I'll begin with the picture and get on from there:

Thet there blue-bordered tile be my placeholder fer the Vault Entrance. It's a modification of the Castle Interior 2 tile tni02_j13_01. It's named tni01_j21_01.
I added it to the set with the Buildtil.exe accordin' to the tutorial. All that was fine.
Then I created the palette with TilePaletteGen.exe. An thet's where corruption set in. Thet there palette done wiped out all the names in the palette *except* me Vault ("subterranean vault" bein' the closest name I could find in tha Tlk).
Mind you, all them other tiles paint down jes fine, but thet palette is corrupt.
So, am I usin' tha wrong tool (TilePaletteGen.exe. )?
Or am I jes quenchin' me steel with [lemonade]? [Rolo's translation: "Am I doing it wrong?"]
What work-flow do you use to add a tile or a small group to an existing set?
I thank ye civil engi-*neers* fer yer answers.
Thet wizard aint no engi-*neer* an' he aint civil, no way.
Modifié par Cestus Dei, 26 janvier 2012 - 03:24 .





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