EA should give Bioware more time to develop Dragon Age 3
#26
Posté 30 janvier 2012 - 02:27
#27
Posté 30 janvier 2012 - 03:31
Morroian wrote...
Not when you consider that the response to the dlc which fixed some of those issues was largely positive from people who disliked DA2.Gibb_Shepard wrote...
Complete speculation.Morroian wrote...
Depends what elements you dislike. Elements such as the area re-use and encounter design certainly would have been improved. I'd argue that Act 3 probably would have been improved as it wouldn't have been as rushed. Plus I think things like the elf re-design would have been improved with more time to work on indvidual models.
IMHO it would have ended up with a reception more similar to ME2.
You're dreaming, absolutely dreaming if you think it would've had the same reception as ME2. ME was always an Action-RPG, what they did to Dragon Age would've garnered ****loads of fanrage no matter how much dev time they had.
Oh and you're speculating just as much as I am.
I can never confirm it, but i am 100% sure DA2 would've had a polarizing reception no matter how long a dev time they had.
The DLCs had more environments and less waves. That is all they did. Of course people will like the DLC more, it implemented what was missing in the main game. BW have a lot more to do than that if they want to redeem, from a purely commercial point of view, the DA franchise however.
#28
Posté 30 janvier 2012 - 03:49
BioWare IS EA.
1. Muzyka - EA Senior VP and the Group General Manager
2. Zeschuk - EA VP and Group Creative Officer of the BioWare Group;
3. Rob Denton - EA VP and Group Operations Officer of the BioWare Group.
4. Patrick Buechner - EA VP and Group Marketing Officer of the BioWare Group,
5. Gordon Walton and Rich Vogel - EA VPs and co-General Managers of BioWare Austin.
6. Aaryn Flynn - EA VP and General Manager of BioWare Edmonton
7. Eugene Evans - EA VP and General Manager of BioWare Mythic, in Fairfax, Virginia
BioWare has as much authority as EA in term of strategy, operation, marketing and decision making.
Modifié par Sacred_Fantasy, 30 janvier 2012 - 03:57 .
#29
Posté 30 janvier 2012 - 03:58
#30
Guest_FemaleMageFan_*
Posté 30 janvier 2012 - 04:13
Guest_FemaleMageFan_*
#31
Posté 30 janvier 2012 - 04:28
DA2, at the end of the day, had plenty of time to be made. Around two years, give or take a couple months. Given that it was created on an existing engine, that's not too bad a game cycle. Keep in mind that Awakening, which WAS rushed, was a 20 hour game created by a much smaller team in a quarter of the time. End of the day, the team overreached. They tried to create too much new on top of the old system while the writers tried to force in too many themes, that there just wasn't time to smoothe it all out. It's like they were given $5000 to buy a new car and decided to go for a Lamborghini. Let me tell you, you're not going to get much of a Lamborghini with $5000 to blow.
That said, DA3 needs more time because it needs a new engine. The engine used in Origins was showing some serious age for its time, but when DA2 came out the problem intensified exponentially with competitors having some nice shiny ones to show off. The series can no longer live off that engine and be taken seriously, independent upon how good the rest of the game is. The game will need a 3-4 year development time almost by default.
#32
Posté 30 janvier 2012 - 08:00
I REALLY cant see them waiting until the end of 2014 like they should..AT LEAST. EA will just have it pushed out the door money money money.
Two years is enough time to make a quality RPG? Seriously? If its an action game im playing I want it to at least have had two years of work. RPG games IDC about the type should at LEAST have 3 years of work behind them and thats pushing it.
Modifié par PHub88, 30 janvier 2012 - 08:03 .
#33
Posté 30 janvier 2012 - 03:11
PHub88 wrote...
Two years is enough time to make a quality RPG? Seriously? If its an action game im playing I want it to at least have had two years of work. RPG games IDC about the type should at LEAST have 3 years of work behind them and thats pushing it.
Sure it's enough time, if there's an engine in place and you don't overreach your grasp.
#34
Posté 30 janvier 2012 - 06:46
#35
Posté 30 janvier 2012 - 07:03
#36
Posté 30 janvier 2012 - 07:53
JediMaster2000 wrote...
DA3 should be announced this year and come out next year. Give time for ME3 plus maybe a DA 2 DLC. I am fine with waiting 2 years between games but not 3 or more.
So you prefer it to be rushed out the door?<_<
#37
Posté 30 janvier 2012 - 08:37
That's my dream
#38
Posté 30 janvier 2012 - 09:46
I want da3 to be a quality game but not if it takes for ever, but its not up to me is it, some are grateful for that I`m sure
#40
Posté 30 janvier 2012 - 11:57
Shadow Warior wrote...
