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Mass Effect: Deception Discussion Thread (Updated 2/2/2012) *Now with 30% more links!*


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#7901
Yuoaman

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MJvasNormandy wrote...

Yuoaman wrote...

makenzieshepard wrote...

Hey all I started a draft for a note to the media near the bottom off all the pages, maybe something else we can all work on and get into a good form or decide not to follow up, whichever.


I would actually move it to the top, just to make sure they see it, supposing they just skim the list.


Awesome! Thanks for taking up my idea guys. I think it's important to list by number which errors are the worst and would be easily identified by even those unfamiliar with lore. Especially the timeline/character ones.


Yeah, I wouldn't mind re-ordering based on this - I was just keeping things in the same order when I shifted them into the new sections.

#7902
macdadams2

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dcal31 wrote...

macdadams2 wrote...

There is an error I'd like to add to the list, if someone could send this to those who are working on it. It's implied many times in the first four chapters or so that it becomes night time or "fake" night time on the wards. I seem to remember that only the presidium simulates day night cycles based on and average of the council races home worlds. The wards have no such day night cycle.

I could be wrong....but I don't think so.


Nick-picky, but I believe that is correct also. I think this is mentioned in the Codex in ME1.


The list is pretty nit picky, though. In fact there are a few things an explanation could be offered for.
  I'd also like to add that the entire novel assumes that  shepard let the council live at the end of ME1. Which could be on the list as well.

Modifié par macdadams2, 01 février 2012 - 04:34 .


#7903
CDRSkyShepard

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dcal31 wrote...

macdadams2 wrote...

There is an error I'd like to add to the list, if someone could send this to those who are working on it. It's implied many times in the first four chapters or so that it becomes night time or "fake" night time on the wards. I seem to remember that only the presidium simulates day night cycles based on and average of the council races home worlds. The wards have no such day night cycle.

I could be wrong....but I don't think so.


Nick-picky, but I believe that is correct also. I think this is mentioned in the Codex in ME1.


Good grief, I can't format to save my life.

Check out the Mass Effect Wiki, it confirms that detail, nitpicky as it may be.

Modifié par CDRSkyShepard, 01 février 2012 - 04:38 .


#7904
MJvasNormandy

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Yuoaman wrote...

Yeah, I wouldn't mind re-ordering based on this - I was just keeping things in the same order when I shifted them into the new sections.


I don't think a whole reorder is necessary. You guys worked really hard to straighten it up as it is now. Just a simple list like: #7,13,14b, etc.

Also, I really like the RED text idea.

#7905
AVPen

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macdadams2 wrote...

dcal31 wrote...

macdadams2 wrote...

There is an error I'd like to add to the list, if someone could send this to those who are working on it. It's implied many times in the first four chapters or so that it becomes night time or "fake" night time on the wards. I seem to remember that only the presidium simulates day night cycles based on and average of the council races home worlds. The wards have no such day night cycle.

I could be wrong....but I don't think so.


Nick-picky, but I believe that is correct also. I think this is mentioned in the Codex in ME1.


The list is pretty nit picky, though. In fact there are a few things an explanation could be offered for.
  I'd also like to add that the entire novel assumes that  shepard let the council live at the end of ME1. Which could be on the list as well.

That's not neccessarily an error - regardless of whether or not you saved the Council in ME1, there will always be an asari, human, turian, and salarian Council members on the Council (it just factors into whether it's the Old Council or a New Council with new Councilors from the other races).

Modifié par AVPen, 01 février 2012 - 04:36 .


#7906
KnightOfTwo

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G'night everyone. Looking forward to seeing how much I have to catch up on in the morning. :P

*rides his gyrocycle to bed*

Modifié par KnightOfTwo, 01 février 2012 - 04:37 .


#7907
Death By Smiley

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Actually, the Presidium didn't use an average, they used Asari time. In Revelations, Anderson comments the Asari "minute" is 100 seconds, and the Asari "hour" is 100 minutes, and there were 26 asari hours in a day, but the actual second conversion was such that it was 23 human hours a day, not 24.

