don't do all that bad, given my 1st time --and age. :blush: LOL

Modifié par PriorMe, 30 janvier 2012 - 11:11 .


#13
Skadi_the_Evil_Elf

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Given the central nature of the mage/templar conflict, playing a mage is worth it alot more than you think, especially given the future of Thedas. Plus, mage is the most fun class to play, I think, because of all the fun and evil spell combos you can bust out. Plus, you do get some interesting cobversational insights with other companions and NPCs.

So yes, i definitely think its worth it.

#14
Guest_Hanz54321_*

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1) Blood Mage spec is awesome for the first 3 abilities. If you do not like what you have to do to get the ability, then save before you confront Miss Desire, get the spec, the reload and play the good guy route.

2) Mages are the most powerful class in the game if you choose the correct spells. I played as rogues and warriors for a long time, learning about mages through choosing different specs with Morrigan and Wynne. When I finally understood, I made my own mage and he tore everything up.

3) There is a "correct" order to play the game in from a pragmatic standpoint. If you play in the right order you become OP and overgeared fast, making the rest of the game a hoot. SOME Lothering -> Soldier's Peak -> Stone Prisoner -> finsh up Lothering -> Circle Tower -> Brecilian Forest -> spend some gold on Elfroot and use the Elfroot exploit to gain 3 levels -> pretty much whatever you want from here.

4) I, too, spent years playing WoW. The joy of DAO is you do not need a healer - not at all. You do, however, need a sword n board warrior with taunt in the beginning of the game so your mage does not get swarmed. By level 10 though your mage should be physically able (with rock armor and arcane shield) to absorb a little damage while decimating opponents so fast that they do not have time to hurt you. This assumes you followed rule 3.

It's a fun class once you know what to do with it.

#15
Guest_Hanz54321_*

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Bah . . . I never addresssed the actual question - "Is the story line worth it?"

Depends on taste. The only storylines that were intriguing to me were (in order of intrigue): Dwarf Noble, Dwarf Commoner, and Human Noble. I am NEVER a dwarf in games, but the writing was so damn good.