Medhia Nox wrote...
@Arkitekt: Then you must know that every artist works his/her craft differently?
There are those who follow this structure of different levels of scale and there are those who are incompetents, so yeah.
Medhia Nox wrote...
@Arkitekt: Then you must know that every artist works his/her craft differently?
I will be the first person to agree with anybody who says that Star Wars is a flawed IP, and I will even agree on most of the specific flaws in it. I didn't like midi-chlorians, "Greedo shot first", or Gungans either. But I think that attributing all of these errors to Lucas himself - while at the same time denying that Lucas had anything to do with the things that many people like about the original trilogy - is simplistic and foolish.nelly21 wrote...
On normal circumstances I would agree with you, but in the case of Lucas I cannot. His fall from my graces began with changing Han Solo's cantina scene, worsened with the Phantom Menace and ended with NOOOOOOOOOOOOOOOOO!
HAN SHOT FIRST DAMMIT!!!!!
Not to mention mitichlorians. FU MITICHLORIANS!!!!!
And the ****ing gungans. ok I'll stop now
And Hayden Christiansen. WERE YOU EVEN TRYING?!?!? ok ok I'll stop.
Medhia Nox wrote...
@tetrisblack4x1: I don't agree with you that good writers make things up as they go along.
Don't get me wrong - I'm not talking about the small things in a story, or even a few major events, but I would argue that major story arcs are well laid out long before the story is ever written.
It has always seemed to me that ME's major storyline was also cobbled together in a rather hodgepodge fashion - this is probably due to trying to figure out if there would even be a 2 and 3.
If not - the war ends ominously with Sovereigns' defeat (which it should have anyway) - but because it was a success - 2 and 3 were born.
I don't imagine that games can be invented as a trilogy (or a never ending series) - so I imagine it is a weakness of the medium.
However - I think it might behoove design staffs of future Bioware titles to develop a trilogy and prepare for the possibility of a one title IP.
Modifié par tetrisblock4x1, 26 janvier 2012 - 03:10 .
daqs wrote...
I will be the first person to agree with anybody who says that Star Wars is a flawed IP, and I will even agree on most of the specific flaws in it. I didn't like midi-chlorians, "Greedo shot first", or Gungans either. But I think that attributing all of these errors to Lucas himself - while at the same time denying that Lucas had anything to do with the things that many people like about the original trilogy - is simplistic and foolish.
Modifié par Il Divo, 26 janvier 2012 - 03:09 .
Modifié par RainyDayLover, 26 janvier 2012 - 03:18 .
RainyDayLover wrote...
I don't get it...
Did people really
expect them to have every little detail about the characters and plot
points planned out? Because that's just ridiculous.When I first heard Bioware had the trilogy planned out from the first game, I always assumed they meant planned out at the macro level...
Bioware has always made it (publicly) clear that ME was intented as a trilogy. I can dig up footage going as far 2005 where they said this, including their intention (which they failed at) to release DLC that would link the acts together.Medhia Nox wrote...
It has always seemed to me that ME's major storyline was also cobbled together in a rather hodgepodge fashion - this is probably due to trying to figure out if there would even be a 2 and 3.
If not - the war ends ominously with Sovereigns' defeat (which it should have anyway) - but because it was a success - 2 and 3 were born.
Modifié par OmegaBlue0231, 26 janvier 2012 - 03:29 .
Mister Mida wrote...
Bioware has always made it (publicly) clear that ME was intented as a trilogy. I can dig up footage going as far 2005 where they said this, including their intention (which they failed at) to release DLC that would link the acts together.Medhia Nox wrote...
It has always seemed to me that ME's major storyline was also cobbled together in a rather hodgepodge fashion - this is probably due to trying to figure out if there would even be a 2 and 3.
If not - the war ends ominously with Sovereigns' defeat (which it should have anyway) - but because it was a success - 2 and 3 were born.
naledgeborn wrote...
So everybody that said "Liara becoming the Shadow Broker was planned all along" was wrong. They asspulled and character assassinated the socially awkward archaeologist into becoming a competent intelligence agent because they didn't know how to make her "cool" or keep her relevant.
I rest my case.
Sgt Stryker wrote...
Why hello there, Star Wars, new Battlestar Galactica, and Lost.
Arkitekt wrote...
naledgeborn wrote...
So everybody that said "Liara becoming the Shadow Broker was planned all along" was wrong. They asspulled and character assassinated the socially awkward archaeologist into becoming a competent intelligence agent because they didn't know how to make her "cool" or keep her relevant.
I rest my case.
If that's your "case", you're in bad shape. There's nothing in the interview that admits as such. Casey states that they knew that certain characters had to be at certain spots at the end of the story, so they have to place them there, but the comment is so general that you won't get anything that particular.
Not that I care one way or the other, but I quite enjoy how BSN forumites get ahead of themselves and declare they have final evidence of the impossible.