#7908
didymos1120

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macdadams2 wrote...

In fact there are a few things an explanation could be offered for.


Doesn't matter.  The point isn't whether anything could be explained.  It's that none of them are.

#7909
Yuoaman

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Alright, so how about these for the MAJOR errors:

Biggest Errors:
LORE
9, 10, 14, 16, 28

TIMELINE
3, 4, 6

TECHNOLOGY
2, 3, 7

CHARACTERS
1, 7, 11

Feel free to suggest new ones or the removal of others.

#7910
CDRSkyShepard

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Death By Smiley wrote...

Actually, the Presidium didn't use an average, they used Asari time. In Revelations, Anderson comments the Asari "minute" is 100 seconds, and the Asari "hour" is 100 minutes, and there were 26 asari hours in a day, but the actual second conversion was such that it was 23 human hours a day, not 24.


Well, according to the Codex, the entire Citadel is run on an average of the times of the Council races. 

#7911
WizenSlinky0

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Could always add a severity meter for each item to help classify without too much re-arranging.

Either adding [I], [II] or [III] at the end for:

[I]- Nitpicking, minor error
[II]-Blatant errors but acceptable in certain amounts
[III]- Unacceptable franchise breaking errors

#7912
Palidane

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Dang. I hadn't heard about the controversy until I saw the letter on the Mass Effect wiki. AlI I can say is that I'm extremely saddened and disappointed that anyone at Bioware thought that this was fit to publish. Batarians doing Slave Raids on Palaven? Volus not wearing breather masks? Quarians not wearing full environmental suits? What the heck? These codex entries are unlocked in the first two hours of Mass Effect! How could anyone possibly screw this up that bad?

#7913
CDRSkyShepard

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Yuoaman wrote...

Alright, so how about these for the MAJOR errors:

Biggest Errors:
LORE
9, 10, 14, 16, 28

TIMELINE
3, 4, 6

TECHNOLOGY
2, 3, 7

CHARACTERS
1, 7, 11

Feel free to suggest new ones or the removal of others.


LORE
5 and 27

Working on the others

Edit(s):

TIMELINE
5

TECHNOLOGY
Perfect, spon-on.

CHARACTERS
I'd propose 17, because Barla Von actually appears in ME1 and Anderson clearly doesn't know him.

Modifié par CDRSkyShepard, 01 février 2012 - 04:47 .


#7914
Guest_Catch This Fade_*

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Death By Smiley wrote...

Actually, the Presidium didn't use an average, they used Asari time.

Wrong. "On the Citadel, however, everything operated on the galactic standard of a twenty hour day." Nothing about Asari time.

Modifié par jreezy, 01 février 2012 - 04:44 .


#7915
MJvasNormandy

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Yuoaman wrote...

Alright, so how about these for the MAJOR errors:

Biggest Errors:
LORE
9, 10, 14, 16, 28

TIMELINE
3, 4, 6

TECHNOLOGY
2, 3, 7

CHARACTERS
1, 7, 11

Feel free to suggest new ones or the removal of others.


I would add #5 TIMELINE to the list. A dead character reappearing seems something the media would comprehend as incorrect, from any novel series.

#7916
BentOrgy

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macdadams2 wrote...

There is an error I'd like to add to the list, if someone could send this to those who are working on it. It's implied many times in the first four chapters or so that it becomes night time or "fake" night time on the wards. I seem to remember that only the presidium simulates day night cycles based on and average of the council races home worlds. The wards have no such day night cycle, and are pretty much active around the clock.

I could be wrong....but I don't think so.


Its funny he mentions a day/night cycle at all; considering Garrus in ME1 specifically says that they keep the artificial sunlight on at "All times."