DA3 this year. YES
I want da3 to be a quality game but not if it takes for ever, but its not up to me is it, some are grateful for that I`m sure
I can't believe some of these people are serious. Do you have any idea how crappy DA3 would be if it came out THIS year? You must not really be into gaming then....because im not going to choose for a game to come out a YEAR later and suck as opposed to waiting 3 years and have it be awesome. That just defeats the purpose of even making a trilogy.
#41
Posté 31 janvier 2012 - 06:41
PHub88 wrote...
Shadow Warior wrote...
DA3 this year. YES
I want da3 to be a quality game but not if it takes for ever, but its not up to me is it, some are grateful for that I`m sure
I can't believe some of these people are serious. Do you have any idea how crappy DA3 would be if it came out THIS year? You must not really be into gaming then....because im not going to choose for a game to come out a YEAR later and suck as opposed to waiting 3 years and have it be awesome. That just defeats the purpose of even making a trilogy.
I´m just saying they should find a right balance betweed quality and quick release, now I see your point of view, and its true I dont play a lot of games, now as consumers we want quality in exchange for 60 dollars or euros if your in europe like me; I dont know if you heard that the DA dev team has become bigger (hopefully) so they could make a awesome game and release it this year.
And when I say this year I mean november or close to.
Modifié par Shadow Warior, 31 janvier 2012 - 07:13 .
#42
Posté 31 janvier 2012 - 07:34
Atakuma wrote...
Any game developed under EA only gets a roughly two year development cycle, so a March 2013 release for DA3 is a pretty safe bet.
Considering the harsh reception to DA2 though, I wouldn't be surprised by a late 2013 release.
#43
Posté 31 janvier 2012 - 08:18
It's possible, but doubtful. Unless they decide to do another overhaul, they've got most of their systems in place already, so that should hopefully streamline the development process.Jozape wrote...
Atakuma wrote...
Any game developed under EA only gets a roughly two year development cycle, so a March 2013 release for DA3 is a pretty safe bet.
Considering the harsh reception to DA2 though, I wouldn't be surprised by a late 2013 release.
#44
Posté 01 février 2012 - 01:49
CDPR made TW2 in 3 years. They created a BRAND NEW engine, and revamped almost everything. A long dev time isn't necessary, and those who say "i don't wanna see it before 2019" are quite ignorant to necessary dev time. A longer dev time doesn't make a good game.
This.
I also find it hypocritical that a lot of the people that want EA and BW to throw money at the project shun BW for trying to optimize their profit.
Modifié par Bryy_Miller, 01 février 2012 - 01:49 .
#45
Posté 01 février 2012 - 05:37
Icinix wrote...
Agreed.
I also would like BioWare to choose their own Marketing without anyone who has done any marketing work with EA.
Quite frankly since EA took over - the marketing itself has been atrocious.
Cross promote with Namco. Soulcalibur 5 has promo images of Ivy's rack, Voldo's man bits and Pyrrha's ass. Market the game that way.
#46
Posté 01 février 2012 - 11:06
Lets hope its not a Duke Nukem though.
#47
Posté 09 février 2012 - 03:38
Gibb_Shepard wrote...
Morroian wrote...
Not when you consider that the response to the dlc which fixed some of those issues was largely positive from people who disliked DA2.Gibb_Shepard wrote...
Complete speculation.Morroian wrote...
Depends what elements you dislike. Elements such as the area re-use and encounter design certainly would have been improved. I'd argue that Act 3 probably would have been improved as it wouldn't have been as rushed. Plus I think things like the elf re-design would have been improved with more time to work on indvidual models.
IMHO it would have ended up with a reception more similar to ME2.
You're dreaming, absolutely dreaming if you think it would've had the same reception as ME2. ME was always an Action-RPG, what they did to Dragon Age would've garnered ****loads of fanrage no matter how much dev time they had.
Oh and you're speculating just as much as I am.
I can never confirm it, but i am 100% sure DA2 would've had a polarizing reception no matter how long a dev time they had.
The DLCs had more environments and less waves. That is all they did. Of course people will like the DLC more, it implemented what was missing in the main game. BW have a lot more to do than that if they want to redeem, from a purely commercial point of view, the DA franchise however.
Considering the heavily reused dongeons and waves, i think more time would have been better. DA:O had something like a 5+ year development time as apposed to a 2 year development time for DA2, and i think we can all agree which of the two is better. More time would have definitely solved reused dongeons and waves and i'm sure refinement and beta testing would have been beneficial by more time. If you think about, for as large a game that i think DA2 had to be when compared to DA:O, it definitely needed more time. I relate the whole DA2 game to just one, maybe two, treaty aquirement of DA:O in terms of content.
#48
Posté 09 février 2012 - 03:44
#49
Posté 09 février 2012 - 03:45
#50
Posté 09 février 2012 - 03:46





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