And that "Bombcast," or whatever, was ridiculous; they're making it sound like our objections are just nitpicky and stupid. Yes, as I'm sure we all know, BSN has never been the most stable place, but this isn't a "I hate this 'cause I wanna be mad." This is very "I hate this, and here's 88 valid reasons why."

Honestly, if you're going to talking about, and then attempt to bash something, learn about it first.

#7917
ElitePinecone

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Mesina2 wrote...
And terrorists worrying about their negative reputation.


Oh, I'd almost forgotten about that one. 

Plus they're running polling numbers. Apparently most humans support a listed terrorist organisation but aliens have some concerns. 

#7918
Maugrim

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Yuoaman wrote...

Alright, so how about these for the MAJOR errors:

Biggest Errors:
LORE
9, 10, 14, 16, 28

TIMELINE
3, 4, 6

TECHNOLOGY
2, 3, 7

CHARACTERS
1, 7, 11

Feel free to suggest new ones or the removal of others.


I think this list is pretty good, the only one I might leaves off are 9 and 28 from lore and 3 from tech.  May add the note about a our dead quarian coming back to life, but ideally the essential list won't be too long, soudbite length if possible.

9 - By itself I don't see a clandestine auction(ignoring the items being auction atm) being a huge deal, even if it is unlikely, 

28 - Depends on just how it's worded I could see Anderson still working for the council in some capacity, but I don't have this part handy I may be wrong about this.

3 - The biotic level thing, is just wrong as written by Dietz.  That said I could imagine that there is some sort of classification for biotics and their potential.

Modifié par makenzieshepard, 01 février 2012 - 04:51 .


#7919
Yuoaman

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ElitePinecone wrote...

Mesina2 wrote...
And terrorists worrying about their negative reputation.


Oh, I'd almost forgotten about that one. 

Plus they're running polling numbers. Apparently most humans support a listed terrorist organisation but aliens have some concerns. 


That's exactly the opposite of what I thought it would be.

#7920
macdadams2

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didymos1120 wrote...

macdadams2 wrote...

In fact there are a few things an explanation could be offered for.


Doesn't matter.  The point isn't whether anything could be explained.  It's that none of them are.


Can't argue with that.

#7921
dcal31

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WizenSlinky0 wrote...

Could always add a severity meter for each item to help classify without too much re-arranging.

Either adding [I], [II] or [III] at the end for:

[I]- Nitpicking, minor error
[II]-Blatant errors but acceptable in certain amounts
[III]- Unacceptable franchise breaking errors


This actaully would make it really easy for someone who doesn't know the lure to easily skim through the list.

#7922
_symphony

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there's also this from one of the wikia guys http://masseffect.wi...eption's_Issues

WizenSlinky0 wrote...

Could always add a severity meter for each item to help classify without too much re-arranging.

Either adding [I], [II] or [III] at the end for:

[I]- Nitpicking, minor error
[II]-Blatant errors but acceptable in certain amounts
[III]- Unacceptable franchise breaking errors

It would be better to re-arrange so the most important are first and easy to find, so people can't miss it.

Modifié par _symphony, 01 février 2012 - 04:53 .


#7923
MJvasNormandy

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Edit: re-ordering might take too long, and seeing as the list is in constant flux, it might be best to do so later on.

Just pointing out the biggest offenses is better imo.

Modifié par MJvasNormandy, 01 février 2012 - 04:56 .


#7924
Yuoaman

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We could always do what the Wiki did to classify errors, and use color. Like red would be major errors that are quite evident and just wreck continuity, yellow errors would be fairly substantial errors, but ones that could be explained away, and the other errors would be more nitpicky.

#7925
CDRSkyShepard

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Yuoaman wrote...

We could always do what the Wiki did to classify errors, and use color. Like red would be major errors that are quite evident and just wreck continuity, yellow errors would be fairly substantial errors, but ones that could be explained away, and the other errors would be more nitpicky.


This would be incredibly visual and would help classify the errors. I fully support this.